Author |
Message |
Topic: Goldeneye XBLA Build Leaked! |
Jhirmer614
Replies: 17
Views: 20724
|
Forum: GoldenEye 007
Posted: Fri Feb 05, 2021 9:05 am Subject:
Goldeneye XBLA Build Leaked! |
I opened xlink kai again and not seeing it? Thought it updated itself too
https://i.imgur.com/B0Jpitx.png
The game would be Under Xbox 360/Arcade Games/Goldeneye 007
https://i.imgur.com/f1o ... |
Topic: Observations... |
Jhirmer614
Replies: 17
Views: 32533
|
Forum: GoldenEye XBLA
Posted: Thu Feb 04, 2021 9:18 pm Subject:
Observations... |
Would it be possible to restore the x track audio triggers that are supposed to play? No doubts the community will get this to a more complete state. |
Topic: Goldeneye XBLA Build Leaked! |
Jhirmer614
Replies: 17
Views: 20724
|
Forum: GoldenEye 007
Posted: Thu Feb 04, 2021 7:08 pm Subject:
Goldeneye XBLA Build Leaked! |
X-link kai works very well. There is the occasional bug of getting stuck inside a player, but over it works nicely. |
Topic: Could we end up actually getting a remake? |
Jhirmer614
Replies: 16
Views: 19920
|
Forum: GoldenEye 007
Posted: Tue Jan 12, 2021 11:06 am Subject:
Could we end up actually getting a remake? |
Partner net, Project Bean was one of the tests available to developers.
And speaking of, the XBLA beta was just leaked publicly in a passworded zip.
The guy who offered the bounty just removed t ... |
Topic: Question? |
Jhirmer614
Replies: 2
Views: 6305
|
Forum: GoldenEye 007
Posted: Tue Jan 12, 2021 10:57 am Subject:
Question? |
Using the Goldeneye setup Editor go to Tools/Model Editor
Click the drop down menu and press Edit once you have selected your model
For the body you would want to select 05 Cdjbondz (Tudedo: Bla ... |
Topic: Copyright Expired? |
Jhirmer614
Replies: 43
Views: 41851
|
Forum: GoldenEye 007
Posted: Tue Dec 12, 2017 2:34 pm Subject:
Copyright Expired? |
This is the Website he pulled it from
https://www.thezeroreview.com/newsitorial/goldeneye-007s-ip-just-became-lot-less-complicated/ |
Topic: Goldfinger 64 Released!!!! |
Jhirmer614
Replies: 131
Views: 299362
|
Forum: Goldfinger 64
Posted: Sat Sep 16, 2017 11:13 pm Subject:
Goldfinger 64 Released!!!! |
Check the option menu and you'll see sounds are at zero, and everything else is set wrong (like display ammo is off).
That is because there's a problem with the save. Did you force Goldfinger to save ... |
Topic: Goldfinger 64 Released!!!! |
Jhirmer614
Replies: 131
Views: 299362
|
Forum: Goldfinger 64
Posted: Sat Sep 16, 2017 10:29 am Subject:
Goldfinger 64 Released!!!! |
After all these years! and the game looks amazing! Sadly I dont get any sound when starting the First mission on the Everdrive. hopefully that can be fixed i really want to play on the Everdrive |
Topic: Goldeneye VR test |
Jhirmer614
Replies: 9
Views: 9941
|
Forum: GoldenEye 007
Posted: Mon Mar 27, 2017 4:52 pm Subject:
Goldeneye VR test |
The only thing that was really appealing about VR to me was the HTC Vives Room tracking. and looking at some of the weapons in your hand to scale with the "VR" effect makes me appreciate the ... |
Topic: Goldeneye VR test |
Jhirmer614
Replies: 9
Views: 9941
|
Forum: GoldenEye 007
Posted: Sun Mar 26, 2017 7:23 pm Subject:
Goldeneye VR test |
Hey guys, So recently i have been messing around with Unitys VR functionality with Goldeneye props and it has been going pretty well, i have not got the functions of shooting done yet but i want to at ... |
Topic: Improving my facemapping skill |
Jhirmer614
Replies: 90
Views: 93026
|
Forum: Q-Lab Hacking Department
Posted: Fri Jan 20, 2017 12:38 pm Subject:
Improving my facemapping skill |
Thanks for your help wreck, i was able to find the texture i was looking for.
i guss the grant head i was referring to wasnt actually grants head but "grant 0042"
its pretty funny seein ... |
Topic: Improving my facemapping skill |
Jhirmer614
Replies: 90
Views: 93026
|
Forum: Q-Lab Hacking Department
Posted: Thu Jan 19, 2017 1:41 pm Subject:
Improving my facemapping skill |
I've been dipping my toes at replacing head textures aswell trying it out with Hulk hogan and Bill cosby and others and it worked pretty well
http://i.imgur.com/AztvK1p.png
Going through the f ... |
Topic: GE-X 5e Patch Released! @ 12-24-16 |
Jhirmer614
Replies: 945
Views: 633461
|
Forum: GoldenEye X
Posted: Sun Dec 25, 2016 10:08 am Subject:
GE-X 5e Patch Released! @ 12-24-16 |
Awesome update as always! The 2 mission updates are very awesome!
The first thing tha really stood out to me that was out of place was entering the engine room in fridgate the hostage gets killed r ... |
Topic: GE-X 5d-beta Patch Released! @ 01-29-15 |
Jhirmer614
Replies: 897
Views: 564437
|
Forum: GoldenEye X
Posted: Fri Dec 23, 2016 10:14 am Subject:
GE-X 5d-beta Patch Released! @ 01-29-15 |
I'm crossing my fingers it's Austin Powers and the Dr Evil model |
Topic: Sogun's Workshop |
Jhirmer614
Replies: 387
Views: 347536
|
Forum: Q-Lab Hacking Department
Posted: Sun Nov 20, 2016 1:20 pm Subject:
Sogun's Workshop |
Hey sogun i sent you the files for Barn Boys in a message you should have.
When i ripped the map all i used was the 1964 program with the obj dump and took snapshots from each side of the map, the ... |