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  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
Omegacop_jp

Replies: 1595
Views: 853494

PostForum: Q-Lab Hacking Department   Posted: Sun Jan 21, 2018 7:41 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Would it be possible for the editor to automatically create a .txt file whenever an obj file is exported from any rom. Like for instance, when I want to import a map from PD to GE, the editor would as ...
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Omegacop_jp

Replies: 897
Views: 564449

PostForum: GoldenEye X   Posted: Sun Dec 11, 2016 9:28 pm   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
pavarini, can I ask your permission for me to share this?? The animation looks great!
  Topic: GoldenEye Just Got Darker...
Omegacop_jp

Replies: 14
Views: 12318

PostForum: Q-Lab Hacking Department   Posted: Mon May 09, 2016 4:18 am   Subject: GoldenEye Just Got Darker...
Can't wait to see them! Laughing
  Topic: GoldenEye Just Got Darker...
Omegacop_jp

Replies: 14
Views: 12318

PostForum: Q-Lab Hacking Department   Posted: Sat May 07, 2016 11:09 am   Subject: GoldenEye Just Got Darker...
Any updates to this yet? Laughing
  Topic: Blender help!
Omegacop_jp

Replies: 6
Views: 7814

PostForum: Mapping and Modelling   Posted: Sat Feb 20, 2016 3:01 pm   Subject: Blender help!
The only difference with yours and mine is that the stock of yours is wood textured and the stock on mine, I ripped it from the AR33 Rifle and attached it on the KF7 Soviet.
  Topic: Blender help!
Omegacop_jp

Replies: 6
Views: 7814

PostForum: Mapping and Modelling   Posted: Sat Feb 20, 2016 2:34 pm   Subject: Blender help!
This is what I've been working on apparently:



https://i.gyazo.com/7278e88ff77ba88ca0b9cce183d0c0b0.png
  Topic: Blender help!
Omegacop_jp

Replies: 6
Views: 7814

PostForum: Mapping and Modelling   Posted: Sat Feb 20, 2016 7:53 am   Subject: Blender help!
So I downloaded Blender last night, I thought I could try it out by doing so tinkering with weapons. My only problem about it is that when I import a .obj file into Blender, the textures won't show.
...
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Omegacop_jp

Replies: 897
Views: 564449

PostForum: GoldenEye X   Posted: Mon Feb 08, 2016 5:09 am   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
Will Surface and Bunker ever be connected?
  Topic: Improving my facemapping skill
Omegacop_jp

Replies: 90
Views: 93029

PostForum: Q-Lab Hacking Department   Posted: Wed Jan 20, 2016 9:07 pm   Subject: Improving my facemapping skill
Head looks awesome. Shocked Cool Very Happy
  Topic: Perfect Dark Documentary
Omegacop_jp

Replies: 1
Views: 5581

PostForum: Perfect Dark   Posted: Sun Dec 27, 2015 9:07 am   Subject: Perfect Dark Documentary
Perfect Dark: Rare LTD Releases 12-Minute Documentary on Nintendo 64 Video Game

The video, released Dec. 24, contains interviews with staff members who helped create "Perfect Dark" in 200 ...
  Topic: tranquiliser/crossbow
Omegacop_jp

Replies: 3
Views: 6892

PostForum: GoldenEye X   Posted: Sat Nov 14, 2015 8:19 am   Subject: tranquiliser/crossbow
great idea
  Topic: Jet Force Gemini Level Won't Load On GE Setup Editor
Omegacop_jp

Replies: 1
Views: 3098

PostForum: Q-Lab Hacking Department   Posted: Sun Sep 13, 2015 4:55 pm   Subject: Jet Force Gemini Level Won't Load On GE Setup Editor
So I want to get the JFG Termite Multi Test Map to work in GoldenEye 007.

https://i.gyazo.com/6d9623229fd99a09954fefd4dbaaeb68.png

However, The problem I'm getting is that after I choose Convert ...
  Topic: Beta Perfect Dark Guards in Final PD ROM
Omegacop_jp

Replies: 17
Views: 28392

PostForum: Carrington's Hacker Central   Posted: Sun Sep 06, 2015 6:44 pm   Subject: Beta Perfect Dark Guards in Final PD ROM
If you go to this website(the link below), and check the gallery of all the BETA screenshots and drawings, you can see there is a drawing of the BETA Area 51 Guard.



http://www.unseen64.net/2008 ...
  Topic: Beta Perfect Dark Guards in Final PD ROM
Omegacop_jp

Replies: 17
Views: 28392

PostForum: Carrington's Hacker Central   Posted: Fri Aug 14, 2015 7:24 pm   Subject: Beta Perfect Dark Guards in Final PD ROM
Too much lo-res!!!
  Topic: GE-X 5d-beta Patch Released! @ 01-29-15
Omegacop_jp

Replies: 897
Views: 564449

PostForum: GoldenEye X   Posted: Thu Aug 13, 2015 5:18 am   Subject: GE-X 5d-beta Patch Released! @ 01-29-15
Looks great. Surprised
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