Author |
Message |
Topic: GoldenEye 007/Perfect Dark HD Music (48kHz/32-bit) |
Thundera8589
Replies: 12
Views: 2038
|
Forum: GoldenEye 007
Posted: Wed Mar 16, 2022 5:22 am Subject:
GoldenEye 007/Perfect Dark HD Music (48kHz/32-bit) |
While I don't have the necessary tools to extract tracks or any emulators or what not at the moment. I will say the most notable tracks that sounded off in GE-X from the og GE were Control, Cradle, Fr ... |
Topic: GoldenEye 007/Perfect Dark HD Music (48kHz/32-bit) |
Thundera8589
Replies: 12
Views: 2038
|
Forum: GoldenEye 007
Posted: Tue Mar 15, 2022 3:42 am Subject:
GoldenEye 007/Perfect Dark HD Music (48kHz/32-bit) |
I've mentioned this in the past to you about the MIDI used in GE-X and how some of the instruments had distortion sounds and some other instruments didn't sound loud or noticeable when compared to how ... |
Topic: What are the benefits of a PD Disassembly? |
Thundera8589
Replies: 16
Views: 6491
|
Forum: GoldenEye X
Posted: Mon Oct 18, 2021 4:48 pm Subject:
What are the benefits of a PD Disassembly? |
Just wanted to let everyone know that RyanDwyer just cracked the 50 percent barrier about a week ago. He has been pretty much working non stop, I am very excited on the possibilities this will open up ... |
Topic: Help For The Non Tech Savvy |
Thundera8589
Replies: 12
Views: 7009
|
Forum: GoldenEye XBLA
Posted: Mon Feb 08, 2021 4:17 pm Subject:
Help For The Non Tech Savvy |
Right. I said I wasn't the most qualified to explain. I'm new to the whole decompile concept myself. Also I was referring to the n64 decompiles not the xbla version cause I thought Dark Reyn was insin ... |
Topic: Help For The Non Tech Savvy |
Thundera8589
Replies: 12
Views: 7009
|
Forum: GoldenEye XBLA
Posted: Sun Feb 07, 2021 4:13 pm Subject:
Help For The Non Tech Savvy |
I don't think I qualify to be the right person to explain it in the best accurate way possible but basically once a game's been fully decompiled it becomes fully open source to let tech savy people ba ... |
Topic: Help For The Non Tech Savvy |
Thundera8589
Replies: 12
Views: 7009
|
Forum: GoldenEye XBLA
Posted: Sat Feb 06, 2021 6:24 pm Subject:
Help For The Non Tech Savvy |
They both have a Gitlab page. In their pages it says all of they've done. There's even a status page that shows how much has been completed. At least for PD it says how much has been completed. Ryan D ... |
Topic: Help For The Non Tech Savvy |
Thundera8589
Replies: 12
Views: 7009
|
Forum: GoldenEye XBLA
Posted: Fri Feb 05, 2021 5:07 pm Subject:
Help For The Non Tech Savvy |
Dark Reyn GE/PD is already being worked on. Check out the Decompile thread on Q Lap Hacking Department. It's three pages long. Kholdfuzion is going Goldeneye and Ryan Dywer is doing Perfect Dark. |
Topic: What are the benefits of a PD Disassembly? |
Thundera8589
Replies: 16
Views: 6491
|
Forum: GoldenEye X
Posted: Mon Nov 23, 2020 6:12 pm Subject:
What are the benefits of a PD Disassembly? |
Regarding GoldenEye X, it's really up to Wreck to decide what to do with that. He could continue using the setup editor, or he could migrate to using the decomp once it's progressed enough. If he migr ... |
Topic: What are the benefits of a PD Disassembly? |
Thundera8589
Replies: 16
Views: 6491
|
Forum: GoldenEye X
Posted: Mon Nov 23, 2020 5:31 am Subject:
What are the benefits of a PD Disassembly? |
Disassembly and decompilation are two different things. Disassembly can be mostly automated but doesn't offer much in terms of editability. Disassembled code is difficult to read, navigate and change, ... |
Topic: GE007 N64 Disassembly |
Thundera8589
Replies: 44
Views: 28355
|
Forum: Q-Lab Hacking Department
Posted: Sat Nov 21, 2020 9:33 pm Subject:
GE007 N64 Disassembly |
@RyanDwyer - I have some questions about the PD Disassembly and what it would mean for GoldenEye X's future modding. You think you can head on over to the GoldenEye X section of the forum and answer m ... |
Topic: What are the benefits of a PD Disassembly? |
Thundera8589
Replies: 16
Views: 6491
|
Forum: GoldenEye X
Posted: Sat Nov 21, 2020 6:06 pm Subject:
What are the benefits of a PD Disassembly? |
WOW!!
Kerr sounds like a full PD Disassembly would make it so that SubDrag or Wreck could then be able to hack into parts of the game that are "hardcoded". If so, that wou ... |
Topic: GE007 N64 Disassembly |
Thundera8589
Replies: 44
Views: 28355
|
Forum: Q-Lab Hacking Department
Posted: Thu Nov 19, 2020 6:29 pm Subject:
GE007 N64 Disassembly |
It just came to me why guys like SubDrag, Wreck, Carnivourus Zonikity etc. Have not helped out that github team with the GE007 and PD64 developments in terms with everything they know about those game ... |
Topic: What are the benefits of a PD Disassembly? |
Thundera8589
Replies: 16
Views: 6491
|
Forum: GoldenEye X
Posted: Thu Nov 19, 2020 12:03 am Subject:
What are the benefits of a PD Disassembly? |
Since I read the topic of Disassembly and saw Kerr Avon's recent post. I'm wondering just what are the benefits Perfect Dark modding can get from a full complete disassembly decompile of Perfect Dark ... |
Topic: Custom Monitor Data... |
Thundera8589
Replies: 5
Views: 3010
|
Forum: Q-Lab Hacking Department
Posted: Sat May 30, 2020 8:36 pm Subject:
Custom Monitor Data... |
Would that make it possible to get full skateboard animation screen onto GE-X as well? |
Topic: GE-X 5e Patch Released! @ 12-24-16 |
Thundera8589
Replies: 863
Views: 350174
|
Forum: GoldenEye X
Posted: Mon Apr 13, 2020 10:35 pm Subject:
GE-X 5e Patch Released! @ 12-24-16 |
It's not about being entitled it's the lack of understanding that you now have a fanbase you created with this project and your lack of addressing said fanbase leaves them in constant limbo and disarr ... |