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  Topic: GE-X 5e Patch Released! @ 12-24-16
Dylan

Replies: 945
Views: 640778

PostForum: GoldenEye X   Posted: Fri Aug 17, 2018 2:33 pm   Subject: GE-X 5e Patch Released! @ 12-24-16
Hey! Just here to check in on how things are going. I figure not terribly much has been done but I just thought I'd swing by to ask. Hope all is well!
  Topic: GE-X 5e Patch Released! @ 12-24-16
Dylan

Replies: 945
Views: 640778

PostForum: GoldenEye X   Posted: Sat Jan 07, 2017 7:31 pm   Subject: GE-X 5e Patch Released! @ 12-24-16
I've been playing around with this patch for a few weeks now and having a blast. Been playing with a friend of mine against a swarm of sims.

A few things I wanted to cover though.

VR:
The pers ...
  Topic: GE-X 5e Patch Released! @ 12-24-16
Dylan

Replies: 945
Views: 640778

PostForum: GoldenEye X   Posted: Mon Dec 26, 2016 1:43 pm   Subject: GE-X 5e Patch Released! @ 12-24-16
Dylan , how does RGB on a PVM work ? Not doing scart cable ?

I'm using a scart cable plugged into a Scart-to-BNC adapter and that plugs into the individual RGB and Sync connections on the back of t ...
  Topic: GE-X 5e Patch Released! @ 12-24-16
Dylan

Replies: 945
Views: 640778

PostForum: GoldenEye X   Posted: Sun Dec 25, 2016 12:59 pm   Subject: GE-X 5e Patch Released! @ 12-24-16
Looks like Wreck left us a little Christmas present within the GE:X Christmas package. Egyption is also fully playable and works really well. Thanks so much. I just beat all the mission previews on 0 ...
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Sat Dec 24, 2016 11:35 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
So excited Mr. Green Mr. Green Mr. Green Thanks a lot Wreck and all for your hard work! My N64 will be gettin' pretty hot today!!!!
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Sun Nov 06, 2016 11:09 am   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
I honestly prefer the punch from PD over the slapper. Perhaps the disarm function could be re enabled to use the slapper animation but keep the punch as the main unarmed function?
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Sat May 07, 2016 7:38 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
You're doing a great job Wreck. Take your time. There's no rush on these kinds of things. The fact that someone devotes any of their free time to a project like this is all I could ever ask for. Thank ...
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Wed Feb 10, 2016 1:58 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
Why not just make the grating in the vents the same as it always is but make it function like other grates in GE in the sense that you just phase right through it. I'm confident it functioned this way ...
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Tue Aug 11, 2015 8:27 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
Hehe. It shows you right on the film poster...


Holy sh*t Roger Moore is so ugly.
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Tue Aug 11, 2015 6:28 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15


The movie didn't show Scaramanga, reloading the golden gun after shooting one bullet only. There's a part in the movie where it shows how he connects the parts of the golden gun together. In 007 G ...
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Dylan

Replies: 897
Views: 569925

PostForum: GoldenEye X   Posted: Thu Jul 30, 2015 10:02 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
I still think the RC-P90 will be too tricky to sort out for a realistic, true to life reload style. Even Rare didn't do it. If you look at the P90 model, it also makes perfect sense to use a rear bo ...
  Topic: Sega Genesis & N64 RGB output
Dylan

Replies: 10
Views: 16900

PostForum: Console Workshop   Posted: Sun Apr 05, 2015 12:16 pm   Subject: Sega Genesis & N64 RGB output
I'm curious as to how an unmodified genesis outputs an s-video signal. I believe the video encoder chip has chroma and luma on it but it ultimately went unused.

Speaking of n64 rgb mods, I own an ...
  Topic: GEX 5C-i Official Patch Released! @ 03-11-14
Dylan

Replies: 156
Views: 267546

PostForum: GoldenEye X   Posted: Tue Nov 18, 2014 7:10 pm   Subject: GEX 5C-i Official Patch Released! @ 03-11-14
Oh great, thanks for making me want to play it even more........jerk Wink Razz
  Topic: GEX 5C-i Official Patch Released! @ 03-11-14
Dylan

Replies: 156
Views: 267546

PostForum: GoldenEye X   Posted: Sat Nov 15, 2014 12:19 am   Subject: GEX 5C-i Official Patch Released! @ 03-11-14
Perhaps this is a good excuse to differentiate the two a little. Have the regular one have the two round burst from PD and then have the automatic one with a secondary function that allows faster fire ...
  Topic: Console Enhancement
Dylan

Replies: 91
Views: 250927

PostForum: Console Workshop   Posted: Fri Nov 14, 2014 3:59 pm   Subject: Console Enhancement
Well, I beleve the first thing zoink is going to require before telling you is what you overclocked to?
2x or 3x? (i.e. 125MHz or 187.5MHz)
Given all the failures at 3x Im going to guess you are run ...
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