Author |
Message |
Topic: Stolens 1964 60FPS bundle and Automatic Weapons |
stolen
Replies: 2
Views: 6100
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Forum: Online And Emulation
Posted: Sun Jan 26, 2014 1:49 am Subject:
Stolens 1964 60FPS bundle and Automatic Weapons |
Hi
The 60fps modification also makes guns fire faster. Normally gun fire in GE and PD are limited by frame rate, and faster firing weapons usually fire as fast as the frame rate. Example, comparing ... |
Topic: 1964 60FPS bundle for GoldenEye 007/Perfect Dark |
stolen
Replies: 106
Views: 228740
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Forum: Online And Emulation
Posted: Sat Jan 25, 2014 8:26 pm Subject:
1964 60FPS bundle for GoldenEye 007/Perfect Dark |
I've already answered mr_bigmouth_502 via PM.
mistamontiel: Download the latest version, it's been fixed.
Raijin: Read the readme.
Could someone please lock this thread? Thank you. |
Topic: Maps we'd like to see in Goldeneye X |
stolen
Replies: 23
Views: 25691
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Forum: GoldenEye X
Posted: Fri May 10, 2013 3:33 pm Subject:
Maps we'd like to see in Goldeneye X |
Have you tried [url=http://www.deep-shadows.com/hax/3DRipperDX.htm]3D ripper? It apparently works for MGS2. |
Topic: Project64 2.0 is now available and open source. |
stolen
Replies: 18
Views: 26511
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Forum: Online And Emulation
Posted: Fri May 10, 2013 1:34 pm Subject:
Project64 2.0 is now available and open source. |
The PJ64 team have decided to fork glide and develop their own version, no idea why. |
Topic: Reason for the Cut? |
stolen
Replies: 3
Views: 5627
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Forum: GoldenEye 007
Posted: Wed May 01, 2013 4:40 pm Subject:
Reason for the Cut? |
Anyone care to contact him and ask him to come back and answer more questions?
I think we scared him off with [url=http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=5789&post ... |
Topic: Project64 2.0 is now available and open source. |
stolen
Replies: 18
Views: 26511
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Forum: Online And Emulation
Posted: Thu Apr 11, 2013 1:50 pm Subject:
Project64 2.0 is now available and open source. |
What's the benefit of getting that (slightly?) updated RDB..?
The original archive was using a 1.6 RDB, which was causing some speed issues for some games in PJ64 2.0. The newer RDB has fixed that. |
Topic: Project64 2.0 is now available and open source. |
stolen
Replies: 18
Views: 26511
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Forum: Online And Emulation
Posted: Wed Apr 10, 2013 5:22 pm Subject:
Project64 2.0 is now available and open source. |
The archive has been [url=http://goldeneyeonline.x10.mx/pj2101.zip]updated to 2.1.0.1. |
Topic: Project64 2.0 is now available and open source. |
stolen
Replies: 18
Views: 26511
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Forum: Online And Emulation
Posted: Tue Apr 02, 2013 8:50 am Subject:
Project64 2.0 is now available and open source. |
Adware removed as of 2.0.1.4, ignore post. |
Topic: "Official Release" Project64 1.6.7 MultiX Edition |
stolen
Replies: 6
Views: 6805
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Forum: Q-Lab Hacking Department
Posted: Sat Mar 02, 2013 9:28 am Subject:
"Official Release" Project64 1.6.7 MultiX Edition |
You may want to update the PJ64's rdb with [url=http://www.emutalk.net/threads/49385-PJ64-Unofficial-RDB-v4-23-by-Nekokabu-amp-MASA]this one here.
Also, no offense, but your signature is getting ri ... |
Topic: Cheating from NTSC to PAL? |
stolen
Replies: 9
Views: 10647
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Forum: Q-Lab Hacking Department
Posted: Thu Feb 21, 2013 5:38 am Subject:
Cheating from NTSC to PAL? |
For 1964, you must click the 'Add/Modify' button when you are finished entering in the cheat, which will add it to the cheat list for the game. Double click the cheat to set it on or off.
Also tick ... |
Topic: Glide64 Napalm release crashes PJ64 suddenly |
stolen
Replies: 10
Views: 11331
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Forum: Online And Emulation
Posted: Thu Jan 31, 2013 12:15 pm Subject:
Glide64 Napalm release crashes PJ64 suddenly |
I've uploaded a copy of [url=http://goldeneyeonline.x10.mx/pj161.zip]PJ64 1.6.1 with Glide pre-installed, give it a try. |
Topic: Goldeneye Remake |
stolen
Replies: 47
Views: 50036
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Forum: GoldenEye 007
Posted: Sat Jan 19, 2013 3:41 pm Subject:
Goldeneye Remake |
What engine will you be using? |
Topic: GoldenEye N64 Multiplayer - Real Life |
stolen
Replies: 6
Views: 8208
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Forum: GoldenEye 007
Posted: Thu Jan 17, 2013 3:16 pm Subject:
GoldenEye N64 Multiplayer - Real Life |
What do you mean, 'lazy'? Granted this is the first 'real life' version of GE multiplayer that I've seen, but it seems to me to be very well done, both in planning and execution; they seemed to know e ... |
Topic: GoldenEye N64 Multiplayer - Real Life |
stolen
Replies: 6
Views: 8208
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Forum: GoldenEye 007
Posted: Thu Jan 17, 2013 2:30 pm Subject:
GoldenEye N64 Multiplayer - Real Life |
Seems very lazy. |
Topic: LAG and GE Online (Why is it so accpeted?) |
stolen
Replies: 27
Views: 26549
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Forum: GoldenEye 007
Posted: Tue Jan 08, 2013 6:44 pm Subject:
LAG and GE Online (Why is it so accpeted?) |
Notatroll, please don't troll. |