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  Topic: GoldenEye XBLA News
Kastro187420

Replies: 21
Views: 24541

PostForum: GoldenEye 007   Posted: Sat Nov 29, 2008 5:45 pm   Subject: GoldenEye XBLA News
While I'm disappointed, I can't say that I'm entirely disappointed. I personally aint missing nothing from this (I only got a PS3), but I'm still disappointed in Nintendo's lack of help on the issue. ...
  Topic: Size to make levels
Kastro187420

Replies: 2
Views: 6536

PostForum: Mapping and Modelling   Posted: Sat Nov 29, 2008 2:01 am   Subject: Size to make levels
Alright, thats good to know. I'm fairly consistent with size models and all that, unless I purposely deviate, so that shouldn't be a problem.

Thanks for the info.
  Topic: Size to make levels
Kastro187420

Replies: 2
Views: 6536

PostForum: Mapping and Modelling   Posted: Fri Nov 28, 2008 10:37 pm   Subject: Size to make levels
Ok, so I go to File --> New, and up pops a new map. Using the default square settings (about 1cm squares it looks like), how many of those squares would be the equivalent of 1 character width/heigh ...
  Topic: Hardest cheat to obtain [Poll]
Kastro187420

Replies: 22
Views: 20894

PostForum: GoldenEye 007   Posted: Tue Jun 17, 2008 2:47 pm   Subject: Hardest cheat to obtain [Poll]
To this day, the only cheat I haven't been able to Obtain, is the Invincibility Cheat.. I had to cheat to obtain the cheat lol.
  Topic: Goldeneye Strategy Guide
Kastro187420

Replies: 15
Views: 23426

PostForum: GoldenEye 007   Posted: Fri Jun 06, 2008 2:26 pm   Subject: Goldeneye Strategy Guide
I've bought a few Prima strategy guides actually, and haven't had any issues as far as the book quality falling apart, nor the accuracy either actually. Although, Its entirely possible I just got luck ...
  Topic: GTA 4: Recalled?
Kastro187420

Replies: 13
Views: 10762

PostForum: Game-On!   Posted: Fri Jun 06, 2008 2:23 pm   Subject: GTA 4: Recalled?
Probably a little late to jump into this argument, but oh well:

Anyone old enough to buy this game, is old enough to know the difference between Real Life and a Video Game. To that end, anyone who' ...
  Topic: Goldeneye Strategy Guide
Kastro187420

Replies: 15
Views: 23426

PostForum: GoldenEye 007   Posted: Fri Jun 06, 2008 1:56 pm   Subject: Goldeneye Strategy Guide
Yeah. the only other Brady Games strategy guide I bought was for GTA IV, and so far its been accurate. Hopefully they've improved their methods for writing the guides, because I'd hate to have spent $ ...
  Topic: Goldeneye Strategy Guide
Kastro187420

Replies: 15
Views: 23426

PostForum: GoldenEye 007   Posted: Fri Jun 06, 2008 9:49 am   Subject: Goldeneye Strategy Guide
Haha, thats awesome that you got that guide. I don't really like it personally, because like the other guy said, its full of mistakes. But, I bought it anyway a long time ago, condition isn't that gre ...
  Topic: Use HL2 Hammer Editor to create GE Levels
Kastro187420

Replies: 151
Views: 273656

PostForum: Mapping and Modelling   Posted: Sun Apr 20, 2008 8:57 am   Subject: Use HL2 Hammer Editor to create GE Levels
On the hammer editor? Make sure when you right click on the camera thing, you choose "3d textured" instead of "3d flat", and that might fix the problem.

Billy Glen, do you think ...
  Topic: Hammer Editor Possibilities
Kastro187420

Replies: 0
Views: 3589

PostForum: GoldenEye 007   Posted: Mon Apr 14, 2008 6:20 pm   Subject: Hammer Editor Possibilities
I was just wondering about the possibilities of the Hammer Editor, and if you can take a level someone constructs, and make it into a level? I have tons of ideas for levels, but don't even know where ...
  Topic: how do i use the hammer editor?
Kastro187420

Replies: 3
Views: 6619

PostForum: Mapping and Modelling   Posted: Mon Apr 14, 2008 3:13 pm   Subject: Re: how do i use the hammer editor?
How do i use the hammer editor i don't know how to get it working?

If you've never messed with anything like this, it can be very complicated to figure out. I've finally got some of it going, and a ...
  Topic: Big Question about the hammer editor
Kastro187420

Replies: 17
Views: 19907

PostForum: Mapping and Modelling   Posted: Mon Apr 14, 2008 3:11 pm   Subject: Big Question about the hammer editor
If you selected one before you drew the block, then it should be on there. Do you have MSN? If so, add me (Kastro187420@hotmail.com), it'll be easier to talk to you in real time and help explain how t ...
  Topic: Big Question about the hammer editor
Kastro187420

Replies: 17
Views: 19907

PostForum: Mapping and Modelling   Posted: Mon Apr 14, 2008 3:03 pm   Subject: Big Question about the hammer editor
Ok, your still on Flat mode display, you need to right click on "camera" and select "3d Texture". Next, you have 2 "top views" for some reason... I would right click on o ...
  Topic: Big Question about the hammer editor
Kastro187420

Replies: 17
Views: 19907

PostForum: Mapping and Modelling   Posted: Mon Apr 14, 2008 2:44 pm   Subject: Big Question about the hammer editor
Ok, thats the flat design of your block. Did you import the goldeney textures from the other thread? If so, look on my screen shot and at the right, you see where I have one selected, select a texture ...
  Topic: Big Question about the hammer editor
Kastro187420

Replies: 17
Views: 19907

PostForum: Mapping and Modelling   Posted: Mon Apr 14, 2008 2:35 pm   Subject: Big Question about the hammer editor
Do you have a texture selected over there in the Texture Group on the right? If not, it'll use the default texture of black, which isn't a texture.

Aswell, where it says "camera", right c ...
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