Author |
Message |
Topic: goldeneye SVG maps |
tolos
Replies: 0
Views: 9940
|
Forum: Mapping and Modelling
Posted: Mon Jul 03, 2023 6:28 pm Subject:
goldeneye SVG maps |
TLDR: browse goldeneye stage online: https://tolos.me/gemap/index.html (still in beta)
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I've been expanding support for my C# goldeneye tool suite. Most recently, after much frustration, ad ... |
Topic: C# port of Goldeneye compatible gzip inflate.c |
tolos
Replies: 1
Views: 7256
|
Forum: Q-Lab Hacking Department
Posted: Mon Jul 03, 2023 5:55 pm Subject:
C# port of Goldeneye compatible gzip inflate.c |
I partially ported the (public domain) inflate.c from gzip 1.2.4 to C#. This is the 1993 release. Rare at least used this code for Goldeneye. I won't be adding compression support any time soon. This ... |
Topic: Announcing gaudio |
tolos
Replies: 0
Views: 6274
|
Forum: Console Workshop
Posted: Sat Mar 05, 2022 12:34 pm Subject:
Announcing gaudio |
I'm not sure how many people on the forum will find this helpful, since most (but not all) of this functionality is available in PerfectGold, but --
I wrote a suite of tools, called gaudio, specifi ... |
Topic: How do you calculate how long it takes to open/close a door? |
tolos
Replies: 3
Views: 6151
|
Forum: Q-Lab Hacking Department
Posted: Sat Jul 24, 2021 3:17 pm Subject:
How do you calculate how long it takes to open/close a door? |
Alright, here's a summary of my findings. Thanks to trevor, ryan, carnviorous, whiteted along the way.
The original question I posted about was, given a set of configuration parameters, how do you ... |
Topic: How do you calculate how long it takes to open/close a door? |
tolos
Replies: 3
Views: 6151
|
Forum: Q-Lab Hacking Department
Posted: Tue Jul 20, 2021 7:21 pm Subject:
How do you calculate how long it takes to open/close a door? |
Assume I load up Depot. I find a door, Preset 272A, #0002.
I'm looking at an Object Type of "01 Door" in the Object Editor. Object # 2.
On the right, I see what appear to be six releva ... |
Topic: GE007 N64 Disassembly |
tolos
Replies: 44
Views: 58499
|
Forum: Q-Lab Hacking Department
Posted: Wed Jan 20, 2021 4:53 am Subject:
GE007 N64 Disassembly |
Is there a discord or someplace to collaborate on the Goldeneye project? (or irc, if maybe you remember me from the GSC days...) |