| Author |
Message |
Topic: Analogue 3D and 640 x 480i patches |
bmw
Replies: 26
Views: 2494
|
Forum: Q-Lab Hacking Department
Posted: Fri Jan 23, 2026 5:21 pm Subject:
Analogue 3D and 640 x 480i patches |
Only got the image noise when turning on the 480p progressive scan. 240p and 480i both worked fine.
Now I need to dig out my actual N64 console and capture and count frames. |
Topic: Analogue 3D and 640 x 480i patches |
bmw
Replies: 26
Views: 2494
|
Forum: Q-Lab Hacking Department
Posted: Fri Jan 23, 2026 3:08 pm Subject:
Analogue 3D and 640 x 480i patches |
| Here are my testing results. I used the 2.7 seconds it takes in the Dam intro to pan across the guard tower, starting the first frame where the right-most part of the roof exits to the right, and end ... |
Topic: Analogue 3D and 640 x 480i patches |
bmw
Replies: 26
Views: 2494
|
Forum: Q-Lab Hacking Department
Posted: Fri Jan 23, 2026 12:13 pm Subject:
Analogue 3D and 640 x 480i patches |
I'm hoping to find that out later tonight.
Does the Analogue 3D have a framerate counter overlay option? If so it would be easy to compare as the Mister N64 core does. If not, I will count the to ... |
Topic: Analogue 3D and 640 x 480i patches |
bmw
Replies: 26
Views: 2494
|
Forum: Q-Lab Hacking Department
Posted: Fri Jan 23, 2026 7:15 am Subject:
Analogue 3D and 640 x 480i patches |
Screenshots incoming....
This is straight from the analogue output of my Mister, at 480p.
http://goldeneyehacks.com/mister/dam1.jpg
http://goldeneyehacks.com/mister/dam2.jpg
http://goldeneyeha ... |
Topic: Analogue 3D and 640 x 480i patches |
bmw
Replies: 26
Views: 2494
|
Forum: Q-Lab Hacking Department
Posted: Thu Jan 22, 2026 9:44 pm Subject:
Analogue 3D and 640 x 480i patches |
Just wanted to report that this 480i patch works great on my new Mister setup (Multisystem2 console). Even works in the turbo core, boosting framerates around 15 to 20 percent.
HOLY CRAP does this ... |
Topic: I finally purchased a MISTER FPGA (the Multisystem2) |
bmw
Replies: 4
Views: 6010
|
Forum: Game-On!
Posted: Wed Jan 21, 2026 6:29 am Subject:
I finally purchased a MISTER FPGA (the Multisystem2) |
| 5 months later and I finally received mine. Haven't gotten around to testing the N64 core yet, but my initial impressions playing some of the arcade cores are very good. Initial setup was a breeze a ... |
Topic: I finally purchased a MISTER FPGA (the Multisystem2) |
bmw
Replies: 4
Views: 6010
|
Forum: Game-On!
Posted: Mon Aug 04, 2025 5:44 am Subject:
I finally purchased a MISTER FPGA (the Multisystem2) |
| This will also be the first time I've dug out my Adaptoid (N64 controller to USB adapter) in quite a few years. If I can find it...... |
Topic: I finally purchased a MISTER FPGA (the Multisystem2) |
bmw
Replies: 4
Views: 6010
|
Forum: Game-On!
Posted: Sun Aug 03, 2025 6:35 am Subject:
I finally purchased a MISTER FPGA (the Multisystem2) |
| Been following the MISTER project pretty much since its inception and I've never purchased the hardware to build one because it has been too expensive and too DIY-hacky-looking once you actually build ... |
Topic: romhacking.net has Shut Down! |
bmw
Replies: 7
Views: 6462
|
Forum: Game-On!
Posted: Sun Aug 18, 2024 4:28 pm Subject:
romhacking.net has Shut Down! |
| Speaking of rom hacking, a Super Mario 3 hack I've been following for at least a decade (I may have even made a post about it at one time in here) is FINALLY set to be released next month. Made by Da ... |
Topic: 7 (oops, I mean 8 ) years..actually, make that 13 years |
bmw
Replies: 29
Views: 74988
|
Forum: Non-Gaming Talk
Posted: Fri Feb 23, 2024 4:13 pm Subject:
7 (oops, I mean 8 ) years..actually, make that 13 years |
Here's to another five!
February 2019. Now February 2024.
That five has come and gone! |
Topic: Portal on the N64 |
bmw
Replies: 2
Views: 6940
|
Forum: Game-On!
Posted: Sat Nov 18, 2023 10:16 am Subject:
Portal on the N64 |
This looks amazing:
https://www.youtube.com/watch?v=nT0Z_M-fJyM |
Topic: Switch and Xbox versions announced |
bmw
Replies: 18
Views: 111049
|
Forum: GoldenEye 007
Posted: Mon Feb 06, 2023 6:58 pm Subject:
Switch and Xbox versions announced |
| Oh I have no doubt Nintendo would horrified at mixing GE with Mario. But many of us who grew up playing Goldeneye also played Mario 64 around the same time and have nostalgia for that game as well... ... |
Topic: Switch and Xbox versions announced |
bmw
Replies: 18
Views: 111049
|
Forum: GoldenEye 007
Posted: Sat Feb 04, 2023 7:54 pm Subject:
Switch and Xbox versions announced |
Whelp, a bit of anticipation logging into these forums! Wondering if my account still works.
But of course the biggest question of all is this. Can Nintendo alter game code. Yes, all the codes that W ... |
Topic: Switch and Xbox versions announced |
bmw
Replies: 18
Views: 111049
|
Forum: GoldenEye 007
Posted: Fri Jan 27, 2023 9:26 pm Subject:
Switch and Xbox versions announced |
| I just watched that Switch promo video. They've obviously made some improvements to the emulation as I noticed that the framerates in 4-player mode were much better than on real hardware. |
Topic: Some of our creations are being sold on repro carts |
bmw
Replies: 8
Views: 14054
|
Forum: Q-Lab Hacking Department
Posted: Fri Oct 28, 2022 1:57 pm Subject:
Some of our creations are being sold on repro carts |
| Here's where I think I'm at on this. The bigger copyright problem honestly is that the original game is being profited from. But that is an issue between the original game's copyright holder and the ... |