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  Topic: goldeneye SVG maps
tolos

Replies: 0
Views: 5969

PostForum: Mapping and Modelling   Posted: Mon Jul 03, 2023 6:28 pm   Subject: goldeneye SVG maps
TLDR: browse goldeneye stage online: https://tolos.me/gemap/index.html (still in beta)

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I've been expanding support for my C# goldeneye tool suite. Most recently, after much frustration, ad ...
  Topic: C# port of Goldeneye compatible gzip inflate.c
tolos

Replies: 1
Views: 6044

PostForum: Q-Lab Hacking Department   Posted: Mon Jul 03, 2023 5:55 pm   Subject: C# port of Goldeneye compatible gzip inflate.c
I partially ported the (public domain) inflate.c from gzip 1.2.4 to C#. This is the 1993 release. Rare at least used this code for Goldeneye. I won't be adding compression support any time soon. This ...
  Topic: Announcing gaudio
tolos

Replies: 0
Views: 5241

PostForum: Console Workshop   Posted: Sat Mar 05, 2022 12:34 pm   Subject: Announcing gaudio
I'm not sure how many people on the forum will find this helpful, since most (but not all) of this functionality is available in PerfectGold, but --

I wrote a suite of tools, called gaudio, specifi ...
  Topic: How do you calculate how long it takes to open/close a door?
tolos

Replies: 3
Views: 4637

PostForum: Q-Lab Hacking Department   Posted: Sat Jul 24, 2021 3:17 pm   Subject: How do you calculate how long it takes to open/close a door?
Alright, here's a summary of my findings. Thanks to trevor, ryan, carnviorous, whiteted along the way.

The original question I posted about was, given a set of configuration parameters, how do you ...
  Topic: How do you calculate how long it takes to open/close a door?
tolos

Replies: 3
Views: 4637

PostForum: Q-Lab Hacking Department   Posted: Tue Jul 20, 2021 7:21 pm   Subject: How do you calculate how long it takes to open/close a door?
Assume I load up Depot. I find a door, Preset 272A, #0002.

I'm looking at an Object Type of "01 Door" in the Object Editor. Object # 2.

On the right, I see what appear to be six releva ...
  Topic: GE007 N64 Disassembly
tolos

Replies: 44
Views: 51224

PostForum: Q-Lab Hacking Department   Posted: Wed Jan 20, 2021 4:53 am   Subject: GE007 N64 Disassembly
Is there a discord or someplace to collaborate on the Goldeneye project? (or irc, if maybe you remember me from the GSC days...)
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