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  Topic: Questions about Textures/Materials from OBJ export GE Edit
Volante

Replies: 10
Views: 10726

PostForum: Q-Lab Hacking Department   Posted: Fri Dec 02, 2016 6:00 pm   Subject: Questions about Textures/Materials from OBJ export GE Edit
The bitmaps from the editor export as 8-bit. I havent check the image tools if they can export in 24-bit though.
Yeah ive noticed the tags in the names of the textures and materials and use them curr ...
  Topic: Questions about Textures/Materials from OBJ export GE Edit
Volante

Replies: 10
Views: 10726

PostForum: Q-Lab Hacking Department   Posted: Fri Dec 02, 2016 5:40 pm   Subject: Questions about Textures/Materials from OBJ export GE Edit
Havent seen your edit, but this answers alot of questions thanks alot!
This explains a few tricks ive seen in the game and they all still blow my mind.

What it looks like I might have to do is som ...
  Topic: Questions about Textures/Materials from OBJ export GE Edit
Volante

Replies: 10
Views: 10726

PostForum: Q-Lab Hacking Department   Posted: Fri Dec 02, 2016 5:17 pm   Subject: Questions about Textures/Materials from OBJ export GE Edit
Im using something completely custom. Its basically openGL and im just using the obj loader provided to load the levels.
This is still just OBJ at this point, I was going to convert the FBX files bac ...
  Topic: Questions about Textures/Materials from OBJ export GE Edit
Volante

Replies: 10
Views: 10726

PostForum: Q-Lab Hacking Department   Posted: Fri Dec 02, 2016 4:42 pm   Subject: Questions about Textures/Materials from OBJ export GE Edit
Another question, I can't determine how opacity is done for certain effects in goldeneye (ie: secondary textures).
Is it just vertex coloring applied as a alpha map? Or does the entire texture have a ...
  Topic: Questions about Textures/Materials from OBJ export GE Edit
Volante

Replies: 10
Views: 10726

PostForum: Q-Lab Hacking Department   Posted: Fri Dec 02, 2016 4:24 pm   Subject: Questions about Textures/Materials from OBJ export GE Edit
Thank you for the help. I had no problems getting objtoan8 working and it seems to be very useful.

The version of FBX is an older format that many of the programs ive tried opening with are incompa ...
  Topic: Questions about Textures/Materials from OBJ export GE Edit
Volante

Replies: 10
Views: 10726

PostForum: Q-Lab Hacking Department   Posted: Fri Dec 02, 2016 12:21 pm   Subject: Questions about Textures/Materials from OBJ export GE Edit
Pardon me for my ignorance, but I have a few questions about textures and materials from ge edit's obj background export.
I havent looked at any docs that probably explain this but most of them are i ...
  Topic: New Freeware Modeling Program
Volante

Replies: 1
Views: 4512

PostForum: Mapping and Modelling   Posted: Mon Dec 23, 2013 11:06 pm   Subject: New Freeware Modeling Program
Hi, just recently registered to share this cool freeware and very light modeling program that can open the ge .obj's without hassle and I think it might be of use to you all. It's called [url=http://k ...
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