| Author |
Message |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Sat Sep 19, 2026 1:26 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
| I doubt I'd start adding all these custom manual move addresses around - but supporting custom address instead of hardcoded is probably quick. Can you give me the technical details of what you did / ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Thu Sep 17, 2026 6:53 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
| Would it be possible to add a new option to the Weapon Stats page where if the Editor reads a custom RAM address for the Multi Pickup, an option to see & change the address can be available? Or ma ... |
Topic: Documentation for Ejected Casings & Gun Block Details |
StupidMarioBros1Fan
Replies: 1
Views: 76
|
Forum: Q-Lab Hacking Department
Posted: Thu Sep 17, 2026 6:51 pm Subject:
Documentation for Ejected Casings & Gun Block Details |
MULTI PICKUP TABLE:
Hex Address in 21990: 3689C - 3691C
RAM Address: 8005762C - 800576AC
36920 is set to "00000000" but it does not end the table like various other tables, or at least ... |
Topic: Documentation for Ejected Casings & Gun Block Details |
StupidMarioBros1Fan
Replies: 1
Views: 76
|
Forum: Q-Lab Hacking Department
Posted: Mon Sep 14, 2026 5:45 pm Subject:
Documentation for Ejected Casings & Gun Block Details |
| I decided to look into the Ejected Casings stuff to see how feasible it'd be to add more since the game has two for the Assault Rifle ammo type (KF7 uses Rifle Casing - GcartrifleZ, AR33 & Sniper ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Mon Sep 07, 2026 2:39 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Interesting that the different regions handled things differently. Do you mind explaining what you mean by "loaded externally" vs "loaded internally"?
I do take it that in short ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Sun Sep 06, 2026 12:06 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Here's some pics to make it more clearer for what I'm asking about, sorry I didn't do that the first time.
"ob/ob_end.seg" at the end:
https://imgur.com/VF3Ua0S.png
Added "Ump_se ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Sun Sep 06, 2026 12:17 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
I apologize if I worded things improperly or if the quotes I used led you down the wrong path but you misunderstood what I was asking.
I'm not asking to increase the count past 2E0 (0-2DF), the quote ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Sat Sep 05, 2026 10:00 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
I'd like to ask about the last file found at the end of the table (ob/ob_end.seg) and whether or not it's safe to have it get overwritten with another file since it is an empty file.
I found an old ... |
Topic: Patches to Embed Sky Tables in Setup Files |
StupidMarioBros1Fan
Replies: 6
Views: 3168
|
Forum: Q-Lab Hacking Department
Posted: Thu Aug 27, 2026 6:30 pm Subject:
Patches to Embed Sky Tables in Setup Files |
Fair enough, also I didn't know you were retired. Thanks for all the work you've done over the years.
In regards to the Sky switching, it's an intended feature in the Footsteps Patch, with a breakd ... |
Topic: Patches to Embed Sky Tables in Setup Files |
StupidMarioBros1Fan
Replies: 6
Views: 3168
|
Forum: Q-Lab Hacking Department
Posted: Tue Aug 25, 2026 9:05 pm Subject:
Patches to Embed Sky Tables in Setup Files |
So...technically this isn't a result of this patch (and I'm glad I discovered this before finalizing my testing and making this post, would've been really confusing & embarrassing ) but b ... |
Topic: Visibility, Fog, Object Bounding Volumes and Fade-in |
StupidMarioBros1Fan
Replies: 7
Views: 11136
|
Forum: Q-Lab Hacking Department
Posted: Tue Aug 25, 2026 9:04 pm Subject:
Visibility, Fog, Object Bounding Volumes and Fade-in |
Offset Sky Img is actually Screen Index 0069 with each number being added to it, so 0001 is 006A, 0002 is 006B, etc.
This also works with negative numbers so FFFF is 0068, FFFE is 0067, FFFD is 0066, ... |
Topic: Switch and Xbox versions announced |
StupidMarioBros1Fan
Replies: 18
Views: 149361
|
Forum: GoldenEye 007
Posted: Thu Sep 22, 2022 3:59 pm Subject:
Switch and Xbox versions announced |
It's part of the paid Nintendo Switch Online Service, specifically the "Expansion Pack" version where you get access to N64 Games for double the price.
Monthly/Yearly Subscription service, ... |
Topic: Documentation for Editing Stuff with Memory Peek/Poke |
StupidMarioBros1Fan
Replies: 0
Views: 13217
|
Forum: Q-Lab Hacking Department
Posted: Fri Sep 16, 2022 1:30 pm Subject:
Documentation for Editing Stuff with Memory Peek/Poke |
| Over the past couple of months I remade my Mario Characters mod basically from scratch because instead of using the previous version as a base, I used Carnivorous' Footsteps Patch specifically so I co ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
StupidMarioBros1Fan
Replies: 1821
Views: 5642646
|
Forum: Q-Lab Hacking Department
Posted: Wed Aug 17, 2022 3:47 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
| I used Wreck's tutorial to get some additional Level IDs to work and while they're fine in-game, the "Edit in Visual Editor" Buttons for the Game Configuration window are unavaliable for the ... |
Topic: Is there a Patch or Documentation for the Random Guard Heads |
StupidMarioBros1Fan
Replies: 4
Views: 30367
|
Forum: Goldfinger 64
Posted: Fri Jul 15, 2022 10:14 am Subject:
Is there a Patch or Documentation for the Random Guard Heads |
| That's probably it. I used the most recent version of TND Expanded (6-22) for testing the Patch, the "archived releases" (OG, 4-22 and 5-22) have the same data for 580DC-5823C as the other m ... |