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  Topic: Favorite EA Bond Game
Saberier

Replies: 11
Views: 9771

PostForum: Game-On!   Posted: Thu Mar 22, 2007 1:31 pm   Subject: Favorite EA Bond Game
Choose your favorite EA Bond game without being biased because of GoldenEye 64.

Nightfire is my favorite EA Bond game as it has a great mixture of shooting levels and multiplayer aswell as music. H ...
  Topic: Aren't Those PD Stages?! Another Project...
Saberier

Replies: 26
Views: 23272

PostForum: Q-Lab Hacking Department   Posted: Sun Mar 18, 2007 3:46 pm   Subject: Aren't Those PD Stages?! Another Project...
Nice porting job! This is definitely something I want to play!

I can't wait to see a video of that PD map on console
  Topic: Aren't Those PD Stages?! Another Project...
Saberier

Replies: 26
Views: 23272

PostForum: Q-Lab Hacking Department   Posted: Fri Mar 16, 2007 5:23 pm   Subject: Aren't Those PD Stages?! Another Project...
So speechless...

One word: Incredible!
  Topic: Video Game Frustation Moments
Saberier

Replies: 27
Views: 20677

PostForum: Game-On!   Posted: Wed Mar 07, 2007 6:15 pm   Subject: Video Game Frustation Moments
One just happened to me about 15 minutes ago.

While I was trying to get 1st place in the Hotring race while playing Vice City, I kept losing. Getting 1st place was a requirement for 100% completio ...
  Topic: Goldeneye Setup Editor V2.0 (Visual)
Saberier

Replies: 57
Views: 48027

PostForum: Q-Lab Hacking Department   Posted: Tue Feb 27, 2007 3:18 am   Subject: Goldeneye Setup Editor V2.0 (Visual)
Woah! Much improved! You made it visual! I'm going to try to make some missions now from new motivation! Smile

Good thing I received an Adaptoid yesterday! It makes playing the new missions even more ...
  Topic: First Mission project - Library
Saberier

Replies: 105
Views: 67834

PostForum: Q-Lab Hacking Department   Posted: Thu Jan 25, 2007 7:59 pm   Subject: First Mission project - Library
Wow! Shocked

You completely transformed the Library from bare bones to a whole different environment. Nice idea with the mini missiles and racks and the monitors! Good objectives too. But, what en ...
  Topic: Easy, Medium or Difficult for you?
Saberier

Replies: 12
Views: 10242

PostForum: Game-On!   Posted: Wed Jan 24, 2007 1:23 pm   Subject: Easy, Medium or Difficult for you?
For me, I would usually pick the hardest difficulty available. You get to learn much faster from my opinion and you usually unlock rewards(However, I do get disappointed when it's just artwork or pict ...
  Topic: Online PD/GE
Saberier

Replies: 10
Views: 11868

PostForum: Perfect Dark   Posted: Mon Jan 15, 2007 8:17 am   Subject: Online PD/GE
It's easy!

1. Google Project64k or 1964 and download it. I recommend 1964 as it doesn't desynch as much as PJ64k.

2. Install or unzip then setup your rom directory and put your roms in there.
...
  Topic: Newbie
Saberier

Replies: 8
Views: 8671

PostForum: GoldenEye 007   Posted: Thu Jan 11, 2007 12:55 pm   Subject: Newbie
Hey buddy! Welcome to the forums! All the gods of GoldenEye hacking meet here. Please enjoy your stay!
  Topic: Cactus's Store of PD Codes
Saberier

Replies: 101
Views: 272352

PostForum: Carrington's Hacker Central   Posted: Tue Jan 09, 2007 4:34 pm   Subject: Cactus's Store of PD Codes
Good job hacking those codes. The beer bottles are great for bar fights at the Punk Pond...
  Topic: THE LATE PERFECT DARK! (Comic made by Cactus)
Saberier

Replies: 27
Views: 28831

PostForum: Perfect Dark   Posted: Mon Jan 08, 2007 5:29 pm   Subject: THE LATE PERFECT DARK! (Comic made by Cactus)
That was funny!

You could use the guy in my avatar for any snow scenes. Just name him Rowland. He likes playing around with his Dragon rifle. He hates anyone who wears green for some reason. (*coug ...
  Topic: Aren't those GoldenEye Stages?! Project Underway...
Saberier

Replies: 21
Views: 23982

PostForum: Carrington's Hacker Central   Posted: Fri Jan 05, 2007 10:34 pm   Subject: Aren't those GoldenEye Stages?! Project Underway...
Hey Wreck, nice job so far!

I noticed you wanted to remake GoldenEye on the PD engine while utilizing PD's features. But I wonder how are you going to port the hat code from GoldenEye to PD as PD's ...
  Topic: First Mission project - Library
Saberier

Replies: 105
Views: 67834

PostForum: Q-Lab Hacking Department   Posted: Fri Nov 17, 2006 6:11 pm   Subject: First Mission project - Library
Woah, are you a mapper from Rare in disguise? If you're not, you would've made a nice one.

I'll be checking this out frequently! Smile
  Topic: First Mission project - Library
Saberier

Replies: 105
Views: 67834

PostForum: Q-Lab Hacking Department   Posted: Thu Nov 16, 2006 2:24 am   Subject: First Mission project - Library
Nice screenshots, you weren't kidding about the sliding bookcase! Smile
Also nice placement of the camera.
  Topic: Top Tens in PD...
Saberier

Replies: 13
Views: 14030

PostForum: Perfect Dark   Posted: Wed Nov 15, 2006 4:14 pm   Subject: Top Tens in PD...
#11: Single-Player Level Design. I remember in GoldenEye that the excellent level design was fun and straightforward with plenty of action. Perfect Dark's level design relies too much on backtracking ...
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