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  Topic: Generic Bond head in bonus and multi?
mcbrainlegend

Replies: 3
Views: 2686

PostForum: GoldenEye 007   Posted: Sun May 19, 2019 7:20 am   Subject: Generic Bond head in bonus and multi?
Brosnan had his likeness in the solo missions based on the movie.

Aztec and Egyptian are cobbled together from many Bond elements, almost entirely Moore films.

However they couldn't use the oth ...
  Topic: So where did Silo and Caverns come from?
mcbrainlegend

Replies: 6
Views: 3885

PostForum: GoldenEye 007   Posted: Tue Apr 30, 2019 4:47 pm   Subject: So where did Silo and Caverns come from?
Just wondered if anyone like Doak have ever spoke on this.

Great levels, but obviously not in the film. I have no problem with that as they are such fun levels and the game tweaks the story a bit t ...
  Topic: Goldeneye with AI Upscaled Textures
mcbrainlegend

Replies: 6
Views: 4253

PostForum: GoldenEye 007   Posted: Mon Apr 29, 2019 1:33 pm   Subject: Goldeneye with AI Upscaled Textures
looking good
  Topic: Whats the best plugin for Project 64 1.6
mcbrainlegend

Replies: 5
Views: 2954

PostForum: GoldenEye 007   Posted: Mon Mar 07, 2016 8:13 am   Subject: Whats the best plugin for Project 64 1.6
I see, is the method different for applying patches to xdelta files in the GE Setup editor and turning them into roms?
  Topic: Whats the best plugin for Project 64 1.6
mcbrainlegend

Replies: 5
Views: 2954

PostForum: GoldenEye 007   Posted: Sun Mar 06, 2016 12:32 pm   Subject: Whats the best plugin for Project 64 1.6
Also when I download some of the levels from GE vault, they are being saved as xdelta files rather than ips, how come?
  Topic: Whats the best plugin for Project 64 1.6
mcbrainlegend

Replies: 5
Views: 2954

PostForum: GoldenEye 007   Posted: Sun Mar 06, 2016 12:19 pm   Subject: Whats the best plugin for Project 64 1.6
Sorry I have one more question.

I have played Office and Storage Facility, and as new levels created in hammer they don't play terrifically. I was using the rice plug in, but was recomdneded the gl ...
  Topic: Library mission glitch?
mcbrainlegend

Replies: 3
Views: 2285

PostForum: GoldenEye 007   Posted: Sun Mar 06, 2016 9:48 am   Subject: Library mission glitch?
I'll give it another go. Great mission btw
  Topic: Library mission glitch?
mcbrainlegend

Replies: 3
Views: 2285

PostForum: GoldenEye 007   Posted: Sun Mar 06, 2016 9:44 am   Subject: Library mission glitch?
First off, the 2007 library mission- Fantastic!

One issue, however, I seem to be having is this-

When I photograph the nuclear weapons, the ones in the corridor Bond comes across near the start, ...
  Topic: One step away from finally playing a new GE level
mcbrainlegend

Replies: 2
Views: 2195

PostForum: GoldenEye 007   Posted: Sat Mar 05, 2016 7:56 pm   Subject: One step away from finally playing a new GE level
Thank you, Wreck, it works perfectly.


This is great, thanks.


I'm not much of a gamer. I played N64 a lot, and Goldeneye and PD obviously, a lot as a kid. And still play it on and off now int ...
  Topic: One step away from finally playing a new GE level
mcbrainlegend

Replies: 2
Views: 2195

PostForum: GoldenEye 007   Posted: Sat Mar 05, 2016 7:23 pm   Subject: One step away from finally playing a new GE level
I have lurked here for years and watched guys play new levels such as Library mission etc.

I've finally sorted out an emulator, have the controller plugged in (its not perfect but sorted it okay), ...
  Topic: Random guards faces
mcbrainlegend

Replies: 1
Views: 2021

PostForum: GoldenEye 007   Posted: Sun Feb 28, 2016 7:12 pm   Subject: Random guards faces
Something I'm curious about. Not sure if it's been answered.

You know how in the game there's probably about 20 different guard faces? And every time you fire up a level it chooses one predetermine ...
  Topic: All Bonds Patch
mcbrainlegend

Replies: 16
Views: 10104

PostForum: Q-Lab Hacking Department   Posted: Thu Apr 17, 2008 6:13 am   Subject: All Bonds Patch
wow! how did you do that!?
  Topic: Your rules, tips, and preferences in GE multiplayer
mcbrainlegend

Replies: 27
Views: 12869

PostForum: GoldenEye 007   Posted: Fri Apr 04, 2008 4:02 pm   Subject: Your rules, tips, and preferences in GE multiplayer
That's the difference between most online games and GoldenEye. In GE, there's a maximum of four people playing at one time. You can see everyone's screen and what they're doing. That way, you know who ...
  Topic: Your rules, tips, and preferences in GE multiplayer
mcbrainlegend

Replies: 27
Views: 12869

PostForum: GoldenEye 007   Posted: Thu Apr 03, 2008 1:20 pm   Subject: Your rules, tips, and preferences in GE multiplayer
Im not a fan of many of the rules you guys have written. Laughing

"No ducking, or sliding back and forth, just something we made because it was just dumb to do. "

Hell, now come on, that ...
  Topic: The ugliest game enemy in the world?
mcbrainlegend

Replies: 1
Views: 2035

PostForum: GoldenEye 007   Posted: Thu Apr 03, 2008 12:33 pm   Subject: The ugliest game enemy in the world?
"Q4: One of the soldiers has a face like a monster; his teeth stick out, he has a bowl haircut, and I generally tend to pump him with more bullets than I should. Is this creation a foul joke? Or ...
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