ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Mapping and Modelling

Moderators: Hackers, Generals
Users browsing this forum: None
Goto page 1, 2, 3, 4  Next
Post new topic
 Topics   Replies   Author   Views   Last Post 
No new posts Sticky: Your First Map (Hammer)
[ Goto pageGoto page: 1, 2 ]
17 (flopperr999) 7402 Sat May 05, 2018 7:55 pm
Reflectionist View latest post
No new posts Sticky: DeleD CE
[ Goto pageGoto page: 1 ... 6, 7, 8 ]
110 Dragonsbrethren 50876 Sat Feb 10, 2018 3:49 pm
AL64inthedark View latest post
No new posts Sticky: For those in need of textures......
2 flopperr999 4144 Tue May 16, 2017 3:38 am
Garabuyo View latest post
No new posts Sticky: Use HL2 Hammer Editor to create GE Levels
[ Goto pageGoto page: 1 ... 9, 10, 11 ]
151 BillyGlenn 77178 Sun Apr 10, 2011 7:50 am
SubDrag View latest post
No new posts Sticky: Hammer Information Roundup
[ Goto pageGoto page: 1 ... 3, 4, 5 ]
60 Dragonsbrethren 35676 Thu Aug 19, 2010 1:44 pm
flopperr999 View latest post
No new posts Sticky: VIDEO TUTORIALS!
[ Goto pageGoto page: 1, 2, 3 ]
31 TimEh 18876 Fri Dec 25, 2009 2:27 am
DF Ank1 View latest post
No new posts Sticky: .wads!
2 zack141 4811 Wed Sep 30, 2009 12:00 pm
Spyster View latest post
No new posts Sticky: [Release] Exporter: GoldenEye 007/Perfect Dark -> Hammer
4 L. Spiro 7623 Thu Mar 05, 2009 4:01 am
bmw View latest post
No new posts Triangulation Benchmark
[ Goto pageGoto page: 1, 2 ]
16 pavarini 730 Tue Jun 12, 2018 8:51 am
Trevor View latest post
No new posts Question about path importing for PD
[ Goto pageGoto page: 1, 2 ]
17 MRKane 652 Wed May 30, 2018 10:45 am
Lazlo52 View latest post
No new posts Perfect Dark Solo Start Point Offset
13 MRKane 498 Mon May 21, 2018 8:06 pm
Wreck View latest post
No new posts see through rail texture problem GE
8 Mr. Sketch 489 Fri May 18, 2018 8:22 am
SubDrag View latest post
No new posts Remapping Carrington Institute
11 Reflectionist 520 Wed May 09, 2018 10:35 pm
pavarini View latest post
No new posts how to make overlays on walls
4 Corfix 318 Mon May 07, 2018 6:47 am
Corfix View latest post
No new posts Crash on Texture Import when Importing New Levels
[ Goto pageGoto page: 1, 2 ]
27 MRKane 1115 Thu Apr 26, 2018 5:14 pm
MRKane View latest post
No new posts Texture glitch solved
6 Corfix 349 Mon Apr 16, 2018 7:04 am
Corfix View latest post
No new posts Making portals solved
3 Corfix 499 Tue Mar 27, 2018 1:27 pm
Corfix View latest post
No new posts Using Blender + Softimage Mod Tool for animations
[ Goto pageGoto page: 1, 2 ]
15 Fillerthefreak 1140 Mon Mar 26, 2018 1:08 pm
Fillerthefreak View latest post
No new posts Multiple rooms in one room
3 Corfix 618 Tue Feb 13, 2018 11:27 am
Garabuyo View latest post
No new posts Fort Plastro from Sarge's Heroes to GE or PD (W.I.P.)
[ Goto pageGoto page: 1, 2, 3, 4 ]
47 Johnny Thunder 6239 Tue Feb 06, 2018 2:02 pm
Johnny Thunder View latest post
No new posts textures are not showed in the editor
2 DF Ank1 636 Thu Jan 04, 2018 10:07 am
Garabuyo View latest post
No new posts .obj want appear in editor after import / just blue level
2 DF Ank1 425 Tue Dec 26, 2017 10:56 am
DF Ank1 View latest post
No new posts Port Timesplitters Maps
5 Gamma 612 Sat Dec 23, 2017 11:27 am
Dragonsbrethren View latest post
No new posts possible to import Solidworks models to Blender?
