Author |
Message |
Topic: Possible to have more than one layer of transparent texture? |
AL64inthedark
Replies: 5
Views: 9265
|
Forum: Mapping and Modelling
Posted: Tue May 18, 2021 8:36 pm Subject:
Possible to have more than one layer of transparent texture? |
Well, I decided to make an opaque texture with the dirt included in it so I can add decals on the wall.
3x(64x32x4CI). It adds more tris and textures, but less transparency to handle.
Still would ... |
Topic: Possible to have more than one layer of transparent texture? |
AL64inthedark
Replies: 5
Views: 9265
|
Forum: Mapping and Modelling
Posted: Fri May 14, 2021 3:22 pm Subject:
Possible to have more than one layer of transparent texture? |
Oh damn
Also, I played a lot of N64 games, but can't tell that a single game that did that.
If anyone knows any games who do, please tell us. |
Topic: Possible to have more than one layer of transparent texture? |
AL64inthedark
Replies: 5
Views: 9265
|
Forum: Mapping and Modelling
Posted: Fri May 14, 2021 2:31 pm Subject:
Possible to have more than one layer of transparent texture? |
Trevor answered me on Discord, here's what he said
technically yes, it will draw in dlist order so use "move triangle to end" to draw on top
I'm gonna try that. Very exciting |
Topic: Possible to have more than one layer of transparent texture? |
AL64inthedark
Replies: 5
Views: 9265
|
Forum: Mapping and Modelling
Posted: Fri May 14, 2021 8:34 am Subject:
Possible to have more than one layer of transparent texture? |
Hey guys, thanks for reading me.
So, I have a metro map planned and I'd love to do such things :
http://i.imgur.com/m75A51Fh.png
So, we have a tiled wall with an opaque texture.
On top of that ... |
Topic: Photo wake up 3d, a program that could help |
AL64inthedark
Replies: 1
Views: 10814
|
Forum: Mapping and Modelling
Posted: Sat Jun 27, 2020 9:35 pm Subject:
Photo wake up 3d, a program that could help |
This is great. Too bad you can't buy it |
Topic: Adding custom model slots for guards, heads and objects |
AL64inthedark
Replies: 4
Views: 6218
|
Forum: GoldenEye 007
Posted: Sun Nov 03, 2019 10:28 pm Subject:
Adding custom model slots for guards, heads and objects |
Interested also to extend the number of head model in PD. |
Topic: Status of PD modding in 2019 |
AL64inthedark
Replies: 2
Views: 16544
|
Forum: Carrington's Hacker Central
Posted: Mon Oct 28, 2019 12:17 pm Subject:
Status of PD modding in 2019 |
Last time I modded PD. My rom got corrupted after adding too many head models.
I'm glad if things are improved now.
Thanks for your answer, I'll try to make a custom mission with custom geometry fo ... |
Topic: 1964 your best settings for local splitscreen playing |
AL64inthedark
Replies: 6
Views: 7116
|
Forum: GoldenEye 007
Posted: Sat Oct 26, 2019 2:38 pm Subject:
1964 your best settings for local splitscreen playing |
imho the best way to play it is to buy original controllers and use raphnet adapters |
Topic: Status of PD modding in 2019 |
AL64inthedark
Replies: 2
Views: 16544
|
Forum: Carrington's Hacker Central
Posted: Sat Oct 26, 2019 1:38 pm Subject:
Status of PD modding in 2019 |
Hey guys. Thanks for taking the time to read and maybe answer.
As said in the title, I'm asking about some things that I heard or know by experience that wasn't so good months ago.
-Can we add a ... |
Topic: Is Goldeneye X dead now? |
AL64inthedark
Replies: 14
Views: 23239
|
Forum: GoldenEye X
Posted: Fri Oct 25, 2019 3:10 pm Subject:
Is Goldeneye X dead now? |
I'm french if it's needed for Frigate |
Topic: Blood effect on bodies not functioning |
AL64inthedark
Replies: 2
Views: 5459
|
Forum: GoldenEye 007
Posted: Wed Oct 02, 2019 10:04 am Subject:
Blood effect on bodies not functioning |
Character tutorial won't make the allocation for blood effect bigger. You may never realise it but the blood on bodies often stop appearing after a while.
I have hope we can make that allocation bigg ... |
Topic: Mod to prevent the corpses from disappearing |
AL64inthedark
Replies: 13
Views: 18813
|
Forum: GoldenEye 007
Posted: Wed Oct 02, 2019 9:44 am Subject:
Mod to prevent the corpses from disappearing |
Maybe he would just like some kind of improvement in any way. They dissapear way too fast it's annoying when you see them disappear in front of you.
There's something you can do thanks to Carnivor ... |
Topic: Blood effect on bodies not functioning |
AL64inthedark
Replies: 2
Views: 5459
|
Forum: GoldenEye 007
Posted: Sun Sep 29, 2019 5:59 am Subject:
Blood effect on bodies not functioning |
Hey guys.
You know, sometimes you shoot guards and the blood effect does not appear. It is obviously for a reason. Could this be fixed now that we have GE compatible with expansion pack. Would increa ... |
Topic: SSBM - Sappy videos of this great game. |
AL64inthedark
Replies: 3
Views: 8603
|
Forum: Game-On!
Posted: Mon Sep 23, 2019 7:28 am Subject:
SSBM - Sappy videos of this great game. |
I think ultimate is well called. It's my favorite Smash. Can't play a smash anymore if there's no Ryu and Ken. |
Topic: Is Goldeneye X dead now? |
AL64inthedark
Replies: 14
Views: 23239
|
Forum: GoldenEye X
Posted: Thu Sep 19, 2019 1:13 pm Subject:
Is Goldeneye X dead now? |
I also want to know about GE:X. I can't imagine it not beeing finished, with all solo levels playable. I love the concept so much and PD engine is vastly superior imho.
I also wonder how Zoinkity i ... |