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  Topic: Invisible Objects
Mips97

Replies: 3
Views: 4500

PostForum: Q-Lab Hacking Department   Posted: Tue Mar 20, 2018 1:09 am   Subject: Invisible Objects
Much appreciated!
  Topic: Invisible Objects
Mips97

Replies: 3
Views: 4500

PostForum: Q-Lab Hacking Department   Posted: Mon Mar 19, 2018 8:08 pm   Subject: Invisible Objects
I've noticed that when a guard gives you a weapon, it only works when the weapon is present somewhere in the level on the visual editor so that you can apply the 16 bit tag to it.

How do you make ...
  Topic: Walk To Bond
Mips97

Replies: 5
Views: 5749

PostForum: Q-Lab Hacking Department   Posted: Mon Mar 19, 2018 7:41 pm   Subject: Walk To Bond
Thank you guys! Smile
  Topic: Walk To Bond
Mips97

Replies: 5
Views: 5749

PostForum: Q-Lab Hacking Department   Posted: Mon Mar 19, 2018 1:34 pm   Subject: Walk To Bond
Add a jump to infinite loop after 0200. Without it the entire block will loop repeatably.

Thanks! It worked.

I'm trying to expand on this action block and I'm using a bunch of blocks jumping to ...
  Topic: Walk To Bond
Mips97

Replies: 5
Views: 5749

PostForum: Q-Lab Hacking Department   Posted: Mon Mar 19, 2018 10:51 am   Subject: Walk To Bond
Hello everyone!

How do you get a guard to walk to Bond in an action block?

I am using this block:

2900 Walk To Bond, Return Loop When Reached Bond
0200 Resume If Return Value Loop Met
04 Te ...
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