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  Topic: Viewpoint 2064 1999/4/17 Build Cutscene Patch
MRKane

Replies: 4
Views: 329

PostForum: Game-On!   Posted: Mon Dec 01, 2025 3:52 pm   Subject: Viewpoint 2064 1999/4/17 Build Cutscene Patch
That's truly fantastic! I remember discussing things a ton with the guy who had the first Viewpoint beta that was released, and to have a near-final drop is a true gem!

Want to know something funny ...
  Topic: I finally purchased a MISTER FPGA (the Multisystem2)
MRKane

Replies: 3
Views: 5363

PostForum: Game-On!   Posted: Sun Aug 03, 2025 11:56 pm   Subject: I finally purchased a MISTER FPGA (the Multisystem2)
Exciting! You'll have to keep us posted with details when you get it!
  Topic: Perfect Dark PC - All In One mod (GE-X, All Solos, etc.)
MRKane

Replies: 14
Views: 11185

PostForum: Perfect Dark   Posted: Mon Jul 21, 2025 6:29 pm   Subject: Perfect Dark PC - All In One mod (GE-X, All Solos, etc.)
@Zoinkity: I'm going to go to bed smarter for that knowledge! I will say that the pricepoint of the iQue really made it not worthwhile for me (I live in New Zealand, and we've got taxes up to the eyeb ...
  Topic: Perfect Dark PC - All In One mod (GE-X, All Solos, etc.)
MRKane

Replies: 14
Views: 11185

PostForum: Perfect Dark   Posted: Sun Jul 20, 2025 6:36 pm   Subject: Perfect Dark PC - All In One mod (GE-X, All Solos, etc.)
Sadly couldn't come up with a scheme to run Perfect Dark on iQue, mostly because it has too many save files and, well, just because those things have 8MB of ram doesn't mean they were meant to use the ...
  Topic: 007 First Light
MRKane

Replies: 8
Views: 10905

PostForum: James Bond Games   Posted: Thu Jun 05, 2025 4:57 am   Subject: 007 First Light
I didn't know this! Thanks for posting it! I have to say that the character has a very Brosnan vibe...
  Topic: Dezaemon 3D English Translation
MRKane

Replies: 5
Views: 6473

PostForum: Game-On!   Posted: Sat Oct 05, 2024 9:20 pm   Subject: Dezaemon 3D English Translation
Oh wow! That's exceptional!
  Topic: Goldeneye Recomp Project
MRKane

Replies: 5
Views: 26504

PostForum: GoldenEye 007   Posted: Sun May 12, 2024 8:22 pm   Subject: Goldeneye Recomp Project
Frankly I've been waiting for this sort of thing to happen for a while, and was meddling with the idea a couple of years ago (obviously to no success because I'm not smart enough!) I think there's a l ...
  Topic: 20th Anniversary of Facemapping!
MRKane

Replies: 6
Views: 8929

PostForum: Console Workshop   Posted: Thu Apr 18, 2024 7:16 pm   Subject: 20th Anniversary of Facemapping!
Those early steps were so wonderful in their own right! I was finally able to get all the bonds into the game as were originally intended!
  Topic: PS2 Decomps
MRKane

Replies: 5
Views: 11323

PostForum: Game-On!   Posted: Sat Dec 16, 2023 9:58 pm   Subject: PS2 Decomps
I always loved "Secret Weapons over Normandy" and when facing down the difficulty of getting it going easily on what I had I figured I'd be better just to make another game based off of the ...
  Topic: Portal on the N64
MRKane

Replies: 2
Views: 6775

PostForum: Game-On!   Posted: Sun Nov 19, 2023 7:23 pm   Subject: Portal on the N64
It's fantastic!!
  Topic: Smash Remix v1.4.0 has now been released!
MRKane

Replies: 7
Views: 9603

PostForum: Game-On!   Posted: Wed Jul 05, 2023 5:51 pm   Subject: Smash Remix v1.4.0 has now been released!
I saw the release! Haven't they made fantastic progress and exceptional development on the game! It's become the sort of thing that childhood dreams are made out of!

Now all I need is some friends ...
  Topic: C# port of Goldeneye compatible gzip inflate.c
MRKane

Replies: 1
Views: 9427

PostForum: Q-Lab Hacking Department   Posted: Wed Jul 05, 2023 5:38 pm   Subject: C# port of Goldeneye compatible gzip inflate.c
Handy!!
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MRKane

Replies: 1745
Views: 5267824

PostForum: Q-Lab Hacking Department   Posted: Tue Jun 27, 2023 2:22 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
It's understandable for it to be the way it is, as these are very edge case situations I'm putting the editor through.
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MRKane

Replies: 1745
Views: 5267824

PostForum: Q-Lab Hacking Department   Posted: Sun Jun 25, 2023 12:25 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Been a while - I'm still on the modding warpath and I've a suggestion for the "replace texture" function when editing meshes in the visual editor:

Would it be possible to make it so that ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MRKane

Replies: 1745
Views: 5267824

PostForum: Q-Lab Hacking Department   Posted: Sat Apr 22, 2023 1:56 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Man that was a lightening fast reply!

Ok, I think I get it - so it's the duration/size that's critical with PD as it can't be expanded there? If the size is too large is it going to cause issues wi ...
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