Author |
Message |
Topic: Project: GoldenEye (Mod Update 10/31/20) |
DF Ank1
Replies: 124
Views: 111141
|
Forum: Q-Lab Hacking Department
Posted: Wed Nov 18, 2020 8:36 am Subject:
Project: GoldenEye (Mod Update 10/31/20) |
I´m glad that shootersforever is still online and active
I can´t wait for that new mod |
Topic: Who wants to finish my Runway 3.0 and my Train 2.0 Project? |
DF Ank1
Replies: 4
Views: 8456
|
Forum: Mapping and Modelling
Posted: Sun Feb 09, 2020 12:42 pm Subject:
Who wants to finish my Runway 3.0 and my Train 2.0 Project? |
Still nobody here that wanna finish at least the new extended train? Damn so bad - I would really love this level be here. Since there is not real modified Original level and train mod either |
Topic: Who wants to finish my Runway 3.0 and my Train 2.0 Project? |
DF Ank1
Replies: 4
Views: 8456
|
Forum: Mapping and Modelling
Posted: Mon Dec 24, 2018 5:47 am Subject:
Who wants to finish my Runway 3.0 and my Train 2.0 Project? |
I used Cinema 4D R19 in there. It´s the best programm for things like that in my opinion. |
Topic: Who wants to finish my Runway 3.0 and my Train 2.0 Project? |
DF Ank1
Replies: 4
Views: 8456
|
Forum: Mapping and Modelling
Posted: Sat Dec 22, 2018 5:16 am Subject:
Who wants to finish my Runway 3.0 and my Train 2.0 Project? |
Hello everybody.
Does someone want to finish my Runway 3.0 Project? and my Train 2.= project?
I really like them and I wanna see that ingame but I don´t have enough time to finish that, or ... |
Topic: Guess this brand new level from an another N64 Game WIP |
DF Ank1
Replies: 10
Views: 9144
|
Forum: Q-Lab Hacking Department
Posted: Sun Aug 19, 2018 6:42 am Subject:
Guess this brand new level from an another N64 Game WIP |
The work is finished soon and I will release a .obj file for the level of course and also for clipping for everyone who wants to work with it.
I have some textures and polygon problems. I am workin ... |
Topic: Guess this brand new level from an another N64 Game WIP |
DF Ank1
Replies: 10
Views: 9144
|
Forum: Q-Lab Hacking Department
Posted: Sat Aug 04, 2018 7:48 am Subject:
Guess this brand new level from an another N64 Game WIP |
The roof will be a little bit different because they used other geometry up there instead of the rest of the level. So to make some things visible, I just added some more buildings.
I also can´ ... |
Topic: Guess this brand new level from an another N64 Game WIP |
DF Ank1
Replies: 10
Views: 9144
|
Forum: Q-Lab Hacking Department
Posted: Sat Aug 04, 2018 6:59 am Subject:
Guess this brand new level from an another N64 Game WIP |
Yes I used this plugin to export that. At the beginning it was quite tricky because it does ONLY export those textures and models what you are currently see as a player. so for example to see all four ... |
Topic: Guess this brand new level from an another N64 Game WIP |
DF Ank1
Replies: 10
Views: 9144
|
Forum: Q-Lab Hacking Department
Posted: Fri Aug 03, 2018 10:04 pm Subject:
Guess this brand new level from an another N64 Game WIP |
wow I am surprised how you like that . It pushes me to continue creating this level
I will only design it. When it is finished, I´ll give it out to everyone who wants. to edit this to make a ... |
Topic: Guess this brand new level from an another N64 Game WIP |
DF Ank1
Replies: 10
Views: 9144
|
Forum: Q-Lab Hacking Department
Posted: Fri Aug 03, 2018 11:23 am Subject:
Guess this brand new level from an another N64 Game WIP |
Currently working on this level, maybe someone of you know this one
Stay ready
http://fs1.directupload.net/images/180803/jbrk4cxu.png |
Topic: Clipping Problem: Player is in the air |
DF Ank1
Replies: 2
Views: 6382
|
Forum: Mapping and Modelling
Posted: Mon Jul 30, 2018 11:29 am Subject:
Clipping Problem: Player is in the air |
Oh that could it be.
I don´t know if the original exported train has its original size or size 1.
What I know is that this new level is with scale 1. I´ll try to import new level with origi ... |
Topic: Clipping Problem: Player is in the air |
DF Ank1
Replies: 2
Views: 6382
|
Forum: Mapping and Modelling
Posted: Mon Jul 30, 2018 11:25 am Subject:
Clipping Problem: Player is in the air |
I just wanted to try how my new level is inside to check what I can do better.
I think i did all thinks like it is in the tutorial: I deleted clipping informations, portal, informations etc.
Then ... |
Topic: What comes after Room10 ? It´s not Room11 |
DF Ank1
Replies: 3
Views: 6851
|
Forum: Mapping and Modelling
Posted: Sun Jul 29, 2018 10:01 am Subject:
What comes after Room10 ? It´s not Room11 |
Ahh so it have to be that way I guess:
00 to 09,0A,0B,0C,0D,0E,0F, [FINISH with 0 Numbers]
10 to 19 1A,1B,1C,1D,1E,1F, [FINISH with 1 Numbers]
20 to 29 2A,2B,2C,2D,2E,2F, [FINISH with 2 Numbers] ... |
Topic: What comes after Room10 ? It´s not Room11 |
DF Ank1
Replies: 3
Views: 6851
|
Forum: Mapping and Modelling
Posted: Sun Jul 29, 2018 9:09 am Subject:
What comes after Room10 ? It´s not Room11 |
Hello guys. I have not been here for long time, but now I wanna throw out my Train Level witch I am creating since 1 year.
Of coure the train has more rooms than 10. But Editor says that game will ... |
Topic: textures are not showed in the editor |
DF Ank1
Replies: 2
Views: 8584
|
Forum: Mapping and Modelling
Posted: Tue Jan 02, 2018 1:31 am Subject:
textures are not showed in the editor |
Hey guys. Yet I have another problem.
I tried it with a testcube and it worked. I can´t solve to problem.
I tried to changed UVM Mapping to Quader Mapping, I tried it with two different obj. exp ... |
Topic: .obj want appear in editor after import / just blue level |
DF Ank1
Replies: 2
Views: 5087
|
Forum: Mapping and Modelling
Posted: Tue Dec 26, 2017 10:56 am Subject:
.obj want appear in editor after import / just blue level |
Strange. It works now. Really Strange because I was really sure that I have named it as Room01 . Maybe I forgot to export objects as groups in Cinema $D - Thanks Subdrag ! |