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  Topic: Goldfinger 64 Released!!!!
goldengreg007

Replies: 131
Views: 345494

PostForum: Goldfinger 64   Posted: Fri Sep 15, 2017 8:45 pm   Subject: Goldfinger 64 Released!!!!
Wow, really excited to play this. I saw the video Zoinkity posted and thought maybe there was a small demo available but didn't expect a full game. Way to go guys!
  Topic: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
goldengreg007

Replies: 77
Views: 203541

PostForum: Q-Lab Hacking Department   Posted: Wed Aug 05, 2015 9:33 am   Subject: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
Awesome to hear about all of this; amazing job as always guys!
  Topic: GEX 5C-i Official Patch Released! @ 03-11-14
goldengreg007

Replies: 156
Views: 301294

PostForum: GoldenEye X   Posted: Tue Jul 15, 2014 8:54 am   Subject: GEX 5C-i Official Patch Released! @ 03-11-14
Haven't been checking this forum in a while, great to see it's still moving along and you're getting into single player now! Very Happy Keep up the great work, I'm really looking forward to getting to try al ...
  Topic: GEX 5B Official Patch Released! @ 03-01-13
goldengreg007

Replies: 220
Views: 372415

PostForum: GoldenEye X   Posted: Fri Mar 01, 2013 10:15 pm   Subject: GEX 5B Official Patch Released! @ 03-01-13
Great, now I know what I'm doing this weekend! Awesome work as always guys.
  Topic: N64 Version 3 Utilities Grab Video Image
goldengreg007

Replies: 7
Views: 11590

PostForum: Console Workshop   Posted: Thu Feb 28, 2013 10:38 pm   Subject: N64 Version 3 Utilities Grab Video Image
I tried the Dump V-Ram tool (assuming this is what you mean) in GSCC2K, but it gave me some sort of "your system does not support this" error; so I'm definitely intrigued by your program! I ...
  Topic: N64 Version 3 Utilities Grab Video Image
goldengreg007

Replies: 7
Views: 11590

PostForum: Console Workshop   Posted: Thu Feb 28, 2013 5:48 pm   Subject: N64 Version 3 Utilities Grab Video Image
Thanks for the details! I'll have to do more experimenting and see how the screenshot feature works with PD. I did notice that the Gameshark is passing an incorrect height value for the menu screens ...
  Topic: N64 Version 3 Utilities Grab Video Image
goldengreg007

Replies: 7
Views: 11590

PostForum: Console Workshop   Posted: Tue Feb 26, 2013 7:51 pm   Subject: N64 Version 3 Utilities Grab Video Image
Apparently the "consistency" I was seeing was because I was only taking screenshots of menu screens, as I noticed today normal gameplay screenshots generate okay.

I recently read in an ol ...
  Topic: N64 Version 3 Utilities Grab Video Image
goldengreg007

Replies: 7
Views: 11590

PostForum: Console Workshop   Posted: Fri Feb 22, 2013 11:26 am   Subject: N64 Version 3 Utilities Grab Video Image
I'm having some trouble when I take screenshots using the N64 Version 3 Utilities (patched and unpatched) "Grab Video Image" button. The process seems to go smoothly, no errors reported and ...
  Topic: Perfect Dark V1.0 and V1.1 differences?
goldengreg007

Replies: 19
Views: 29609

PostForum: Perfect Dark   Posted: Mon Feb 18, 2013 9:47 am   Subject: Perfect Dark V1.0 and V1.1 differences?
If I remember correctly, playing Challenge 7 (King of the Hill Warehouse) 3-player causes a crash in 1.0. Last I played the game, I remember that being the only Challenge star I didn't have.
  Topic: Rifle/Launcher cheat
goldengreg007

Replies: 20
Views: 23204

PostForum: GoldenEye 007   Posted: Wed Feb 13, 2013 10:07 pm   Subject: Rifle/Launcher cheat
As a sanity check, I just replicated this on console. Back when I first came across this, I had been playing on emulator while the guy I was discussing it with was verifying it on console. Just now ...
  Topic: Rifle/Launcher cheat
goldengreg007

Replies: 20
Views: 23204

PostForum: GoldenEye 007   Posted: Wed Feb 13, 2013 5:21 pm   Subject: Rifle/Launcher cheat
Heh, I wish I could! All that I know about that glitch is exactly what I put in that forum topic. Frigate seems to be the only level that exhibits this behavior. It has varying levels of severity d ...
  Topic: Rifle/Launcher cheat
goldengreg007

Replies: 20
Views: 23204

PostForum: GoldenEye 007   Posted: Wed Feb 13, 2013 11:00 am   Subject: Rifle/Launcher cheat
Neat, I knew there was a change in the setup on Train, I just never took the time to figure out exactly what it was. When I performed my aforementioned comparison of American and Japanese/PAL level s ...
  Topic: Rifle/Launcher cheat
goldengreg007

Replies: 20
Views: 23204

PostForum: GoldenEye 007   Posted: Sun Feb 03, 2013 9:23 pm   Subject: Rifle/Launcher cheat
Wow, very nice. I spent a fair amount of time comparing the Japanese version with the US version and totally missed this.
  Topic: GE:X - Fifth Official Patch Released! @ 09-22-12
goldengreg007

Replies: 283
Views: 361921

PostForum: GoldenEye X   Posted: Tue Dec 04, 2012 9:36 pm   Subject: GE:X - Fifth Official Patch Released! @ 09-22-12
After following this mod for quite a while, I finally got around to trying it recently (had to break in my new Everdrive 64 somehow Wink). I just had to post here and show my gratitude for what has bee ...
  Topic: GoldenEye "postmortem" [UPDATED 9/6/12]
goldengreg007

Replies: 55
Views: 46453

PostForum: GoldenEye 007   Posted: Sat Sep 08, 2012 9:51 pm   Subject: GoldenEye "postmortem" [UPDATED 9/6/12]
Wow, I'm incredibly starstruck to see you here, Martin. As others have said, thank you for Goldeneye. It is my all time favorite videogame, and has had a huge impact on my life.

I'll stray from ...
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