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  Topic: Generating more than one level question :)
CutTheMonitors!

Replies: 1
Views: 2289

PostForum: Q-Lab Hacking Department   Posted: Thu Jan 26, 2023 10:21 am   Subject: Generating more than one level question :)
Hello,

Question about importing more than one level at a time with the SE.
My usual method of tinkering with levels involves me opening a Setup file [such as UsetupdamZ], tweaking a few action bl ...
  Topic: Respawning Guards
CutTheMonitors!

Replies: 5
Views: 3324

PostForum: Q-Lab Hacking Department   Posted: Sat Jan 21, 2023 1:42 pm   Subject: Respawning Guards
Thanks for the reply, HackBond!

I've tried putting these to work firstly on a barebones level with one guard present and then on Frigate. Neither worked and both levels refused to boot. Embarassed
...
  Topic: Respawning Guards
CutTheMonitors!

Replies: 5
Views: 3324

PostForum: Q-Lab Hacking Department   Posted: Tue Jan 17, 2023 12:19 pm   Subject: Respawning Guards
Hello everyone!

Long time SE user here - big fan!

I'm just wondering is there a way to get standard guards to respawn after they've been killed?

My thinking is that having extra guards swarm ...
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