Author |
Message |
Topic: Halo Combat Evolved Maps to GE |
eshocker6
Replies: 101
Views: 161976
|
Forum: Q-Lab Hacking Department
Posted: Mon Mar 24, 2008 8:52 pm Subject:
Halo Combat Evolved Maps to GE |
STOP making me pee myself! D: |
Topic: Let's talk PD on Xbox 360 XBLA! |
eshocker6
Replies: 10
Views: 11052
|
Forum: Perfect Dark
Posted: Mon Mar 24, 2008 4:37 pm Subject:
Let's talk PD on Xbox 360 XBLA! |
i highly doubt they're gonna put online for it, not to burst anyone's bubble but did you see what they did with xbox originals like halo? they basically ported the game changing NOTHING, AND on top of ... |
Topic: Halo Combat Evolved Maps to GE |
eshocker6
Replies: 101
Views: 161976
|
Forum: Q-Lab Hacking Department
Posted: Sun Mar 23, 2008 8:32 pm Subject:
Halo Combat Evolved Maps to GE |
W-w-w-w-w-wizard?! You're killing me =0. Oh and also, are those custom ladders I see!? *Faints* Edit: Oh, you're still trying to work out the ladders. Oh well, still beyond amazing. |
Topic: Halo Combat Evolved Maps to GE |
eshocker6
Replies: 101
Views: 161976
|
Forum: Q-Lab Hacking Department
Posted: Sun Mar 23, 2008 2:59 pm Subject:
Halo Combat Evolved Maps to GE |
You converted Hang 'em High?! This is also madness... |
Topic: PD Craziness |
eshocker6
Replies: 60
Views: 50667
|
Forum: Perfect Dark
Posted: Fri Mar 21, 2008 5:30 pm Subject:
PD Craziness |
This is madness... |
Topic: Sh!t your pants now. New GE XBLA Screenshots released! |
eshocker6
Replies: 31
Views: 27669
|
Forum: GoldenEye 007
Posted: Thu Feb 28, 2008 5:02 pm Subject:
Sh!t your pants now. New GE XBLA Screenshots released! |
Sadly, the reason why Goldeneye was canceled was because Activision was the middle man, I'm pretty sure it explains why. Correct me if I'm wrong, but Nintendo overall is what caused the aborting of ... |
Topic: Runescape... Again |
eshocker6
Replies: 11
Views: 11173
|
Forum: Game-On!
Posted: Wed Feb 27, 2008 8:50 pm Subject:
Runescape... Again |
Lol, apparently he stopped playing for some other reason. Of course you can still battle people who play the game, it was always possible and still is. Also, Runescape is continually growing. By n ... |
Topic: Sh!t your pants now. New GE XBLA Screenshots released! |
eshocker6
Replies: 31
Views: 27669
|
Forum: GoldenEye 007
Posted: Wed Feb 27, 2008 7:04 pm Subject:
Sh!t your pants now. New GE XBLA Screenshots released! |
I could cry out of the extreme disappointment... They sure as hell can't scrap this...
http://www.andyraeside.pwp.blueyonder.co.uk/images/goldeneye_scans/page1.jpg
http://www.andyraeside.pwp.b ... |
Topic: Jan 18 2008: Goldeneye Live Arcade: Silo Video Released! |
eshocker6
Replies: 22
Views: 23655
|
Forum: GoldenEye 007
Posted: Sat Feb 23, 2008 10:20 pm Subject:
Jan 18 2008: Goldeneye Live Arcade: Silo Video Released! |
Since it's coming out for the XBLA it's going to be a download. |
Topic: Goldeneye 007 on XBLA! |
eshocker6
Replies: 15
Views: 16571
|
Forum: Game-On!
Posted: Mon Feb 18, 2008 1:30 pm Subject:
Goldeneye 007 on XBLA! |
Oh snap! *posts this on rarewitchproject* |
Topic: New Map + Mission: Soviet Office Tower |
eshocker6
Replies: 27
Views: 21188
|
Forum: Q-Lab Hacking Department
Posted: Mon Feb 18, 2008 10:02 am Subject:
New Map + Mission: Soviet Office Tower |
We could possibly remake those maps, but those maps contain a whole lot of custom geometry and hi-res textures making a direct port impossible. |
Topic: How are stages ported? |
eshocker6
Replies: 8
Views: 6851
|
Forum: Q-Lab Hacking Department
Posted: Mon Feb 18, 2008 9:54 am Subject:
How are stages ported? |
... Did 00dark get his account hacked or something? I don't remember him acting so... strange |
Topic: New Map + Mission: Soviet Office Tower |
eshocker6
Replies: 27
Views: 21188
|
Forum: Q-Lab Hacking Department
Posted: Fri Feb 15, 2008 4:03 pm Subject:
New Map + Mission: Soviet Office Tower |
Maybe if we introduce this to some Hammer editor mapping communities, people will start to map for Goldeneye. Thanks Billyglen for this great idea. Maybe eventually, it will be possible to do ... |
Topic: Pics of Editor Uses - New Concepts... |
eshocker6
Replies: 25
Views: 23980
|
Forum: Q-Lab Hacking Department
Posted: Sat Feb 02, 2008 9:25 pm Subject:
Pics of Editor Uses - New Concepts... |
Hmm... so you could possibly change the textures of these objects and practically make them walls, right? |
Topic: Super Mario 64 Setup Editor! |
eshocker6
Replies: 6
Views: 5667
|
Forum: Game-On!
Posted: Thu Jan 31, 2008 8:58 am Subject:
Super Mario 64 Setup Editor! |
I just overall love the fact that people are hacking old, classic games. They're giving these old games that can be deemed as "community favorites" more playability. |