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  Topic: Is this board still active?
TigglesWorth

Replies: 13
Views: 14376

PostForum: GoldenEye 007   Posted: Tue Oct 08, 2013 12:53 pm   Subject: Is this board still active?
I can't tell you for sure, but I don't think there are any n64 games written in any high-level language. It just seems unlikely that they would have bothered to try to fit a compiler onto the system. ...
  Topic: Is this board still active?
TigglesWorth

Replies: 13
Views: 14376

PostForum: GoldenEye 007   Posted: Tue Oct 08, 2013 3:26 am   Subject: Is this board still active?
No idea what the last couple of posts were about, but to go back on topic (...ish), what language(s) were N64 games written in? I could imagine that Rare, if anyone, used machine code (assembler) for ...
  Topic: Is this board still active?
TigglesWorth

Replies: 13
Views: 14376

PostForum: GoldenEye 007   Posted: Mon Oct 07, 2013 3:49 pm   Subject: Is this board still active?
Rey, stop being a spoilsport. Smile
  Topic: Is this board still active?
TigglesWorth

Replies: 13
Views: 14376

PostForum: GoldenEye 007   Posted: Mon Oct 07, 2013 12:34 pm   Subject: Re: Is this board still active?
The old Goldeneye Online community is coming back into existence, and we invite you to join us! If this board is active, I'm hoping to spark some interest in a few people to come play.
Add cannonwe2 ...
  Topic: Goldeneye Remake
TigglesWorth

Replies: 47
Views: 50792

PostForum: GoldenEye 007   Posted: Mon Oct 07, 2013 3:01 am   Subject: Goldeneye Remake
Is this still under active development? I didn't feel like reading through all the pages of replies, but I really hope you haven't abandoned this project - I see a lot of promise. If you're still he ...
  Topic: Is this board still active?
TigglesWorth

Replies: 13
Views: 14376

PostForum: GoldenEye 007   Posted: Mon Oct 07, 2013 2:46 am   Subject: Is this board still active?
Some of us do play modded roms every now and then, but I tend to stick with the vanilla rom. Less trouble to go through that way, and I like the game the way it was made (although, sometimes custom c ...
  Topic: Is this board still active?
TigglesWorth

Replies: 13
Views: 14376

PostForum: GoldenEye 007   Posted: Sun Oct 06, 2013 10:11 am   Subject: Is this board still active?
The old Goldeneye Online community is coming back into existence, and we invite you to join us! If this board is active, I'm hoping to spark some interest in a few people to come play.
Add cannonwe2 ...
  Topic: How Should You Play Heads Up?
TigglesWorth

Replies: 6
Views: 7260

PostForum: GoldenEye 007   Posted: Thu Jan 10, 2013 9:52 am   Subject: How Should You Play Heads Up?
You shouldn't have to have a body sit there to tell you when you're allowed to shoot someone. The solution to this is simple - wait for your opponent to be armed, no matter how long you have to wait. ...
  Topic: LAG and GE Online (Why is it so accpeted?)
TigglesWorth

Replies: 27
Views: 27095

PostForum: GoldenEye 007   Posted: Wed Jan 09, 2013 7:00 pm   Subject: LAG and GE Online (Why is it so accpeted?)
Ok time for me to explain something to you Joe. No one is like you. Everyone is completely different. If you joined back in 2009 you would be used to the lag because it was worse back in the day. Ever ...
  Topic: LAG and GE Online (Why is it so accpeted?)
TigglesWorth

Replies: 27
Views: 27095

PostForum: GoldenEye 007   Posted: Wed Jan 09, 2013 6:09 pm   Subject: LAG and GE Online (Why is it so accpeted?)
Ok time for me to explain something to you Joe. No one is like you. Everyone is completely different. If you joined back in 2009 you would be used to the lag because it was worse back in the day. Ever ...
  Topic: LAG and GE Online (Why is it so accpeted?)
TigglesWorth

Replies: 27
Views: 27095

PostForum: GoldenEye 007   Posted: Tue Jan 08, 2013 9:16 pm   Subject: LAG and GE Online (Why is it so accpeted?)
You're the one that now resorts to insults. Who's to discuss ?

Ye misinterpret and I say kill thread.

My apologies... him and I have a history. This thread should die. It shouldn't have exist ...
  Topic: LAG and GE Online (Why is it so accpeted?)
TigglesWorth

Replies: 27
Views: 27095

PostForum: GoldenEye 007   Posted: Tue Jan 08, 2013 7:26 pm   Subject: LAG and GE Online (Why is it so accpeted?)
ping dont = lag.. man you know nothing.. speedrunner had 150 ping before and didn't lag.

ping is just how far you are from the server.

if your internet is good and youre far from the server, you ...
  Topic: LAG and GE Online (Why is it so accpeted?)
TigglesWorth

Replies: 27
Views: 27095

PostForum: GoldenEye 007   Posted: Tue Jan 08, 2013 6:44 pm   Subject: LAG and GE Online (Why is it so accpeted?)
You act like anybody can do anything about it. Don't you think that maybe if we could do something about the lag, we would? You're treating it like it's something we've chosen to accept, and as if i ...
  Topic: LAG and GE Online (Why is it so accpeted?)
TigglesWorth

Replies: 27
Views: 27095

PostForum: GoldenEye 007   Posted: Tue Jan 08, 2013 12:11 pm   Subject: LAG and GE Online (Why is it so accpeted?)
You act like anybody can do anything about it. Don't you think that maybe if we could do something about the lag, we would? You're treating it like it's something we've chosen to accept, and as if i ...
  Topic: GameMaker Experiment: GoldenEye 2D
TigglesWorth

Replies: 7
Views: 7621

PostForum: GoldenEye 007   Posted: Thu Jan 03, 2013 11:36 am   Subject: GameMaker Experiment: GoldenEye 2D
It's not a rom, it's a standalone application. Just download it and run the .exe
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