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  Topic: Vintex64
radorn

Replies: 3
Views: 14069

PostForum: Non-Gaming Talk   Posted: Sun Jul 21, 2019 11:56 am   Subject: Vintex64
Well, how would you password-protect them anyway?
Once the rom is out, if it works on hardware, what exactly prevents it from running from a flashed repro?

The only thing that I can think of to tr ...
  Topic: CD-Quality GoldenEye 007 Music Revisted
radorn

Replies: 92
Views: 272862

PostForum: GoldenEye 007   Posted: Sun Jun 23, 2019 1:38 pm   Subject: CD-Quality GoldenEye 007 Music Revisted
@L.Spiro Thanks for the updates!


You may have that said already, but if you donĀ“t mind if i ask again. Are these rips now also based on a USF?

Not USF. If I understand this right, and I think ...
  Topic: CD-Quality GoldenEye 007 Music Revisted
radorn

Replies: 92
Views: 272862

PostForum: GoldenEye 007   Posted: Tue Jun 04, 2019 5:31 pm   Subject: CD-Quality GoldenEye 007 Music Revisted
This is probably a silly question, but, would it be possible to distribute these as MIDI + SoundFont, for players that support that, like foobar2000 with it's [url=http://www.foobar2000.org/components ...
  Topic: CD-Quality GoldenEye 007 Music Revisted
radorn

Replies: 92
Views: 272862

PostForum: GoldenEye 007   Posted: Sat Jun 01, 2019 5:35 pm   Subject: CD-Quality GoldenEye 007 Music Revisted
Old long-absent member here.

Just dropping by to congratulate your efforts for rendering all these N64 soundtracks from MIDI and samples. And thank you very much for sharing.

If you want a place ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
radorn

Replies: 1595
Views: 852737

PostForum: Q-Lab Hacking Department   Posted: Fri Jun 27, 2014 6:23 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
not sure why I even post here again, but anyway.
last time I was involved with any of this, which was ages ago, the editor would generate 3 new vertices for each triangle instead of reusing (due to a ...
  Topic: How I fixed my bricked Action Replay without a second one.
radorn

Replies: 1
Views: 6158

PostForum: Console Workshop   Posted: Thu Mar 20, 2014 12:08 pm   Subject: How I fixed my bricked Action Replay without a second one.
While I no longer feel nor really am welcome here (hence my absence) for reasons that involve a conflict with a member of the forum, but also for personal reasons not related -at least not directly- t ...
  Topic: N64 Multi-Part Textures Explained
radorn

Replies: 21
Views: 37586

PostForum: Mapping and Modelling   Posted: Wed Sep 11, 2013 3:28 am   Subject: N64 Multi-Part Textures Explained
just to clarify. the webspace where they are hosted is a service from my ISP, and I may change it in short, causing the removal of the webspace.
IF the article is still of interest to anyone feel fre ...
  Topic: Keyboard and Mouse controls with N-Rage. AIMING WORKS!!
radorn

Replies: 15
Views: 38663

PostForum: Online And Emulation   Posted: Wed Sep 11, 2013 3:26 am   Subject: Keyboard and Mouse controls with N-Rage. AIMING WORKS!!
Probably nobody cares about this anymore since there seems to be new methods for control, but for anyone interested, I'll warn that the download in the first post of this thread will probably be going ...
  Topic: N64 Multi-Part Textures Explained
radorn

Replies: 21
Views: 37586

PostForum: Mapping and Modelling   Posted: Mon Sep 09, 2013 3:16 pm   Subject: N64 Multi-Part Textures Explained
just dropping by to warn that the hosting for the pictures in the multipart texture explanation will go down soon. I recommend you grab them and host them elsewhere and edit the post if you still find ...
  Topic: .Wav importing
radorn

Replies: 8
Views: 7109

PostForum: Q-Lab Hacking Department   Posted: Thu Jun 21, 2012 4:23 pm   Subject: .Wav importing
that's not really what soundbanks are intended for.
the "wavs" you can import into most n64 games are used as sound samples for SFX and musical instruments for use in a midi track, which is ...
  Topic: Is this a joke, or serious, or what? Peter Molyneux
radorn

Replies: 3
Views: 4629

PostForum: Game-On!   Posted: Sun Jun 17, 2012 6:28 pm   Subject: Is this a joke, or serious, or what? Peter Molyneux
This is just another experiment to see just how stupid and manipulable people are.
Really, it is that, and probably worse.
I'm happy to still resist the whole "social" media going on.
The ...
  Topic: Sogun's Workshop
radorn

Replies: 387
Views: 347447

PostForum: Q-Lab Hacking Department   Posted: Sat Jun 16, 2012 5:20 pm   Subject: Sogun's Workshop
SATURN_81 mira tus mensajes
  Topic: Any software to convert MP3 to MIDI??
radorn

Replies: 11
Views: 16780

PostForum: Computer SOS   Posted: Wed Jun 13, 2012 5:47 pm   Subject: Any software to convert MP3 to MIDI??
my point is that you can see what happens in these 8 seconds and you'll realize that it doesn't matter if they give you a whole hour, it still sucks.

EDIT: YOU CAN check the final result of these 8 ...
  Topic: Any software to convert MP3 to MIDI??
radorn

Replies: 11
Views: 16780

PostForum: Computer SOS   Posted: Tue Jun 12, 2012 7:22 pm   Subject: Any software to convert MP3 to MIDI??
midi to audio is not a conversion but a rendering, the same that happens when a 3d scene is rendered to a 2d bitmap on your screen.
try to get the 3d scene back from that... not that easy right?

t ...
  Topic: Any software to convert MP3 to MIDI??
radorn

Replies: 11
Views: 16780

PostForum: Computer SOS   Posted: Mon Jun 11, 2012 6:42 pm   Subject: Any software to convert MP3 to MIDI??
MAURO, you can RENDER midi to WAV, MP3 or whatever AUDIO format you want, but the reverse is not possible in the way you expect.

MIDI is like an orchestra score, it tells instruments what notes to ...
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