ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


ShootersForever.com Forum Index
Search found 512 matches
Author Message
  Topic: Project: GoldenEye (Mod Update 10/31/20)
DF Ank1

Replies: 124
Views: 109519

PostForum: Q-Lab Hacking Department   Posted: Wed Nov 18, 2020 8:36 am   Subject: Project: GoldenEye (Mod Update 10/31/20)
I´m glad that shootersforever is still online and active Very Happy
I can´t wait for that new mod Very Happy
  Topic: Who wants to finish my Runway 3.0 and my Train 2.0 Project?
DF Ank1

Replies: 4
Views: 8290

PostForum: Mapping and Modelling   Posted: Sun Feb 09, 2020 12:42 pm   Subject: Who wants to finish my Runway 3.0 and my Train 2.0 Project?
Still nobody here that wanna finish at least the new extended train? Damn so bad Sad - I would really love this level be here. Since there is not real modified Original level and train mod either
  Topic: Who wants to finish my Runway 3.0 and my Train 2.0 Project?
DF Ank1

Replies: 4
Views: 8290

PostForum: Mapping and Modelling   Posted: Mon Dec 24, 2018 5:47 am   Subject: Who wants to finish my Runway 3.0 and my Train 2.0 Project?
I used Cinema 4D R19 in there. It´s the best programm for things like that in my opinion.
  Topic: Who wants to finish my Runway 3.0 and my Train 2.0 Project?
DF Ank1

Replies: 4
Views: 8290

PostForum: Mapping and Modelling   Posted: Sat Dec 22, 2018 5:16 am   Subject: Who wants to finish my Runway 3.0 and my Train 2.0 Project?
Hello everybody.

Does someone want to finish my Runway 3.0 Project? and my Train 2.= project?

I really like them and I wanna see that ingame but I don´t have enough time to finish that, or ...
  Topic: Guess this brand new level from an another N64 Game WIP
DF Ank1

Replies: 10
Views: 8983

PostForum: Q-Lab Hacking Department   Posted: Sun Aug 19, 2018 6:42 am   Subject: Guess this brand new level from an another N64 Game WIP
The work is finished soon and I will release a .obj file for the level of course and also for clipping for everyone who wants to work with it.

I have some textures and polygon problems. I am workin ...
  Topic: Guess this brand new level from an another N64 Game WIP
DF Ank1

Replies: 10
Views: 8983

PostForum: Q-Lab Hacking Department   Posted: Sat Aug 04, 2018 7:48 am   Subject: Guess this brand new level from an another N64 Game WIP
The roof will be a little bit different because they used other geometry up there instead of the rest of the level. So to make some things visible, I just added some more buildings.

I also can´ ...
  Topic: Guess this brand new level from an another N64 Game WIP
DF Ank1

Replies: 10
Views: 8983

PostForum: Q-Lab Hacking Department   Posted: Sat Aug 04, 2018 6:59 am   Subject: Guess this brand new level from an another N64 Game WIP
Yes I used this plugin to export that. At the beginning it was quite tricky because it does ONLY export those textures and models what you are currently see as a player. so for example to see all four ...
  Topic: Guess this brand new level from an another N64 Game WIP
DF Ank1

Replies: 10
Views: 8983

PostForum: Q-Lab Hacking Department   Posted: Fri Aug 03, 2018 10:04 pm   Subject: Guess this brand new level from an another N64 Game WIP
wow I am surprised how you like that . It pushes me to continue creating this level Very Happy

I will only design it. When it is finished, I´ll give it out to everyone who wants. to edit this to make a ...
  Topic: Guess this brand new level from an another N64 Game WIP
DF Ank1

Replies: 10
Views: 8983

PostForum: Q-Lab Hacking Department   Posted: Fri Aug 03, 2018 11:23 am   Subject: Guess this brand new level from an another N64 Game WIP
Currently working on this level, maybe someone of you know this one Very Happy

Stay ready Cool



http://fs1.directupload.net/images/180803/jbrk4cxu.png
  Topic: Clipping Problem: Player is in the air
DF Ank1

Replies: 2
Views: 6235

PostForum: Mapping and Modelling   Posted: Mon Jul 30, 2018 11:29 am   Subject: Clipping Problem: Player is in the air
Oh that could it be.

I don´t know if the original exported train has its original size or size 1.
What I know is that this new level is with scale 1. I´ll try to import new level with origi ...
  Topic: Clipping Problem: Player is in the air
DF Ank1

Replies: 2
Views: 6235

PostForum: Mapping and Modelling   Posted: Mon Jul 30, 2018 11:25 am   Subject: Clipping Problem: Player is in the air
I just wanted to try how my new level is inside to check what I can do better.
I think i did all thinks like it is in the tutorial: I deleted clipping informations, portal, informations etc.

Then ...
  Topic: What comes after Room10 ? It´s not Room11
DF Ank1

Replies: 3
Views: 6703

PostForum: Mapping and Modelling   Posted: Sun Jul 29, 2018 10:01 am   Subject: What comes after Room10 ? It´s not Room11
Ahh so it have to be that way I guess:

00 to 09,0A,0B,0C,0D,0E,0F, [FINISH with 0 Numbers]
10 to 19 1A,1B,1C,1D,1E,1F, [FINISH with 1 Numbers]
20 to 29 2A,2B,2C,2D,2E,2F, [FINISH with 2 Numbers] ...
  Topic: What comes after Room10 ? It´s not Room11
DF Ank1

Replies: 3
Views: 6703

PostForum: Mapping and Modelling   Posted: Sun Jul 29, 2018 9:09 am   Subject: What comes after Room10 ? It´s not Room11
Hello guys. I have not been here for long time, but now I wanna throw out my Train Level witch I am creating since 1 year.

Of coure the train has more rooms than 10. But Editor says that game will ...
  Topic: textures are not showed in the editor
DF Ank1

Replies: 2
Views: 8431

PostForum: Mapping and Modelling   Posted: Tue Jan 02, 2018 1:31 am   Subject: textures are not showed in the editor
Hey guys. Yet I have another problem.
I tried it with a testcube and it worked. I can´t solve to problem.
I tried to changed UVM Mapping to Quader Mapping, I tried it with two different obj. exp ...
  Topic: .obj want appear in editor after import / just blue level
DF Ank1

Replies: 2
Views: 4972

PostForum: Mapping and Modelling   Posted: Tue Dec 26, 2017 10:56 am   Subject: .obj want appear in editor after import / just blue level
Strange. It works now. Really Strange because I was really sure that I have named it as Room01 . Maybe I forgot to export objects as groups in Cinema $D - Thanks Subdrag !
Page 1 of 35 Goto page 1, 2, 3 ... 33, 34, 35  Next
All times are GMT - 8 Hours
Jump to:  

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]