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Mapping and Modelling

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No new posts Sticky: DeleD CE
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110 Dragonsbrethren 44035 Sat Feb 10, 2018 3:49 pm
AL64inthedark View latest post
No new posts Sticky: For those in need of textures......
2 flopperr999 3495 Tue May 16, 2017 3:38 am
Garabuyo View latest post
No new posts Sticky: Use HL2 Hammer Editor to create GE Levels
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151 BillyGlenn 70502 Sun Apr 10, 2011 7:50 am
SubDrag View latest post
No new posts Sticky: Hammer Information Roundup
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60 Dragonsbrethren 31293 Thu Aug 19, 2010 1:44 pm
flopperr999 View latest post
No new posts Sticky: VIDEO TUTORIALS!
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31 TimEh 16054 Fri Dec 25, 2009 2:27 am
DF Ank1 View latest post
No new posts Sticky: .wads!
2 zack141 4175 Wed Sep 30, 2009 12:00 pm
Spyster View latest post
No new posts Sticky: [Release] Exporter: GoldenEye 007/Perfect Dark -> Hammer
4 L. Spiro 6551 Thu Mar 05, 2009 4:01 am
bmw View latest post
No new posts Sticky: Your First Map (Hammer)
9 (flopperr999) 5796 Mon Jan 05, 2009 6:18 am
Dragonsbrethren View latest post
No new posts Multiple rooms in one room
3 Corfix 94 Tue Feb 13, 2018 11:27 am
Garabuyo View latest post
No new posts Fort Plastro from Sarge's Heroes to GE or PD (W.I.P.)
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47 Johnny Thunder 3997 Tue Feb 06, 2018 2:02 pm
Johnny Thunder View latest post
No new posts textures are not showed in the editor
2 DF Ank1 178 Thu Jan 04, 2018 10:07 am
Garabuyo View latest post
No new posts .obj want appear in editor after import / just blue level
2 DF Ank1 131 Tue Dec 26, 2017 10:56 am
DF Ank1 View latest post
No new posts Port Timesplitters Maps
5 Gamma 235 Sat Dec 23, 2017 11:27 am
Dragonsbrethren View latest post
No new posts possible to import Solidworks models to Blender?
4 Johnny Thunder 308 Fri Nov 24, 2017 11:02 am
Garabuyo View latest post
No new posts Some questions
1 Corfix 226 Mon Oct 30, 2017 3:44 pm
Garabuyo View latest post
No new posts view height of the player is to low solved
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16 Corfix 1014 Fri Oct 20, 2017 7:42 am
AL64inthedark View latest post
No new posts Reflective textures
3 Garabuyo 295 Thu Oct 19, 2017 6:25 am
Trevor View latest post
No new posts Custom GE weapon models
5 Fillerthefreak 346 Mon Oct 16, 2017 11:38 pm
pavarini View latest post
No new posts Black decals on custom map
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25 AL64inthedark 3338 Fri Jul 28, 2017 3:40 pm
Wreck View latest post
No new posts Disable Back Culling in Visual Editor
5 Garabuyo 512 Fri Jul 07, 2017 8:07 am
AL64inthedark View latest post
No new posts Only triangles supported
7 Garabuyo 449 Tue Jul 04, 2017 8:55 pm
DF Ank1 View latest post
No new posts How does the GESE handle the rooms of a .obj file?
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15 DF Ank1 1046 Fri Jun 30, 2017 10:30 pm
AL64inthedark View latest post
No new posts Error reading .bmp files while loading map into editor.
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32 DF Ank1 1844 Sun Jun 25, 2017 8:14 am
AL64inthedark View latest post
No new posts Preview of current WIP project
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31 DF Ank1 2799 Sat Jun 24, 2017 8:32 am
Johnny Thunder View latest post
No new posts Help me import my Hammer map into Goldeneye
11 FitterSpace 901 Sun Jun 18, 2017 9:44 am
AL64inthedark View latest post
No new posts Is there a way to move and edit polygons in GSE itself?
