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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Author |
Message |
Topic: Can controls be configured in multiplayer (N64 question)? |
Tarquin1984
Replies: 4
Views: 5931
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Forum: GoldenEye 007
Posted: Sat Dec 14, 2013 7:54 am Subject:
Can controls be configured in multiplayer (N64 question)? |
It looks like you can change the general control scheme per player (which I didn't realise until just now), but not the start-menu alterations, like invertion. Ah well that's not so bad.
Cheers |
Topic: Can controls be configured in multiplayer (N64 question)? |
Tarquin1984
Replies: 4
Views: 5931
|
Forum: GoldenEye 007
Posted: Sat Dec 14, 2013 6:37 am Subject:
Can controls be configured in multiplayer (N64 question)? |
Hi,
On the N64, could players choose a control scheme in multiplayer like they could in the single player?
Cheers,
T |
Topic: What's the definitive way to get the sky/skybox to render? |
Tarquin1984
Replies: 3
Views: 6057
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Forum: GoldenEye 007
Posted: Sat Dec 14, 2013 6:21 am Subject:
Thanks |
Thanks very much, both of you. 1.6.1 got it working. I wasn't expecting miracles from the get go, but even on fairly old hardware it runs very well. It's hard to see how using an actual N64 would b ... |
Topic: What's the definitive way to get the sky/skybox to render? |
Tarquin1984
Replies: 3
Views: 6057
|
Forum: GoldenEye 007
Posted: Fri Dec 13, 2013 1:57 pm Subject:
What's the definitive way to get the sky/skybox to render? |
Hi,
I'm using Project64 1.6 with Jabo's Direct3D8 1.6 GFX plug-in. However, the skybox does not render. It is just black. There doesn't seem to be a clear tutorial on how to get this working. I ... |
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