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  Topic: **MULTIPLAYER X's GAMESHARK MASTER CODES LIST**
MultiplayerX

Replies: 32
Views: 53385

PostForum: Q-Lab Hacking Department   Posted: Sun Aug 30, 2026 6:08 pm   Subject: Hi
Crap I realized they didnt actually finish weapons placement coordinates!! Some of those code lists are not complete and tested as working Go here :
https://codelegends.proboards.com/thread/ ...
  Topic: Moving + Extending MP / Character Tables...
MultiplayerX

Replies: 50
Views: 161027

PostForum: Q-Lab Hacking Department   Posted: Sun Aug 30, 2026 5:11 pm   Subject: Very cool!!
Really neat discovery!! Always neat to see what you geniuses come up with next Cool Laughing

Great work,
MultiplayerX
  Topic: TWINE Basic Setup Editor
MultiplayerX

Replies: 51
Views: 104519

PostForum: James Bond Games   Posted: Wed Jun 25, 2025 1:19 pm   Subject: OMG My dream Bond emu game .... :D
You guys figure out how to barebones and load any solo level in multi I'll come out of retirement Very Happy Well done for what has been done though Cool
  Topic: GoldenEye Setup Editor: File Format Questions
MultiplayerX

Replies: 13
Views: 41561

PostForum: Q-Lab Hacking Department   Posted: Thu Jan 18, 2024 6:04 pm   Subject: I know what Spiro is doing :D
If you can create a geometry mesh tool that can replicate exact layouts from the GE equivalents you could literally exact PORT GE levels into any game format yes? Very Happy

I would love to do this with ...
  Topic: Switch and Xbox versions announced
MultiplayerX

Replies: 18
Views: 149315

PostForum: GoldenEye 007   Posted: Tue Jan 31, 2023 6:33 pm   Subject: This is so bad ass :)
God the memories and legend of this game never die Very Happy I will buy a switch one day just for this!
  Topic: **MULTIPLAYERX INTERVIEW RETROSPECTIVE**
MultiplayerX

Replies: 0
Views: 12379

PostForum: Q-Lab Hacking Department   Posted: Sat Jan 21, 2023 3:12 pm   Subject: **MULTIPLAYERX INTERVIEW RETROSPECTIVE**
Please move this to the proper category if I posted this in the wrong place...

TWO DECADES of gameshark hacking and creating maps for goldeneye sourcemod and how the games and community affected my ...
  Topic: GE-X 5e Patch Released! @ 12-24-16
MultiplayerX

Replies: 961
Views: 8346601

PostForum: GoldenEye X   Posted: Mon Jun 20, 2022 8:01 pm   Subject: GE-X 5e Patch Released! @ 12-24-16
Nice dude! Smile
  Topic: GE-X 5e Patch Released! @ 12-24-16
MultiplayerX

Replies: 961
Views: 8346601

PostForum: GoldenEye X   Posted: Fri Jun 17, 2022 1:21 pm   Subject: Sweet This is so cool :)
Good job continuing this mod Wreck ole buddy. Eventually I was going to update GoldenEye Legend and remove the hard coded weapons and maybe start another Multiplayer Extended Mod but TIME has not been ...
  Topic: **GAMESHARK FOG CODES LIST** ++MASSIVE UPDATE++
MultiplayerX

Replies: 0
Views: 12282

PostForum: Q-Lab Hacking Department   Posted: Wed Jun 08, 2022 1:38 pm   Subject: **GAMESHARK FOG CODES LIST** ++MASSIVE UPDATE++
Forgot I hacked all these crazy things. Should be enough for about any color variation you want or desire anywhere in the game.... Laughing MultiX

ENJOY!!

**DAM**
(Misty Gray)
81044DCE 0324 ...
  Topic: **GAMESHARK CODES ARCHIVE FOR GE AND PD**
MultiplayerX

Replies: 4
Views: 14300

PostForum: Q-Lab Hacking Department   Posted: Tue Jun 07, 2022 2:32 am   Subject: **GAMESHARK CODES ARCHIVE FOR GE AND PD**
Oh crap ! I need to update that thing to xdelta. I'll fix it soon as I get some time 👊
  Topic: Export function request? Can someone add it?
MultiplayerX

Replies: 0
Views: 12676

PostForum: Q-Lab Hacking Department   Posted: Mon Jun 06, 2022 7:35 pm   Subject: Export function request? Can someone add it?
Can anyone add a function to export selected rooms as ONE .obj model? A simple room selection export function to quickly save ge or pd geometry as models. I'd like to start working on a series of tes ...
  Topic: **SUBDRAG, WRECK, CARNIVOROUS, ZOINKITY** EVERYONE
MultiplayerX

Replies: 21
Views: 155207

PostForum: Computer SOS   Posted: Fri May 27, 2022 2:35 pm   Subject: okay
10/4 that Any interest in personal copies for yourself?
  Topic: **SUBDRAG, WRECK, CARNIVOROUS, ZOINKITY** EVERYONE
MultiplayerX

Replies: 21
Views: 155207

PostForum: Computer SOS   Posted: Fri May 27, 2022 3:58 am   Subject: Compatibility
He did mention way better mod compatibility and functionality. His board and chip upgrades are improvements on handling the data Wink
  Topic: **SUBDRAG, WRECK, CARNIVOROUS, ZOINKITY** EVERYONE
MultiplayerX

Replies: 21
Views: 155207

PostForum: Computer SOS   Posted: Thu May 26, 2022 7:47 pm   Subject: Okay
Sounds like a bad idea then He did offer if anyone wants some carts at a cheap price for like a $1 for personal use and collection purposes.

Speaking with him first hand he is not attempting to s ...
  Topic: **SUBDRAG, WRECK, CARNIVOROUS, ZOINKITY** EVERYONE
MultiplayerX

Replies: 21
Views: 155207

PostForum: Computer SOS   Posted: Wed May 25, 2022 10:08 pm   Subject: Forgive me for being bold but...
It's interesting after all these years some of you are still stuck in this delusion of *ownership* What we do has never been by permission of any of these entities. We don't hold licenses or any righ ...
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