ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


ShootersForever.com Forum Index
Search found 15 matches
Author Message
  Topic: GE Stack / Library / Basement
Reflectionist

Replies: 3
Views: 6948

PostForum: Mapping and Modelling   Posted: Sat Aug 25, 2018 1:14 am   Subject: GE Stack / Library / Basement
I don't know how to do that, I was just hoping to find a floor map I can overlay in an image program with layers and have everything line up, top floor to bottom floor.
  Topic: GE Stack / Library / Basement
Reflectionist

Replies: 3
Views: 6948

PostForum: Mapping and Modelling   Posted: Fri Aug 24, 2018 11:08 pm   Subject: GE Stack / Library / Basement
Hey, guys! It's been a little while since I posted (I was new anyway) and was wanting to try something a little different with the mapping project I was working on. I'm wanting to do an out-right re ...
  Topic: Remapping Carrington Institute
Reflectionist

Replies: 11
Views: 11542

PostForum: Mapping and Modelling   Posted: Wed May 09, 2018 9:54 pm   Subject: Remapping Carrington Institute
Using

Thanks for the input! I could do the Area 51 trick. That gives a "foggy room" effect unless you're right up on a window, right? Since this is for CI training, I'm not even all t ...
  Topic: Remapping Carrington Institute
Reflectionist

Replies: 11
Views: 11542

PostForum: Mapping and Modelling   Posted: Wed May 09, 2018 3:10 pm   Subject: Remapping Carrington Institute
Yeah, but the first one was an .rmf, though. Not sure why it didn't save with a file extension. Rename the first file, add .rmf at the end? In the meantime, I'll explicitly save it as "mI6.rmf&q ...
  Topic: Remapping Carrington Institute
Reflectionist

Replies: 11
Views: 11542

PostForum: Mapping and Modelling   Posted: Wed May 09, 2018 12:38 pm   Subject: Remapping Carrington Institute
Oh, no!

I'll fix it.

Oh, I should probably also note that i'm pretty sure this needs to be upsized, but I'm checking for internal consistency (so the Doors, Windows, Room Sizes, Vent, Stairs, a ...
  Topic: If Trump Were The President...
Reflectionist

Replies: 18
Views: 36631

PostForum: Perfect Dark   Posted: Tue May 08, 2018 8:32 am   Subject: If Trump Were The President...
Pretty sure he'd have signed over the Pelagic II though.
  Topic: Suggestions
Reflectionist

Replies: 306
Views: 401358

PostForum: GoldenEye X   Posted: Mon May 07, 2018 8:59 pm   Subject: Suggestions
I always wondered why the secondary function of the Falcon wasn't a silencer. That seems a fairly obvious switch-up, and has gameplay implications.
  Topic: Remapping Carrington Institute
Reflectionist

Replies: 11
Views: 11542

PostForum: Mapping and Modelling   Posted: Mon May 07, 2018 8:24 pm   Subject: Remapping Carrington Institute
Sorry for the double post, guys. Just wanted to see if anyone wanted to check out my map in Hammer and give me some pointers or suggestions before I take time on the next step, and while its relative ...
  Topic: Your First Map (Hammer)
Reflectionist

Replies: 18
Views: 51354

PostForum: Mapping and Modelling   Posted: Sat May 05, 2018 7:55 pm   Subject: Your First Map (Hammer)
@Wreck : Yeah, since I had thought of this map because of Goldeneye X, I didn't have much of a problem using the GE.wad for my project. Serves the 007 vibe better than PD. And since I'm more enchan ...
  Topic: Your First Map (Hammer)
Reflectionist

Replies: 18
Views: 51354

PostForum: Mapping and Modelling   Posted: Sat May 05, 2018 5:34 pm   Subject: Your First Map (Hammer)
Dang... I was hoping you wouldn't say that. I have some pretty slow internet and XSI and the PD.wad (there's one in a stickied thread here?) are pretty rough on me. I'm pretty much just running Hamm ...
  Topic: Your First Map (Hammer)
Reflectionist

Replies: 18
Views: 51354

PostForum: Mapping and Modelling   Posted: Sat May 05, 2018 2:24 pm   Subject: Your First Map (Hammer)
I think if you use the main grid at 32x32 in Hammer, than when you do import the map into GoldenEye, you would set the scale as 0.5 (though you can slowly increase / decrease to suit your vision). If ...
  Topic: Your First Map (Hammer)
Reflectionist

Replies: 18
Views: 51354

PostForum: Mapping and Modelling   Posted: Fri May 04, 2018 11:28 pm   Subject: Your First Map (Hammer)
Since this guide doesn't mention it, a note on stage scale. The default grid is 64x64, this will import to GE at 1.0 scale. Since GE does support scaling its maps, you can model at smaller (or larger) ...
  Topic: Excellent Work, GF64 Team!!
Reflectionist

Replies: 0
Views: 22097

PostForum: Goldfinger 64   Posted: Thu May 03, 2018 11:08 pm   Subject: Excellent Work, GF64 Team!!
The music is perfect.
The guns are perfect.
The main character models are spot on.
The difficulty curve is perfect.
The levels are inspired, beautiful, and ring true of the Rare philosohpies that ...
  Topic: Remapping Carrington Institute
Reflectionist

Replies: 11
Views: 11542

PostForum: Mapping and Modelling   Posted: Thu May 03, 2018 10:47 pm   Subject: Remapping Carrington Institute
Thanks for the warm welcome!

Being a complete newbie to the GE Setup editor, how would you recommend starting to find some of that information out? I know there are tutorials, but there's a lot ...
  Topic: Remapping Carrington Institute
Reflectionist

Replies: 11
Views: 11542

PostForum: Mapping and Modelling   Posted: Thu May 03, 2018 9:49 pm   Subject: Remapping Carrington Institute
Hey, guys. First post here at SF! How's everyone doing?

I'm just now getting into the GE Setup Editor and Hammer and checking things out and poking around...

Right now, I have only one goal. ...
Page 1 of 1
All times are GMT - 8 Hours
Jump to:  

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]