Author |
Message |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Sat Feb 03, 2018 9:32 pm Subject:
Rom ClockRate |
I tampered with Perfect Dark’s game clock settings using my GS while performing a Xtal overclock on my non-3x CPU console. The game’s framerate does improve noticeably once the overcloc ... |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Mon Jan 15, 2018 8:20 pm Subject:
Rom ClockRate |
Thank you for testing. The code itself is changing lines 7F16CEB4/7F16CECC which is the master clock of the game (2FAF0, the gs code will set to 8F0D0). This is TLB'd at 8038CEB4/8038CECC during run ... |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Sun Jan 14, 2018 10:22 pm Subject:
Rom ClockRate |
Here is PD Gameplay using 3.0x: What games did you see an improvement with? And did you fix their tick rate, or somehow they were ok faster.
I didn’t notice improvements in any game. I te ... |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Sat Jan 13, 2018 5:33 pm Subject:
Rom ClockRate |
I got a bit carried away testing several games during the week, it turns out quite a lot of games (mostly non FPS) have no issues with the 3.0x CPU multiplier. I’ve been comparing gameplay wit ... |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Mon Jan 08, 2018 10:16 pm Subject:
Rom ClockRate |
I'd be interested to see some footage. I'm sure it helps a little, but I'd think the rsp graphics are the main slowdown. I'll try and see if Perfect Dark has this too.
I am having a bit of an issue ... |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Mon Jan 08, 2018 8:25 am Subject:
Rom ClockRate |
When I get a chance, I can do a video capture of GE from my N64 with the GS speed display on top since my setup is a bit unusual. Your post came at the perfect time though, since I successfully insta ... |
Topic: Rom ClockRate |
eb1560
Replies: 55
Views: 91733
|
Forum: Console Workshop
Posted: Sun Jan 07, 2018 10:18 pm Subject:
Rom ClockRate |
Thank you for that information SubDrag. I did some tinkering with the values in your previous post - though the values in my own GE ROM are located at slightly different locations, it did the trick o ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Sun Feb 19, 2017 2:56 pm Subject:
Console Enhancement |
Nintendolife had an article recently about Martin Hollis, the director GE 007 evaluating some early hardware at SGI. The story goes that Hollis ran a geometry/drawing program that uncovered some of t ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Sat Feb 04, 2017 2:20 pm Subject:
Console Enhancement |
I thought I’d give an update on the low latency (LL) RDRAM after not tinkering with it for about a week. The long story short is these LL RDRAMs can significantly improve certain types of RCP-RDRAM ... |
Topic: The N64 emulates the PSX and runs DOSBox (ahem!) |
eb1560
Replies: 7
Views: 13751
|
Forum: Console Workshop
Posted: Sat Feb 04, 2017 2:04 pm Subject:
The N64 emulates the PSX and runs DOSBox (ahem!) |
Ill throw in my Brazilian Portuguese :
"If you have an Everdrive of any version, or intend to acquire one. Know this about the Everdrive cartridge. For advanced features such as MS-DOS g ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Tue Jan 24, 2017 2:56 pm Subject:
Console Enhancement |
I uploaded another video on Goldeneye overclocking, a 25% overclock from some time ago.
https://www.youtube.com/watch?v=jKpfA7PUxfw
Youtube does the deinterlacing upon uploading, I think some ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Sun Jan 22, 2017 3:59 pm Subject:
Console Enhancement |
Stock cartridge settings can peak at about 96 bits per microsecond (3 packets of 32 bits), this would be a theoretical bandwidth of 12 MB/s when scaling with math – in practice I doubt it would reac ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Fri Jan 20, 2017 3:50 pm Subject:
Console Enhancement |
I used my o’scope to probe the RD line off the RCP in my 64drive while using tighter cartridge bus timings – the RD signal indicates when a read transaction is occurring. When the voltage of the ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Sun Jan 08, 2017 10:44 am Subject:
Console Enhancement |
I tweaked a bit more with SOTE, I think I sorted out the mixed results. The SOTE debug menu and debug display are very limited in stats (framerate counter only shows even numbers), but it gives the u ... |
Topic: Console Enhancement |
eb1560
Replies: 91
Views: 252011
|
Forum: Console Workshop
Posted: Sat Jan 07, 2017 7:22 pm Subject:
Console Enhancement |
I’ve only tested SOTE so far, and I’ve activated the ‘low latency’ feature as well as set the RDRAM core timings as specified in the datasheet – this all done inside the SOTE ROM. I am also ... |