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Replies
Author
Views
Last Post
Sticky: [Release] Exporter: GoldenEye 007/Perfect Dark -> Hammer
5
L. Spiro
21884
Mon Dec 07, 2020 2:41 pm
Xale
Sticky: Your First Map (Hammer)
[ Goto page: 1 , 2 ]
18
(flopperr999)
35254
Mon Jul 30, 2018 1:49 am
Avast: Magical Biohazard
Sticky: DeleD CE
[ Goto page: 1 ... 6 , 7 , 8 ]
110
Dragonsbrethren
142992
Sat Feb 10, 2018 3:49 pm
AL64inthedark
Sticky: For those in need of textures......
2
flopperr999
12670
Tue May 16, 2017 3:38 am
Garabuyo
Sticky: Use HL2 Hammer Editor to create GE Levels
[ Goto page: 1 ... 9 , 10 , 11 ]
151
BillyGlenn
167113
Sun Apr 10, 2011 7:50 am
SubDrag
Sticky: Hammer Information Roundup
[ Goto page: 1 ... 3 , 4 , 5 ]
60
Dragonsbrethren
95381
Thu Aug 19, 2010 1:44 pm
flopperr999
Sticky: VIDEO TUTORIALS!
[ Goto page: 1 , 2 , 3 ]
31
TimEh
55688
Fri Dec 25, 2009 2:27 am
DF Ank1
Sticky: .wads!
2
zack141
13346
Wed Sep 30, 2009 12:00 pm
HackBond
Blender Character Model Export and Import Flow
2
NightSkiesPony
89
Fri May 06, 2022 7:54 pm
MRKane
GLTF? [Blender character model import/export] [SOLVED]
7
NightSkiesPony
176
Fri May 06, 2022 4:12 pm
NightSkiesPony
Blender to GoldenEye video tutorials
3
loofadawg
3006
Thu May 05, 2022 7:04 am
HackBond
Mapping custom faces onto existing Goldeneye Characters
8
Schwarz04
208
Mon May 02, 2022 7:41 am
Schwarz04
Goldeneye back [My proposal scenery->Runway+dam+facility]
7
Garabuyo
10470
Wed Dec 29, 2021 2:30 pm
Aeronie
Possible to have more than one layer of transparent texture?
5
AL64inthedark
5360
Wed May 19, 2021 2:09 am
Trevor
Photo wake up 3d, a program that could help
1
oldyz
8450
Sat Jun 27, 2020 9:35 pm
AL64inthedark
Auto generate Profile, Mission & Briefing images
6
loofadawg
6199
Mon Jun 08, 2020 7:13 pm
Wreck
Exporting / Importing Prop
2
loofadawg
2980
Mon May 18, 2020 10:27 am
loofadawg
N64 Multi-Part Textures Explained
[ Goto page: 1 , 2 ]
21
radorn
27997
Fri May 15, 2020 12:23 pm
loofadawg
WIP Map
4
loofadawg
2315
Thu May 14, 2020 11:05 am
The Renegadist
Using Blender + Softimage Mod Tool for animations
[ Goto page: 1 , 2 ]
18
Fillerthefreak
14609
Wed Apr 29, 2020 2:35 pm
The Renegadist
Model/Prop importing issues
2
loofadawg
2491
Thu Mar 19, 2020 2:17 pm
loofadawg
Who wants to finish my Runway 3.0 and my Train 2.0 Project?
4
DF Ank1
5403
Sun Feb 09, 2020 12:42 pm
DF Ank1
Please help me set up a turntable animation to show my model
2
AL64inthedark
4115
Wed Sep 18, 2019 2:16 am
AL64inthedark
M4A1 Gun and Object Model in Goldeneye.
0
Pale Horse
3898
Wed Aug 07, 2019 9:50 pm
Pale Horse
GE/PD Hands + Gun export as a single file with animation?
1
Vilde321
2756
Fri Jul 26, 2019 6:01 am
Carnivorous
Projects/Programs that could help create animations faster
2
oldyz
3446
Sun Jul 21, 2019 11:40 pm
alexhunter111
Soviet Testing Base before and after picures
[ Goto page: 1 , 2 ]
18
Corfix
10530
Sun Jul 14, 2019 3:02 am
MRKane
Why is this happening to my textures?
3
Caladbolg
4106
Thu Feb 21, 2019 7:25 am
CrashOveride
Need help to finish map
[ Goto page: 1 , 2 ]
15
Corfix
11655
Fri Feb 01, 2019 3:44 pm
00action
Combine Maps into One ROM
2
loofadawg
3929
Sat Sep 22, 2018 3:35 pm
Wreck
Need help troubleshooting my attempt at importing
[ Goto page: 1 ... 5 , 6 , 7 ]
100
loofadawg
45451
Sat Sep 22, 2018 3:21 pm
Wreck
Portals
1
loofadawg
3312
Thu Sep 13, 2018 2:59 pm
SubDrag
Glass
2
loofadawg
3444
Sun Sep 09, 2018 9:52 pm
Wreck
GE Stack / Library / Basement
3
Reflectionist
4286
Sat Aug 25, 2018 1:18 am
Coockie1173
GE/PD mapping noob with questions
3
therektafire
4334
Wed Aug 22, 2018 8:28 pm
pavarini
Recommended software for custom GE models
1
loofadawg
3035
Mon Aug 20, 2018 6:12 am
pavarini
How to make guards drop items
10
Corfix
6345
Sun Aug 19, 2018 12:34 pm
Wreck
I cant update the beta
4
Corfix
4326
Wed Aug 08, 2018 8:34 am
Corfix
Multiple rooms in one room
6
Corfix
5957
Tue Aug 07, 2018 7:54 am
Corfix
Clipping Problem: Player is in the air
2
DF Ank1
3915
Mon Jul 30, 2018 11:29 am
DF Ank1
What comes after Room10 ? It´s not Room11
3
DF Ank1
3943
Sun Jul 29, 2018 12:08 pm
SubDrag
Assistance with mission setup
[ Goto page: 1 , 2 ]
28
MRKane
14641
Thu Jul 26, 2018 2:33 pm
MRKane
Starting simple
[ Goto page: 1 , 2 ]
18
loofadawg
11114
Thu Jul 19, 2018 2:56 pm
loofadawg
Improving Secondary Shadows & Alpha Gradients
7
MRKane
5429
Mon Jul 16, 2018 1:59 am
MRKane
Texture Alpha Issues
2
CrashOveride
3404
Wed Jul 11, 2018 8:09 am
CrashOveride
How to line doors perfectly op ?
10
Corfix
6328
Wed Jul 11, 2018 1:55 am
SubDrag
Perfect Dark Solo Start Point Offset
14
MRKane
7956
Sun Jul 01, 2018 8:54 pm
MRKane
Triangulation Benchmark
[ Goto page: 1 , 2 ]
16
pavarini
12301
Tue Jun 12, 2018 8:51 am
Trevor
Question about path importing for PD
[ Goto page: 1 , 2 ]
17
MRKane
11306
Wed May 30, 2018 10:45 am
Lazlo52
see through rail texture problem GE
8
Mr. Sketch
6451
Fri May 18, 2018 8:22 am
SubDrag
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