ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


ShootersForever.com Forum Index
Search found 290 matches
Author Message
  Topic: Original music inspired by Goldeneye 007 and Perfect Dark
Lazlo52

Replies: 10
Views: 5365

PostForum: GoldenEye 007   Posted: Fri Aug 21, 2020 12:13 pm   Subject: Original music inspired by Goldeneye 007 and Perfect Dark
Cool, I've uploaded some of my other game-inspired tracks to
Hey, that's some good stuff. I can really feel the GE, PD, and BK stuff in there! And prolly JFG, too, but I've never dived into that gam ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Mon Aug 03, 2020 2:48 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
That's so weird. Does popping the 4.3 exe in the 4.2 folder, along with the couple files specified on github also have the same issue?
"The program can't start because ChartPro1730vc142x64.dll ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Tue Jul 28, 2020 11:09 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
I am also running into some strange behaviour with alternate sky blocks. I have been updating Terrell's Research Bunker 2 mission, and wanted to add a sky for the gas leak. I tried to set the Bunker ...
  Topic: Perfect Dark is twenty years old!
Lazlo52

Replies: 7
Views: 3375

PostForum: Perfect Dark   Posted: Tue May 26, 2020 11:28 pm   Subject: Perfect Dark is twenty years old!
Some good bits of information in there, definitely a fun read. Great find.
  Topic: WindowsRXEMU A windows gaming emulator "In Development&
Lazlo52

Replies: 6
Views: 3151

PostForum: Online And Emulation   Posted: Sun May 03, 2020 4:03 pm   Subject: WindowsRXEMU A windows gaming emulator "In Development&
I see "ClientServer Program" and it makes me think it's a streaming-type deal. That's all l can think of on my own for handling something like this, but something still needs to host the gam ...
  Topic: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
Lazlo52

Replies: 77
Views: 69949

PostForum: Q-Lab Hacking Department   Posted: Thu Apr 30, 2020 12:23 pm   Subject: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
Is it normal? The following bitflags do not change when you tick/untick
Tinted Door
Doors Move Past Frame
Door Flipped
I'm pretty sure that's because Doors have a third set of bitflags other obje ...
  Topic: Perfect Dark stuff
Lazlo52

Replies: 7
Views: 3975

PostForum: Carrington's Hacker Central   Posted: Wed Apr 22, 2020 11:39 am   Subject: Perfect Dark stuff
I've scrolled through the file list, and I noticed that the 1F flag "16" gives a quiet "affirmative", a "1A" gives a louder "affirmative", and for lines with no ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Tue Apr 21, 2020 1:19 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
I've tried to update from the beta grabber, and from Github, but I still see the wav sound names in the 00CD subaction (display text and play sound). For example, it plays "We're getting a positi ...
  Topic: Perfect Dark stuff
Lazlo52

Replies: 7
Views: 3975

PostForum: Carrington's Hacker Central   Posted: Mon Apr 20, 2020 1:01 pm   Subject: Perfect Dark stuff
The latest editor has been updated to reflect the 8XXX pointing to the file list, so you should have an easier time with that. However, the flags area changed, so l need to update my information.

A ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Mon Apr 20, 2020 12:48 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Hm... Everything looks correct now in the Game Configuration and Action Blocks. Since I'm not the one looking at the real hex values, I'll concede to your explanation. Though, I guess now l need to re ...
  Topic: Original music inspired by Goldeneye 007 and Perfect Dark
Lazlo52

Replies: 10
Views: 5365

PostForum: GoldenEye 007   Posted: Sun Apr 19, 2020 1:47 pm   Subject: Original music inspired by Goldeneye 007 and Perfect Dark
Lazlo52, I've added some parts and remixed, hopefully making it more varied? I think I'm close to finishing. Although I'm sure it could be better, I feel it's time to move on. Smile
It sounds really goo ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Sun Apr 19, 2020 1:14 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Hmm... Now the appearances seem to have gone backwards. In the latest beta, 8101 is saying "0AFC Get her" like it should, but 8100 is saying "02FB [empty]".

Before, 8101 said &q ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Sat Apr 18, 2020 4:03 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Hm, I'll tell you, I don't get the numbers in bits. I can never understand which digit they line up with. All I know is that the X in XYYY is four bitflags and the presence of +1 makes it read from th ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Sat Apr 18, 2020 12:24 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
So:
8156 value is:9B30 0002
8102 is 92fd 002f

I was doing XYYY
Maybe it's 5 bits flags, and then 11 bits value instead of 4 bits flag and 12 bits value? Since you are seeming to show 1 bit mean ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Lazlo52

Replies: 1246
Views: 246989

PostForum: Q-Lab Hacking Department   Posted: Wed Apr 15, 2020 12:54 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Some of the values for the 8XXX Bank under PD's Sound Editor tab are displayed wrong and I think l know the condition. That single-digit to its right side always seems to have a +1 bitflag whenever it ...
Page 1 of 20 Goto page 1, 2, 3 ... 18, 19, 20  Next
All times are GMT - 8 Hours
Jump to:  

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright 2002-2004 Jakob Persson


Powered by BB 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]