ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


ShootersForever.com Forum Index
Search found 9 matches
Author Message
  Topic: Your First Map (Hammer)
Avast: Magical Biohazard

Replies: 18
Views: 51055

PostForum: Mapping and Modelling   Posted: Mon Jul 30, 2018 1:49 am   Subject: Your First Map (Hammer)
If you check out TimEh's 4-part video tutorial, it looks like this can be kinda fixed IN hammer, right? He put that no-draw texture on everything (which I still can't find) and then was able to textu ...
  Topic: Terrorist Face Replacement with Orange Tint
Avast: Magical Biohazard

Replies: 1
Views: 4874

PostForum: GoldenEye 007   Posted: Sun May 06, 2018 3:07 am   Subject: Terrorist Face Replacement with Orange Tint
I've tried to replace the Terrorist's face with the gasmask grunts' face from Half-Life. Everything works, expect for that the face has a orange tint (just like how the terrorists in-game have brighte ...
  Topic: Guard Paths Issue
Avast: Magical Biohazard

Replies: 2
Views: 4002

PostForum: Q-Lab Hacking Department   Posted: Sun Feb 11, 2018 11:35 am   Subject: Guard Paths Issue
Paths can only be added to a node that is a guard set. A guard set is those green presets you're seeing (aka navigation mesh). So you right click and say Add Path and Guard Action. Then right click ...
  Topic: Guard Paths Issue
Avast: Magical Biohazard

Replies: 2
Views: 4002

PostForum: Q-Lab Hacking Department   Posted: Sun Feb 11, 2018 9:17 am   Subject: Guard Paths Issue
I've been trying to make guards walk back and forth on a path, but I can't find any reliable instructions in this version of the Setup Editor to do so. I read a comment reply in another topic, claimin ...
  Topic: Issues with events after "Bond in sight" trigger
Avast: Magical Biohazard

Replies: 7
Views: 6958

PostForum: Q-Lab Hacking Department   Posted: Sun Feb 11, 2018 3:18 am   Subject: Issues with events after "Bond in sight" trigger
Well, at this point, I would add a Display Text action to the very beginning of that block, before anything else. That way, if the issue is the block being reset, we'd know immediately that's what hap ...
  Topic: Issues with events after "Bond in sight" trigger
Avast: Magical Biohazard

Replies: 7
Views: 6958

PostForum: Q-Lab Hacking Department   Posted: Wed Feb 07, 2018 4:06 am   Subject: Issues with events after "Bond in sight" trigger
I am not 100â„… sure, but you may want to change that last "0104" to "015E", to avoid possible looping. This way, in case the guard sees Bond, but is not within firing range, ...
  Topic: Issues with events after "Bond in sight" trigger
Avast: Magical Biohazard

Replies: 7
Views: 6958

PostForum: Q-Lab Hacking Department   Posted: Wed Feb 07, 2018 4:04 am   Subject: Issues with events after "Bond in sight" trigger
If you click "Check Syntax," does it say anything's missing a Return?


Nope. It says there are no errors.
  Topic: Issues with events after "Bond in sight" trigger
Avast: Magical Biohazard

Replies: 7
Views: 6958

PostForum: Q-Lab Hacking Department   Posted: Tue Feb 06, 2018 10:43 am   Subject: Issues with events after "Bond in sight" trigger
I have a guard which will do an animation (Natalya Hacking Left) and sound the alarm shortly after, if he notices anything odd (like a gunshot or another guard getting blasted in front of him) unless ...
  Topic: Animation Control Bytes?
Avast: Magical Biohazard

Replies: 2
Views: 3850

PostForum: Q-Lab Hacking Department   Posted: Sat Feb 03, 2018 4:34 am   Subject: Animation Control Bytes?
In Action 0A (animations, 40XX only), the last four digits (WWWW) are apparently "2 Control Bytes" according to the tooltip. I don't really have a clue of what these do, or how they work. Si ...
Page 1 of 1
All times are GMT - 8 Hours
Jump to:  

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]