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  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Wed Mar 05, 2014 9:28 pm   Subject: Questions about weapon modding [multi]
Ok, that makes sense. I'll test that out. I'm starting to get the hang of some of this, the things that can be done with the editor wrinkle my brain. Great stuff.
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Wed Mar 05, 2014 8:07 pm   Subject: Questions about weapon modding [multi]
I see that the default fuse time on the timed mines is 012C. If I wanted to cut the time in half, what would I put in it's place?
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Tue Mar 04, 2014 8:58 pm   Subject: Questions about weapon modding [multi]
Yeah, I'm 99% sure I've got it now. I just wasn't injecting the text file at all. Came across the "QUICK INJECT question : Damnit MultiplayerX :*)" topic and seen Sogun's visual representati ...
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Tue Mar 04, 2014 8:38 pm   Subject: Questions about weapon modding [multi]
Thanks, I think I know what I did wrong. I'll play around with it tomorrow after work and see for sure.
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Tue Mar 04, 2014 8:11 pm   Subject: Questions about weapon modding [multi]
Maybe that's where I screwed up. Hmm. So when I edit LmpweaponsE.bin and go to export, should I overwrite it or save as new file? And from there should I just go to 21990 editor, load my 21990 file, d ...
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Tue Mar 04, 2014 7:15 pm   Subject: Questions about weapon modding [multi]
Been working 60+ hours a week so I haven't messed with it the past week. Just seen where you updated the beta editor SubDrag so I'm downloading it now. Thanks so much for this addition.

As far as ...
  Topic: Setting up for online GE, need help.
Joey Coma

Replies: 4
Views: 6933

PostForum: Online And Emulation   Posted: Tue Mar 04, 2014 6:17 pm   Subject: Setting up for online GE, need help.
Man, so glad to hear that. I literally ordered one through amazon (along with a snes adapter) 10 minutes ago. Then I read your post for the first time. Was a little worried that maybe I didn't decide ...
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Wed Feb 26, 2014 8:21 pm   Subject: Questions about weapon modding [multi]
OK, so I finished my weapon sets and most everything works great, but for some reason when I change the text to rename my weapon sets and then try to load the rom, it won't load. Any ideas why this mi ...
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Sun Feb 23, 2014 8:45 pm   Subject: Questions about weapon modding [multi]
Thanks guys, much appreciated. I'm sure I'll have more questions the further I get into this hack.
  Topic: Questions about weapon modding [multi]
Joey Coma

Replies: 16
Views: 13254

PostForum: Q-Lab Hacking Department   Posted: Sun Feb 23, 2014 2:23 pm   Subject: Questions about weapon modding [multi]
Hey guys, I'm a noob at hacking, so I need a little help. I'm working on my first hack which is a huge weapons redo using GE setup editor, changing most if not all of the weapon sets. So far I've got ...
  Topic: Setting up for online GE, need help.
Joey Coma

Replies: 4
Views: 6933

PostForum: Online And Emulation   Posted: Sun Feb 23, 2014 1:53 pm   Subject: Setting up for online GE, need help.
Thanks a ton for the tips. I've got Mupen++ going but I'm holding off on trying online until I can get an adapter for my n64 controller to usb. No way I'm even going to attempt playing with the crappy ...
  Topic: Setting up for online GE, need help.
Joey Coma

Replies: 4
Views: 6933

PostForum: Online And Emulation   Posted: Sun Feb 16, 2014 5:58 pm   Subject: Setting up for online GE, need help.
So I've been a visitor to shooters forever for a while now, but Im a new member. I really want to play GE online and I'm feeling a bit overwhelmed trying to get set up. I have a few questions and woul ...
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