6 FitterSpace 588 Fri Jun 16, 2017 7:46 pm
Wreck View latest post
No new posts Where can I find up-to-date tutorials for GSE 3.0?
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22 FitterSpace 2739 Mon Jun 12, 2017 8:47 am
DF Ank1 View latest post
No new posts Goldeneye back [My proposal scenery->Runway+dam+facility]
6 Garabuyo 688 Sun May 14, 2017 8:45 am
Garabuyo View latest post
No new posts Polygon limit on PD maps?
9 Fillerthefreak 1201 Thu Apr 27, 2017 8:02 am
DF Ank1 View latest post
No new posts Why am I the only one who can't add decent number of texture
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17 AL64inthedark 1559 Thu Mar 16, 2017 12:34 pm
AL64inthedark View latest post
No new posts That texture effect from 64DD boot menu
2 AL64inthedark 511 Fri Dec 30, 2016 3:45 am
AL64inthedark View latest post
No new posts Why do the Levels have no standard/solid size ?
9 DF Ank1 1172 Wed Dec 14, 2016 2:41 pm
bmw View latest post
No new posts Extended Silo W.i.P
8 DF Ank1 1136 Fri Dec 09, 2016 10:07 pm
DF Ank1 View latest post
No new posts Beautiful Facility Map Re-Created In Unreal engine 4
1 PS3 God 659 Sat Sep 17, 2016 3:03 pm
Wreck View latest post
No new posts Level Texturing
9 connery as bond 2017 Thu Mar 31, 2016 8:01 am
connery as bond View latest post
No new posts Blender help!
6 Omegacop_jp 1190 Sat Feb 20, 2016 3:06 pm
Fillerthefreak View latest post
No new posts Importing OBJ map into Goldeneye Editor issues
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24 EternallyAries 7377 Fri Feb 12, 2016 7:42 am
klobb View latest post
No new posts The new Facility
4 DF Ank1 1060 Wed Feb 10, 2016 6:27 am
DF Ank1 View latest post
No new posts Runway Hangar
6 DF Ank1 1384 Thu Feb 04, 2016 9:56 pm
connery as bond View latest post
No new posts Rather dumb question.
0 Fillerthefreak 877 Sat Jan 30, 2016 11:51 pm
Fillerthefreak View latest post
No new posts 3D Printed CcamoguardZ
9 Trevor 2002 Mon Jan 25, 2016 10:57 am
DF Ank1 View latest post
No new posts Would it be possible to import this model to PD?
12 Fillerthefreak 2397 Tue Dec 01, 2015 4:23 pm
AL64inthedark View latest post
No new posts How does one import a map to PD/GE?
3 Fillerthefreak 1006 Sun Nov 01, 2015 7:18 pm
SubDrag View latest post
No new posts GE/PD weapon model ripping.
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38 Fillerthefreak 8713 Sun Nov 01, 2015 5:05 pm
Fillerthefreak View latest post
No new posts Making Caves Brighter
5 Gamma 2189 Thu Sep 10, 2015 7:54 pm
Gegaren View latest post
No new posts How to change the colours of a level, please?
10 Kerr Avon 2573 Thu Jun 04, 2015 9:09 am
bmw View latest post
No new posts An PC version of PD\GE ?
6 Raijin 2799 Mon Dec 29, 2014 10:30 pm
MultiplayerX View latest post
The selected topics have been moved. Moved: Can I combine multiple xdelta/IPS patches into one ROM?
3 NamajnaG 54 Wed Jan 08, 2014 3:44 am
Dragonsbrethren View latest post
No new posts New Freeware Modeling Program
1 Volante 1502 Mon Dec 30, 2013 12:51 pm
EternallyAries View latest post
No new posts What are the limitations of GE64?
1 CaptainCrazy 1442 Wed Dec 18, 2013 12:38 pm
SubDrag View latest post
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