Author |
Message |
Topic: Looking for a beta video |
Captin.Frosty
Replies: 2
Views: 3992
|
Forum: GoldenEye 007
Posted: Sat Jan 02, 2010 9:31 am Subject:
Looking for a beta video |
I just noticed those footstep noises; were those actually in the game or an added sound effect?
and I forgot someone already posted it
maybe I need to use the search button a litt mor ... |
Topic: Looking for a beta video |
Captin.Frosty
Replies: 2
Views: 3992
|
Forum: GoldenEye 007
Posted: Sat Jan 02, 2010 9:07 am Subject:
Looking for a beta video |
I remember seeing the video somewhere on YouTube and it seems to have dissapeared, either that or I am searching for the wrong thing.
All I can remember is that the video includes a female narrati ... |
Topic: December Setup Editor work |
Captin.Frosty
Replies: 350
Views: 170508
|
Forum: Q-Lab Hacking Department
Posted: Fri Jan 01, 2010 10:34 am Subject:
December Setup Editor work |
I don't know if this has been suggested already, or rather even in the editor, but how about a Copy and Paste function for small Room Position selections, nothing large, but like simple door frame str ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
Captin.Frosty
Replies: 1607
Views: 865932
|
Forum: Q-Lab Hacking Department
Posted: Wed Dec 30, 2009 11:26 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
You need to install full installer, then put beta in same folder and run it instead.
Is the full installer the one on GoldenEye Vault? |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
Captin.Frosty
Replies: 1607
Views: 865932
|
Forum: Q-Lab Hacking Department
Posted: Wed Dec 30, 2009 10:25 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
I downloaded the beta .exe, and all of my music files and most of the files in the 21990 menu are missing. Is this because I didn't get the full installer? |
Topic: Importing Counter Strike Maps? |
Captin.Frosty
Replies: 5
Views: 7393
|
Forum: Mapping and Modelling
Posted: Thu Dec 03, 2009 5:11 pm Subject:
Re: Importing Counter Strike Maps? |
I was wondering if any Counter Strike or Half Life map can be imported because there are sites with thousands of USER CREATED maps? How difficult is it to do? I am sure there would be some incredibl ... |
Topic: GE:Source -> Goldeneye 007 |
Captin.Frosty
Replies: 1
Views: 5009
|
Forum: Mapping and Modelling
Posted: Tue Nov 24, 2009 8:28 pm Subject:
GE:Source -> Goldeneye 007 |
I don't know if this has been asked or done before,
but would it be possible to port GE:Source levels into GoldenEye, but re-built with regular GE Textures instead of the source ones?
Like pretty ... |
Topic: Frigate: Interesting Discoveries (Nov 15th, 2009)... |
Captin.Frosty
Replies: 52
Views: 39813
|
Forum: GoldenEye 007
Posted: Sat Nov 07, 2009 7:30 am Subject:
Frigate: Interesting Discoveries (Nov 15th, 2009)... |
I played around with the editor to try and see it for myself, and I managed to click on a few bits and pieces of the map, how did you get the FULL MAP moved out from the wall? |
Topic: I Am Making a New Level Call Super Mario Bros |
Captin.Frosty
Replies: 17
Views: 18578
|
Forum: Mapping and Modelling
Posted: Sun Oct 25, 2009 6:56 pm Subject:
I Am Making a New Level Call Super Mario Bros |
My Mom Sed No I Cant Add My Pic At All But My Mom Sed Yes For Email
I Dont Get It
um.. what?
look this is what you need to do;
hit the Prt Scr button on your keyboard
open up a paint pro ... |
Topic: How to get ur maps to Bps Format. |
Captin.Frosty
Replies: 23
Views: 47080
|
Forum: Mapping and Modelling
Posted: Mon Sep 28, 2009 4:38 pm Subject:
How to get ur maps to Bps Format. |
Due to problems with my internet browser and Java support; I kind of lagged out of the IRC Chat a few minutes ago; sorry about that E-S.
But; for some odd reason the set up editor couldn't read my ... |
Topic: How to get ur maps to Bps Format. |
Captin.Frosty
Replies: 23
Views: 47080
|
Forum: Mapping and Modelling
Posted: Mon Sep 28, 2009 2:57 pm Subject:
How to get ur maps to Bps Format. |
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\zhlt\hlcsg.exe
** Parameters: "C:\Program Files\Valve Hammer Editor\maps\GOLDEN~1" -wadinclude GE.wad
hlcsg v3. ... |
Topic: How to get ur maps to Bps Format. |
Captin.Frosty
Replies: 23
Views: 47080
|
Forum: Mapping and Modelling
Posted: Mon Sep 28, 2009 2:04 pm Subject:
How to get ur maps to Bps Format. |
Ok; I got something new here. I copied what Dragonsbrethen had in the "Hammer Information Round Up" thread and got this compile log.
** Executing...
** Command: Ðê
** Paramete ... |
Topic: How to get ur maps to Bps Format. |
Captin.Frosty
Replies: 23
Views: 47080
|
Forum: Mapping and Modelling
Posted: Mon Sep 28, 2009 1:20 pm Subject:
How to get ur maps to Bps Format. |
I ran the account as my Owner account; since that is pretty much the only account on my computer; and as far to my knowledge I don't have access to the Administrator account because I don't think a pa ... |
Topic: I guess I should have made this earlier |
Captin.Frosty
Replies: 0
Views: 3216
|
Forum: Non-Gaming Talk
Posted: Sun Sep 27, 2009 4:51 pm Subject:
I guess I should have made this earlier |
Well, for those who have noticed there was QUITE the gap between the last time I posted here,
I know I made my return on September 25, however I never really said anything official, because I didn' ... |
Topic: Head in the sand... |
Captin.Frosty
Replies: 6
Views: 6567
|
Forum: Non-Gaming Talk
Posted: Sun Sep 27, 2009 4:41 pm Subject:
Head in the sand... |
It's amazing what they have on the internet.. |