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  Topic: Janus Syndicate vs. dataDyne Corporation
klobb

Replies: 21
Views: 23721

PostForum: GoldenEye 007   Posted: Tue Feb 07, 2017 12:03 am   Subject: Janus Syndicate vs. dataDyne Corporation
While the Cetan never fired, what dD/skedar were about to do with it makes Janus look like crap.
  Topic: Five Nights at Freddy's
klobb

Replies: 0
Views: 3859

PostForum: Game-On!   Posted: Mon Feb 06, 2017 11:48 pm   Subject: Five Nights at Freddy's
I can beat Aztec, the hardest crap i've ever played then i go 20/20/20/20 and it's HARDER THAN AZTEC.... WHY!!!!!!
  Topic: WIP: Nuclear facility
klobb

Replies: 46
Views: 46052

PostForum: GoldenEye 007   Posted: Mon Feb 06, 2017 11:27 pm   Subject: WIP: Nuclear facility
I haven't posted in a while on this, I'm still working on it. I've been busy with things at the moment but believe me, i want to see this completed. The next update should begin what I call part 2. I ...
  Topic: I finally found the deep sea beta track
klobb

Replies: 9
Views: 12474

PostForum: Perfect Dark   Posted: Mon Feb 06, 2017 11:08 pm   Subject: I finally found the deep sea beta track
I thought unused level + unused song might work in a hack eventually. And i know of another hack that i need to work on still. It's not dead, I'm just lacking a bit of free time to do more to it... (j ...
  Topic: I finally found the deep sea beta track
klobb

Replies: 9
Views: 12474

PostForum: Perfect Dark   Posted: Mon Feb 06, 2017 5:17 pm   Subject: I finally found the deep sea beta track
I gotta say, while I never discovered the song's existence in the game, I'm glad to really contribute something new to the community that hasn't been located. I've spent wayyyy too much time looking i ...
  Topic: I finally found the deep sea beta track
klobb

Replies: 9
Views: 12474

PostForum: Perfect Dark   Posted: Mon Feb 06, 2017 3:39 pm   Subject: I finally found the deep sea beta track
I forgot to mention that for CS It's ID is in 7X ballpark. I forgot which one but the editor says crash site intro ambience sounds. Pretty neat that was hidden as wind noises. I'll upload a patch in a ...
  Topic: I finally found the deep sea beta track
klobb

Replies: 9
Views: 12474

PostForum: Perfect Dark   Posted: Mon Feb 06, 2017 2:50 pm   Subject: I finally found the deep sea beta track
I'm glad i found it. I know there is a GS code for it, but considering some people i've asked elsewhere, I was lead to believe it was floating around in some mystery part of the ROM. Now i know that's ...
  Topic: I finally found the deep sea beta track
klobb

Replies: 9
Views: 12474

PostForum: Perfect Dark   Posted: Mon Feb 06, 2017 1:40 pm   Subject: I finally found the deep sea beta track
It took me five years to realize the ID 3C, the crash site intro ambiance IS THE ACTUAL SONG! I found out after going here https://www.youtube.com/watch?v=t-7y-mKZOFU and i read the description, chang ...
  Topic: WIP: Nuclear facility
klobb

Replies: 46
Views: 46052

PostForum: GoldenEye 007   Posted: Wed Apr 06, 2016 9:51 am   Subject: WIP: Nuclear facility
Okay, this is interesting. My laptop crashed bad and finally i got it fixed. The stuff for my hack is partially lost, but I have enough stuff that i can still continue it. It's sort of in a delay at t ...
  Topic: This may be a silly theory...
klobb

Replies: 1
Views: 6034

PostForum: Perfect Dark   Posted: Tue Mar 01, 2016 7:03 am   Subject: This may be a silly theory...
Let's say the Farsight XR-20 existed in real life. Now, imagine aiming it at the Earth's core and firing. what would happen? Could it be as powerful as the Cetan megaweapon?
  Topic: WIP: Nuclear facility
klobb

Replies: 46
Views: 46052

PostForum: GoldenEye 007   Posted: Tue Mar 01, 2016 6:51 am   Subject: WIP: Nuclear facility
I found my sound issue, GE just can't handle PD's explosion sounds, so I won't use them for now. The other sounds I added aren't having any issues yet so I can use them without killing GE's sfx engine ...
  Topic: Strange glitches...
klobb

Replies: 0
Views: 5492

PostForum: Perfect Dark   Posted: Tue Mar 01, 2016 6:29 am   Subject: Strange glitches...
I found something odd yesterday. when you play a CS match and go to the hangar where that guy is, go through the lower hallway with the drone gun that's on your left. It's facing backwards into the wa ...
  Topic: I just started playing this for the first time
klobb

Replies: 11
Views: 9690

PostForum: Game-On!   Posted: Wed Feb 24, 2016 3:47 pm   Subject: I just started playing this for the first time
it's the N64 version
  Topic: I just started playing this for the first time
klobb

Replies: 11
Views: 9690

PostForum: Game-On!   Posted: Tue Feb 23, 2016 8:11 am   Subject: I just started playing this for the first time
Banjo Kazooie is a really great game. It makes SM64 look like a really simple game. I've been trying to beat the swamp 100% before moving on. So far everything has been collected. I literaly freaked o ...
  Topic: WIP: Nuclear facility
klobb

Replies: 46
Views: 46052

PostForum: GoldenEye 007   Posted: Mon Feb 22, 2016 6:55 pm   Subject: WIP: Nuclear facility
I'll be fixing those bugs for the next patch. Train isn't completely finished yet. Destroyer will be looked at. I think I messed up the objectives/briefing. Facility's guard issue will be fixed as wel ...
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