Author |
Message |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Sun Dec 10, 2006 4:41 am Subject:
Porting codes to PAL |
Yeah I knew that, I've got it to work on emulator. I suppose my equalizer must be broken then , since the weapon editor you very kindly sent me only changes one in a set too. |
Topic: "Warping doors" |
Baron Saturday
Replies: 10
Views: 10434
|
Forum: GoldenEye 007
Posted: Sun Dec 03, 2006 2:51 am Subject:
"Warping doors" |
I've watched the videos I don't think that's what it is, although they do that as well. |
Topic: "Warping doors" |
Baron Saturday
Replies: 10
Views: 10434
|
Forum: GoldenEye 007
Posted: Fri Dec 01, 2006 12:27 pm Subject:
"Warping doors" |
Yeah I've been playing for 9 years too and I haven't a clue what it means!
I thought maybe it just involved changing to the detonator so you don't have to reload your gun before opening the door? But ... |
Topic: "Warping doors" |
Baron Saturday
Replies: 10
Views: 10434
|
Forum: GoldenEye 007
Posted: Fri Dec 01, 2006 7:55 am Subject:
"Warping doors" |
Hi, I have noticed some speed guides refer to "warping doors" using the watch detonator. I really don't understand what this means, could anyone explain this to me? |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 24, 2006 5:25 am Subject:
Porting codes to PAL |
Unfortunately it doesn't work. The text mod is correct but the armour is always still there. |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 10, 2006 12:32 pm Subject:
Porting codes to PAL |
There was a generic little code that pushed the PAL address range up to where NTSC is so the same codesets could be used on each. I'll try to find it one of these days.
Thankyou, that would be very ... |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Wed Nov 08, 2006 5:17 am Subject:
Porting codes to PAL |
Many:
CRADLE
"Cradle" .off
8102B11D 0092
8102B11F 0093
8002B127 0029
8102B123 0008
802ADC8D 0052
802ADC8E 0041
802ADC8F 0044
802ADC90 004C
802ADC91 0045 |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 04, 2006 12:04 pm Subject:
Porting codes to PAL |
There should be no difference between the following code types...
30xxxxxx xxxx
31xxxxxx xxxx
80xxxxxx xxxx
81xxxxxx xxxx
88xxxxxx xxxx
89xxxxxx xxxx
8Axxxxxx xxxx
8Bxxxxxx xxxx
D0xxxxxx xxxx ... |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 04, 2006 1:54 am Subject:
Porting codes to PAL |
What do you mean by "pointers"
The problem is Ryan gives no indication of how to port codes starting with "81xxxxxx", for example, or how to port codes beginning with "D&qu ... |
Topic: Porting codes to PAL |
Baron Saturday
Replies: 14
Views: 13787
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 03, 2006 12:51 pm Subject:
Porting codes to PAL |
Hi. I have recently bought an equalizer again after trying out the codes available on this website in an emulator. I have to say I am hugely impressed by the Control and FacilityBZ levels! I am unfort ... |