Author |
Message |
Topic: N64 Data Access Rates |
MRKane
Replies: 1
Views: 13
|
Forum: Game-On!
Posted: Fri Mar 31, 2023 5:10 pm Subject:
N64 Data Access Rates |
Very cool! Frankly I'm crazy impressed with the progress on the iQue - see I've got this dream where we might one day play GE and PD with silky framerates on actual hardware  |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Thu Feb 09, 2023 8:09 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Ok, I think this one is on me for flying too close to the sun with the level that I'm working on:
To get around bugs and glitches on the level I'm working on I find I'm having to go through the roo ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Wed Feb 08, 2023 1:45 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Gotta say that I've got some awesome results from my "blind edits" using MidiEditor and a bit of help from the forums. A very organic sounding background track for the PD level.
I'll chec ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Wed Feb 01, 2023 2:20 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Ok, I want to kick off by saying that that's not at all how I read that field, but it works! Ok that problem solved crazy easy I guess, onto my usual bugging you to have 64x64 textures set to no mips ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Tue Jan 31, 2023 9:26 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
I'll kickoff by saying that I'm probably using this wrong.
I've a request! So I've set my sights on music and ambient sounds for PD and run straight into my first (well that's a lie, it's about my ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Mon Jan 16, 2023 1:57 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Would you believe that English is my first language, and despite being 40 I'm still not very good at it.
What Lazlo52 said. That.  |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Sat Jan 14, 2023 6:29 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Just stumbled across something: In the first level of PD the editor is only displaying the first 15 lines of the level text. The exported text file shows the entire text for the level, but in the edit ... |
Topic: A game which shows another perspective |
MRKane
Replies: 29
Views: 13137
|
Forum: Game-On!
Posted: Tue Dec 20, 2022 1:09 am Subject:
A game which shows another perspective |
Awesome that you're still pushing forward with this and haven't had the wind knocked out of your sails! |
Topic: Issue with replacing heads in Goldeneye Editor |
MRKane
Replies: 6
Views: 416
|
Forum: Q-Lab Hacking Department
Posted: Mon Dec 12, 2022 1:06 am Subject:
Issue with replacing heads in Goldeneye Editor |
As someone who hits this sort of things lots, that glorious screenshot right there is ART! |
Topic: Some of our creations are being sold on repro carts |
MRKane
Replies: 8
Views: 688
|
Forum: Q-Lab Hacking Department
Posted: Mon Dec 05, 2022 12:45 am Subject:
Some of our creations are being sold on repro carts |
Hey Zoinkity! Glad to see you're still around and hope you're well!
The answer was great too, but I'm kinda like a dog who's just had it's owner come in from checking the letterbox. |
Topic: Obtained a copy of Perfect Dark NFR |
MRKane
Replies: 5
Views: 1814
|
Forum: Perfect Dark
Posted: Fri Nov 25, 2022 5:00 pm Subject:
Obtained a copy of Perfect Dark NFR |
Well I think it's cool! I'd love to know if there's any differences from final with this for instance! |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Tue Nov 15, 2022 12:45 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
I want to quickly congratulate Sub on suffering through 100 pages of requests and bugs! Personally I'm amazed that he hasn't just deleted it all out of spite!
PS: He still won't let me buy him a co ... |
Topic: Perfect Dark v1.0 glitches/ghost |
MRKane
Replies: 6
Views: 2668
|
Forum: Perfect Dark
Posted: Wed Sep 21, 2022 6:19 pm Subject:
Perfect Dark v1.0 glitches/ghost |
In crash site if you shoot the first guard in the ice-tunnel in the foot with the snipers rifle from a distance where you can just see his foot then he'll switch to being a friendly. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Wed Sep 21, 2022 5:50 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
I figured it'd be something like that - I will keep finding a way to make it work! I will add that putting in that reference pose has been instrumental for me when it comes to making new animations fo ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
MRKane
Replies: 1521
Views: 556407
|
Forum: Q-Lab Hacking Department
Posted: Mon Sep 19, 2022 1:57 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Gidday Sub, I'm back, with more annoying requests! In the export animations for weapons from PD we've currently got the ability to "Export hands instead", so would it be possible to add an o ... |