ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


ShootersForever.com Forum Index
Search found 13 matches
Author Message
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Sun Dec 22, 2013 1:42 am   Subject: Just wanted to say hi!
Welcome! Hope you stay and contribute.

Well I've been making content for the Source Engine for about 8 years mainly modeling, mapping, animating and texturing. I was even on the Goldeneye Source ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Sat Dec 21, 2013 1:04 am   Subject: Just wanted to say hi!
I hope you could atleast bring something back to the mod not just as work but as a fan of the mod... i know that you where going on hard times with your mother then... but i think now it would be best ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Fri Dec 20, 2013 6:58 am   Subject: Just wanted to say hi!
Expectations are contrived and we can't fully understand all the personalities out there. No matter what you do someone's going to hate it. Mostly because we fail to meet the exact science behind it ...
  Topic: What are the limitations of GE64?
CaptainCrazy

Replies: 1
Views: 4407

PostForum: Mapping and Modelling   Posted: Wed Dec 18, 2013 12:21 pm   Subject: What are the limitations of GE64?
Well I've decided to make some content in my spare time when I'm taking a little break from another Source mod I'm working (Also a James Bond mod yayyy!)

I mainly make all of my maps inside 3DS Max ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Wed Dec 18, 2013 10:29 am   Subject: Just wanted to say hi!
Yeah I've seen your video before. This video is pretty old. I've been a active member of goldeneye Souce since beta 1 so I've seen all of this unravel Razz


Cool it's nice that you guys are re-makin ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Wed Dec 18, 2013 9:58 am   Subject: Just wanted to say hi!
Are you talking about the claims of the RCP90? I remember when this happened :/ I would think some water could be put under the bridge.. But I don't want to get into that..

I would love to see what ...
  Topic: Help with loading patches.
CaptainCrazy

Replies: 12
Views: 12935

PostForum: Q-Lab Hacking Department   Posted: Tue Dec 17, 2013 6:20 am   Subject: Help with loading patches.
I actually made the RCP90 (as well as the grenade launcher) for Goldeneye Source many years ago. I have considered making a better looking version of it since my skills back then weren't super great. ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Mon Dec 16, 2013 1:18 pm   Subject: Just wanted to say hi!
Why aren't you on the goldeneye Source team anymore? They are super low on contributors and could use some help with some new content.

Because i didn't like how slowly they were working and how eas ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Mon Dec 16, 2013 3:07 am   Subject: Just wanted to say hi!
I play and create games too. Welcome.

Thanks Smile
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Sat Dec 14, 2013 1:55 pm   Subject: Just wanted to say hi!
Welcome! Hope you stay and contribute.

Well I've been making content for the Source Engine for about 8 years mainly modeling, mapping, animating and texturing. I was even on the Goldeneye Source ...
  Topic: Just wanted to say hi!
CaptainCrazy

Replies: 19
Views: 19911

PostForum: GoldenEye 007   Posted: Sat Dec 14, 2013 11:09 am   Subject: Just wanted to say hi!
Well there doesn't seem to be a greetings section so yeh. I haven't been to Goldeneye Vault for, wow, 10+ years (if the site IS that old lol.)

I'm not entirely sure when i first visited, i submitt ...
  Topic: Loading GE64 maps into Goldeneye Editor?
CaptainCrazy

Replies: 3
Views: 4699

PostForum: Q-Lab Hacking Department   Posted: Sat Dec 14, 2013 10:43 am   Subject: Loading GE64 maps into Goldeneye Editor?
I'm a bit confused, can you explain a bit more. If you do a new setup in a level, the levels already loaded? You can also export the full map to obj scaled or not, in room positions mode.

Thanks i ...
  Topic: Loading GE64 maps into Goldeneye Editor?
CaptainCrazy

Replies: 3
Views: 4699

PostForum: Q-Lab Hacking Department   Posted: Sat Dec 14, 2013 10:06 am   Subject: Loading GE64 maps into Goldeneye Editor?
Well I've looked everywhere on Google for a tutorial or anything to do with it. I basically wish to load a Goldeneye 64 map into the editor so that i can get a rough scale/size of things in it.

I' ...
Page 1 of 1
All times are GMT - 8 Hours
Jump to:  

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]