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  Topic: Picking level cinemas in Single Player
RCJHKU

Replies: 5
Views: 9793

PostForum: Q-Lab Hacking Department   Posted: Wed Jan 28, 2026 6:32 am   Subject: Picking level cinemas in Single Player
Going to revive my old topic from 4 years ago, sorry!

So for example, with Depot, there are 3 level cinemas iirc. What codes would I need to force one of those cinemas every time I load the level, ...
  Topic: Trying to translate a GS code to the Japanese version
RCJHKU

Replies: 2
Views: 661

PostForum: GoldenEye 007   Posted: Tue Jan 13, 2026 12:12 pm   Subject: Trying to translate a GS code to the Japanese version
The code forces respawning guards on Streets to have Grenade Launchers.
  Topic: Trying to translate a GS code to the Japanese version
RCJHKU

Replies: 2
Views: 661

PostForum: GoldenEye 007   Posted: Fri Jan 09, 2026 1:43 pm   Subject: Trying to translate a GS code to the Japanese version
This is the code on NTSC-U:
811D02B 00057
811D032 0B918

Can it be translated to NTSC-J?
  Topic: Fixed position for Skedar columns
RCJHKU

Replies: 6
Views: 13367

PostForum: Perfect Dark   Posted: Sun Jun 26, 2022 8:35 pm   Subject: Fixed position for Skedar columns
Dang there's a lot going on. Yeah I was hoping for an easy GS solution. But yes, an xdelta patch would be great whenever you have a chance. Thanks!
  Topic: Fixed position for Skedar columns
RCJHKU

Replies: 6
Views: 13367

PostForum: Perfect Dark   Posted: Wed Jun 22, 2022 1:09 pm   Subject: Fixed position for Skedar columns
Hey all,

Is there a code to de-randomize the pillars on Skedar Ruins so that you always have to throw the r-tracker on the same pillars each time?

These are three I'm trying to force the level t ...
  Topic: Picking level cinemas in Single Player
RCJHKU

Replies: 5
Views: 9793

PostForum: Q-Lab Hacking Department   Posted: Tue Sep 07, 2021 7:24 am   Subject: Picking level cinemas in Single Player
So some of the single player missions in Goldeneye have different cinemas before you start playing. Are there Gameshark codes that force the game to load the same cinema each time you play?
  Topic: Changing guard accuracy
RCJHKU

Replies: 1
Views: 5687

PostForum: Q-Lab Hacking Department   Posted: Thu Feb 11, 2021 9:39 am   Subject: Changing guard accuracy
Is there a GS code to increase/decrease guard accuracy on GE solo levels? I know there's the 007 mode but that still has 00 Agent objectives. If I wanted 00 agent accuracy but Secret Agent objectives, ...
  Topic: Modifying drone hit percentage
RCJHKU

Replies: 0
Views: 4194

PostForum: Q-Lab Hacking Department   Posted: Wed Jan 13, 2021 2:00 pm   Subject: Modifying drone hit percentage
Can the frequency of getting hit by the drone guns in Goldeneye be altered up/down? I know there's an old code to completely disable them, but that's not what I'm looking for.
  Topic: Grenade codes
RCJHKU

Replies: 0
Views: 9806

PostForum: Console Workshop   Posted: Fri Dec 18, 2020 1:38 pm   Subject: Grenade codes
Hi there,

I've noticed some randomness with grenade physics in Goldeneye. Is it possible to eliminate the randomness with grenades using a GS?

Examples:
If you look straight up while running f ...
  Topic: Modifying death animations
RCJHKU

Replies: 4
Views: 10558

PostForum: GoldenEye 007   Posted: Wed Feb 05, 2020 12:41 pm   Subject: Modifying death animations
Hey everyone,

Is there a way to modify all guard death animations on a level to a single animation? Ex: All of them flying backwards when hit. Does this apply to all enemies, including Trevelyan, X ...
  Topic: SubDrag's Doak code
RCJHKU

Replies: 5
Views: 9442

PostForum: GoldenEye 007   Posted: Tue Jun 11, 2019 7:18 am   Subject: SubDrag's Doak code
Thanks again, man! I'm looking forward to getting this cheat again lol.
  Topic: SubDrag's Doak code
RCJHKU

Replies: 5
Views: 9442

PostForum: GoldenEye 007   Posted: Thu Jun 06, 2019 6:39 am   Subject: SubDrag's Doak code
Hey thanks! Glad to know the code is working once you get to the game proper. Almost there! What code would I need to add to make it skip the startup then? Would the GS button make that happen?
  Topic: SubDrag's Doak code
RCJHKU

Replies: 5
Views: 9442

PostForum: GoldenEye 007   Posted: Wed Jun 05, 2019 7:48 am   Subject: SubDrag's Doak code
Has anyone gotten Subdrag's GS code that puts Doak in the good spot to work? My 3.2 cart keeps freezing after the Rareware logo.

Here's the code to save you from searching for it.

50000A2C 0000 ...
  Topic: Happy 15th Birthday, Perfect Dark
RCJHKU

Replies: 6
Views: 10450

PostForum: Perfect Dark   Posted: Sat May 23, 2015 11:55 am   Subject: Happy 15th Birthday, Perfect Dark
Wow, where does the time go!? Well obviously into playing PD Wink

New here, saying hello! Playing lots of roms from GEVault. You guys are great!
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