Author |
Message |
Topic: Unable to get a connection with GSCC |
JoeyD
Replies: 11
Views: 17464
|
Forum: Console Workshop
Posted: Mon Apr 13, 2009 9:52 pm Subject:
Unable to get a connection with GSCC |
I've narrowed it down I think. I've actually tried with 3 different game sharks. All of them V 3.2, and I've tried on two different computers. I have to assume that it has to be the 25 pin M-F cable ( ... |
Topic: Unable to get a connection with GSCC |
JoeyD
Replies: 11
Views: 17464
|
Forum: Console Workshop
Posted: Sun Apr 12, 2009 10:24 pm Subject:
Unable to get a connection with GSCC |
Yeah, I watched it right before I made that post, but it didn't seem to help. After doing what you did in your video, It still wouldn't find the device! Now what?? Unless, I did it wrong. Are you supp ... |
Topic: Unable to get a connection with GSCC |
JoeyD
Replies: 11
Views: 17464
|
Forum: Console Workshop
Posted: Sun Apr 12, 2009 8:42 pm Subject:
Unable to get a connection with GSCC |
I have a GS v3.2, and have hooked it up to my computer using a 25 pin M-F printer cable. I've turned on the N64 and waited till after the countdown. Then, I open GSCC and went to code list, open windo ... |
Topic: Code Entry FAQ |
JoeyD
Replies: 11
Views: 30478
|
Forum: Objectives: Complete
Posted: Sun Apr 12, 2009 7:23 pm Subject:
Code Entry FAQ |
Most the time it does the countdown from 5. Every now and then it shows the "8". When it does this, I will turn it off & back on or use the switcheroo trick. Usually doesn't take long to ... |
Topic: Code Entry FAQ |
JoeyD
Replies: 11
Views: 30478
|
Forum: Objectives: Complete
Posted: Sun Apr 12, 2009 6:28 pm Subject:
Code Entry FAQ |
Someone help me with this! I've followed all the above steps, but when I click the "upload file" button, this is what I get:
Error: Communication has timed out!
What did I miss? Is the ... |
Topic: Screen Splitting for Console Play |
JoeyD
Replies: 12
Views: 13658
|
Forum: GoldenEye 007
Posted: Wed Apr 08, 2009 11:31 am Subject:
Screen Splitting for Console Play |
Guys, what about something like this? Looks like it splits the AV cables. That would be way better than using co-ax cables, right?
http://images.octoder.com/product/or_021903-01020_c2b.jpg
http: ... |
Topic: Screen Splitting for Console Play |
JoeyD
Replies: 12
Views: 13658
|
Forum: GoldenEye 007
Posted: Tue Apr 07, 2009 8:33 pm Subject:
Screen Splitting for Console Play |
Yeah, thats pretty much what I had in mind. I guess there shouldn't be any reason that wouldn't work. I'm gonna try this out soon. Thanks BMW, and also I love the work you've done with multiplayer map ... |
Topic: Screen Splitting for Console Play |
JoeyD
Replies: 12
Views: 13658
|
Forum: GoldenEye 007
Posted: Tue Apr 07, 2009 7:00 pm Subject:
Screen Splitting for Console Play |
Good idea on the controller extensions, hadn't thought of that yet. Was planning on buying some anyway. Would pobly come in handy. |
Topic: Screen Splitting for Console Play |
JoeyD
Replies: 12
Views: 13658
|
Forum: GoldenEye 007
Posted: Tue Apr 07, 2009 5:50 pm Subject:
Screen Splitting for Console Play |
First off, I'm new to this site and love what everyone is doing. The fact that Goldeneye is still loved by many as it is by me and my friends is great.
Ok, so I have an idea and am wondering if it ... |