Author |
Message |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Wed Aug 19, 2009 10:24 pm Subject:
Just Built a Map, What Next? |
Yeah, I tried looking for some but didn't see anything, Generally if a command prompt window opens and closes right away even if you could read what it says its pretty useless info. Once I get one lev ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Wed Aug 19, 2009 6:07 pm Subject:
Just Built a Map, What Next? |
anybody know how to use the bsp to obj tool or is there a tutorial out there?
Like I say, it opens but quits right away. |
Topic: N64 Ports on PC? |
theirresistibleforce
Replies: 2
Views: 7623
|
Forum: Console Workshop
Posted: Wed Aug 19, 2009 10:37 am Subject:
N64 Ports on PC? |
I have an Old N64 laying around, Well I have 3 of them laying around. I use one just for playing games like goldeneye, mario kart, and super smash bros. the other one doesn't work too well. Recently I ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Sun Aug 16, 2009 9:55 pm Subject:
Just Built a Map, What Next? |
okay sweet, I'll just import it into hammer and take care of the cell walls in there.
Two questions now,
I got all my rooms compiled, My next step should be to convert my BSPs to OBJs. I downl ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Sun Aug 16, 2009 1:38 pm Subject:
Just Built a Map, What Next? |
Thanks for the help, But I kinda got a problem.
I made the cells one block bigger and nulled 5/6 of the blocks.
But I got this.
http://img195.imageshack.us/img195/2936/problemb.th.jpg |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Sat Aug 15, 2009 1:28 pm Subject:
Just Built a Map, What Next? |
Figured it out, sorta. I deleted all the cells and it compiled. The cells are pretty important for my map. is it possible to add them while in GE Setup editor? or does anybody got any ideas? Thanks |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Sat Aug 15, 2009 1:18 pm Subject:
Just Built a Map, What Next? |
Yeah it is, Thanks again for the help with compiling.
Heres a few pics of the level thats not compiling.
http://img16.imageshack.us/img16/4661/mainhyp.th.jpghttp://img33.imageshack.us/img33/844/ ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Fri Aug 14, 2009 6:48 pm Subject:
Just Built a Map, What Next? |
Thank you GERage, I finally got most of my rooms compiled in bsps.
I get this error on one of my levels.
BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\zhlt\hlcsg.exe c:\DO ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Fri Aug 14, 2009 3:01 pm Subject:
Just Built a Map, What Next? |
that did help me, thanks,
Still having problems compiling though. Haven't been able to compile one room yet!
can you tell me which options your using to get a bsp out of this thing?
I setup ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Thu Aug 13, 2009 2:05 pm Subject:
Just Built a Map, What Next? |
cool, figured out a lot so far. I'm trying to add an entity info_player_start, but when I click to add the entity, its not an option anywhere, I right click on the entity and choose create object but ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Wed Aug 12, 2009 9:04 pm Subject:
Just Built a Map, What Next? |
Okay two things, My parameters aren't right for compiling. I'm getting some sorta goofy errors, Can someone tell me what they used for a parameter? I know it might be different but if I see the format ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Wed Aug 12, 2009 10:32 am Subject:
Just Built a Map, What Next? |
okay thats a pretty good idea and thats kinda what i've been doing so far.
so say I have a bend in the corridor. once I get closer to that room will the rest of the corridor load when I get close ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Wed Aug 12, 2009 8:24 am Subject:
Just Built a Map, What Next? |
whats the biggest I should make a room?
Is there any unwritten rule for this? such as a door divides into two rooms.
Like anytime you step through a door your going into a new room?
I know I ... |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Mon Aug 10, 2009 7:53 am Subject:
Just Built a Map, What Next? |
nevermind, now i got it to work. I think.
When it compiles am I supposed to get a .bsp file or a .map file?
I'm only getting a .map file? |
Topic: Just Built a Map, What Next? |
theirresistibleforce
Replies: 48
Views: 47532
|
Forum: Mapping and Modelling
Posted: Mon Aug 10, 2009 7:45 am Subject:
Just Built a Map, What Next? |
Is it supposed to look like this when you add it since I keep getting an
INVALID ARGUMENT
The directory points to the tools, Might look different then what you got though.
Command
$csg_exe
... |