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  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MithosKuu

Replies: 1702
Views: 4474382

PostForum: Q-Lab Hacking Department   Posted: Tue Dec 25, 2018 9:33 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
DAE seems to work perfectly, surprised Max has troubles with it's own format
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MithosKuu

Replies: 1702
Views: 4474382

PostForum: Q-Lab Hacking Department   Posted: Mon Dec 24, 2018 12:53 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Well, I can get them into Max by converting the ASCII fbx file to a binary fbx, importing that into blender (it still crashes if I try to import it into max), the use blender to rexport it to fbx, at ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MithosKuu

Replies: 1702
Views: 4474382

PostForum: Q-Lab Hacking Department   Posted: Sun Dec 23, 2018 5:06 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Surface 2, Bunker 2, Frigate, Control, and Infiltration, same results for all of them
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MithosKuu

Replies: 1702
Views: 4474382

PostForum: Q-Lab Hacking Department   Posted: Sun Dec 23, 2018 1:45 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
What is your modeling package

3Ds Max 2017
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
MithosKuu

Replies: 1702
Views: 4474382

PostForum: Q-Lab Hacking Department   Posted: Sun Dec 23, 2018 12:04 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
I'm running into an issue with the Export to Obj function for GE and PD

If I export a room or the entire level to Obj the meshes import into my modeling package with corrupted UVWs.

If I export ...
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