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  Topic: Goldeneye "Not For Resale" Copies
ralfsmouse

Replies: 12
Views: 10600

PostForum: GoldenEye 007   Posted: Tue Aug 21, 2012 7:42 pm   Subject: Goldeneye "Not For Resale" Copies
I thought they did; I may be wrong.

According to Wikipedia, they did in the UK.
http://en.wikipedia.org/wiki/Pack-in_game
  Topic: [Weapons] Launchers - June 15th, 2012
ralfsmouse

Replies: 6
Views: 7956

PostForum: GoldenEye X   Posted: Mon Aug 20, 2012 7:35 pm   Subject: [Weapons] Launchers - June 15th, 2012
So cool that you got these working. When you started this project I figured functional ports of these just wouldn't happen.

Why did you not think that they could be ported?
  Topic: Goldeneye "Not For Resale" Copies
ralfsmouse

Replies: 12
Views: 10600

PostForum: GoldenEye 007   Posted: Mon Aug 20, 2012 7:23 pm   Subject: Goldeneye "Not For Resale" Copies
Didn't they bundle Goldeneye with the N64 for a while? Wouldn't surprise me if it came from that. I know pack-in Genesis games always had that label; I had a Not For Resale Sonic 2 cart, which I ended ...
  Topic: What Brought us?
ralfsmouse

Replies: 15
Views: 12936

PostForum: GoldenEye 007   Posted: Sat Aug 18, 2012 11:30 am   Subject: What Brought us?
Around 2006-2007, I found out about Goldeneye Gamesharking. I had been playing Goldeneye for years before, but had never even used a gameshark code on it before. I found SubDrag's videos on youtube ab ...
  Topic: Goldeneye "Not For Resale" Copies
ralfsmouse

Replies: 12
Views: 10600

PostForum: GoldenEye 007   Posted: Fri Aug 17, 2012 4:49 pm   Subject: Goldeneye "Not For Resale" Copies
Yeah they're identical to retail I forget who I asked but somebody confirmed. Still would be cool to own thoughts. I do have PD one.

Aaaawww, I was hoping I had found a Walmart demo cart. Out of ...
  Topic: Goldeneye "Not For Resale" Copies
ralfsmouse

Replies: 12
Views: 10600

PostForum: GoldenEye 007   Posted: Fri Aug 17, 2012 2:47 pm   Subject: Goldeneye "Not For Resale" Copies
They're most likely not KIOSK copies (Store demos).

Sub owns a "Not for resale" PD cart and it's the full game.

Where did these demos come from if it was not a store?
  Topic: Goldeneye "Not For Resale" Copies
ralfsmouse

Replies: 12
Views: 10600

PostForum: GoldenEye 007   Posted: Fri Aug 17, 2012 11:27 am   Subject: Goldeneye "Not For Resale" Copies
I saw this video on YouTube:
http://www.youtube.com/watch?v=j010dARF1d8

Immediately I noticed the Goldeneye cartridge. I remember reading a post here stating that the Not For Resale cart likely wa ...
  Topic: Uploading to Console Via GameShark
ralfsmouse

Replies: 9
Views: 8835

PostForum: Q-Lab Hacking Department   Posted: Sat Nov 19, 2011 8:25 am   Subject: Uploading to Console Via GameShark
If i understand from SubDrag. You can add any objects in the level as long as you don't change the setup as in 21990? Tell me if i'm wrong please.

And the text. You can change that as well?

Well ...
  Topic: Uploading to Console Via GameShark
ralfsmouse

Replies: 9
Views: 8835

PostForum: Q-Lab Hacking Department   Posted: Fri Nov 18, 2011 3:29 pm   Subject: Uploading to Console Via GameShark
One last question:

If I were to do something similar to "Runway Air Show," would it run on console?
  Topic: GameShark Code Request
ralfsmouse

Replies: 3
Views: 4689

PostForum: Q-Lab Hacking Department   Posted: Thu Nov 17, 2011 4:52 pm   Subject: GameShark Code Request
I have googled for a long time, but never found the answer to this question.

What is the GameShark code in the GameSharking moments video that causes all of the guards to surrender their weapons an ...
  Topic: Uploading to Console Via GameShark
ralfsmouse

Replies: 9
Views: 8835

PostForum: Q-Lab Hacking Department   Posted: Wed Nov 16, 2011 6:08 pm   Subject: Uploading to Console Via GameShark
Also, one more question:
What are the rules for multiplayer uploads? Can they only be single player levels?
  Topic: Uploading to Console Via GameShark
ralfsmouse

Replies: 9
Views: 8835

PostForum: Q-Lab Hacking Department   Posted: Wed Nov 16, 2011 5:33 pm   Subject: Uploading to Console Via GameShark
Welcome to our boards! The rules of uploading are that it can only be a stage setup modification and level's text file change. There can be nothing more complicated (no background modifications, no ...
  Topic: Uploading to Console Via GameShark
ralfsmouse

Replies: 9
Views: 8835

PostForum: Q-Lab Hacking Department   Posted: Wed Nov 16, 2011 5:06 pm   Subject: Uploading to Console Via GameShark
I have been lurking on this forum for a long time, but never registered. However, I am starting my first real level with the Goldeneye Setup Editor, and one of my goals is to have it be upload-able vi ...
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