4 Johnny Thunder 620 Fri Nov 24, 2017 11:02 am
Garabuyo View latest post
No new posts Some questions
1 Corfix 448 Mon Oct 30, 2017 3:44 pm
Garabuyo View latest post
No new posts view height of the player is to low solved
[ Goto pageGoto page: 1, 2 ]
16 Corfix 1809 Fri Oct 20, 2017 7:42 am
AL64inthedark View latest post
No new posts Reflective textures
3 Garabuyo 596 Thu Oct 19, 2017 6:25 am
Trevor View latest post
No new posts Custom GE weapon models
5 Fillerthefreak 660 Mon Oct 16, 2017 11:38 pm
pavarini View latest post
No new posts Black decals on custom map
[ Goto pageGoto page: 1, 2 ]
25 AL64inthedark 4381 Fri Jul 28, 2017 3:40 pm
Wreck View latest post
No new posts Disable Back Culling in Visual Editor
5 Garabuyo 848 Fri Jul 07, 2017 8:07 am
AL64inthedark View latest post
No new posts Only triangles supported
7 Garabuyo 800 Tue Jul 04, 2017 8:55 pm
DF Ank1 View latest post
No new posts How does the GESE handle the rooms of a .obj file?
[ Goto pageGoto page: 1, 2 ]
15 DF Ank1 1772 Fri Jun 30, 2017 10:30 pm
AL64inthedark View latest post
No new posts Error reading .bmp files while loading map into editor.
[ Goto pageGoto page: 1, 2, 3 ]
32 DF Ank1 3023 Sun Jun 25, 2017 8:14 am
AL64inthedark View latest post
No new posts Preview of current WIP project
[ Goto pageGoto page: 1, 2, 3 ]
31 DF Ank1 4196 Sat Jun 24, 2017 8:32 am
Johnny Thunder View latest post
No new posts Help me import my Hammer map into Goldeneye
11 FitterSpace 1495 Sun Jun 18, 2017 9:44 am
AL64inthedark View latest post
No new posts Is there a way to move and edit polygons in GSE itself?
6 FitterSpace 1010 Fri Jun 16, 2017 7:46 pm
Wreck View latest post
No new posts Where can I find up-to-date tutorials for GSE 3.0?
[ Goto pageGoto page: 1, 2 ]
22 FitterSpace 4399 Mon Jun 12, 2017 8:47 am
DF Ank1 View latest post
No new posts Goldeneye back [My proposal scenery->Runway+dam+facility]
6 Garabuyo 1394 Sun May 14, 2017 8:45 am
Garabuyo View latest post
No new posts Polygon limit on PD maps?
9 Fillerthefreak 1687 Thu Apr 27, 2017 8:02 am
DF Ank1 View latest post
No new posts Why am I the only one who can't add decent number of texture
[ Goto pageGoto page: 1, 2 ]
17 AL64inthedark 3072 Thu Mar 16, 2017 12:34 pm
AL64inthedark View latest post
No new posts That texture effect from 64DD boot menu
2 AL64inthedark 755 Fri Dec 30, 2016 3:45 am
AL64inthedark View latest post
No new posts Why do the Levels have no standard/solid size ?
9 DF Ank1 1653 Wed Dec 14, 2016 2:41 pm
bmw View latest post
No new posts Extended Silo W.i.P
8 DF Ank1 1564 Fri Dec 09, 2016 10:07 pm
DF Ank1 View latest post
No new posts Beautiful Facility Map Re-Created In Unreal engine 4
1 PS3 God 862 Sat Sep 17, 2016 3:03 pm
Wreck View latest post
No new posts Level Texturing
9 connery as bond 2539 Thu Mar 31, 2016 8:01 am
connery as bond View latest post
No new posts Blender help!
6 Omegacop_jp 1603 Sat Feb 20, 2016 3:06 pm
Fillerthefreak View latest post
No new posts Importing OBJ map into Goldeneye Editor issues
[ Goto pageGoto page: 1, 2 ]
24 EternallyAries 8496 Fri Feb 12, 2016 7:42 am
klobb View latest post
No new posts The new Facility
4 DF Ank1 1376 Wed Feb 10, 2016 6:27 am
DF Ank1 View latest post
No new posts Runway Hangar
6 DF Ank1 1756 Thu Feb 04, 2016 9:56 pm
connery as bond View latest post
No new posts Rather dumb question.
0 Fillerthefreak 1140 Sat Jan 30, 2016 11:51 pm
Fillerthefreak View latest post
Display topics from previous:  
Post new topic    ShootersForever.com Forum Index -> Mapping and Modelling All times are GMT - 8 Hours
Goto page 1, 2, 3, 4  Next
Page 1 of 4
Jump to:  
New posts New posts    No new posts No new posts    Announcement Announcement
New posts [ Locked ]    No new posts [ Locked ]    Sticky Sticky
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright 2002-2004 Jakob Persson


Powered by BB 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]