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Mapping and Modelling

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No new posts Sticky: Your First Map (Hammer)
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17 (flopperr999) 7917 Sat May 05, 2018 7:55 pm
Reflectionist View latest post
No new posts Sticky: DeleD CE
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110 Dragonsbrethren 52692 Sat Feb 10, 2018 3:49 pm
AL64inthedark View latest post
No new posts Sticky: For those in need of textures......
2 flopperr999 4316 Tue May 16, 2017 3:38 am
Garabuyo View latest post
No new posts Sticky: Use HL2 Hammer Editor to create GE Levels
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151 BillyGlenn 78960 Sun Apr 10, 2011 7:50 am
SubDrag View latest post
No new posts Sticky: Hammer Information Roundup
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60 Dragonsbrethren 36839 Thu Aug 19, 2010 1:44 pm
flopperr999 View latest post
No new posts Sticky: VIDEO TUTORIALS!
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31 TimEh 19658 Fri Dec 25, 2009 2:27 am
DF Ank1 View latest post
No new posts Sticky: .wads!
2 zack141 4978 Wed Sep 30, 2009 12:00 pm
Spyster View latest post
No new posts Sticky: [Release] Exporter: GoldenEye 007/Perfect Dark -> Hammer
4 L. Spiro 7835 Thu Mar 05, 2009 4:01 am
bmw View latest post
No new posts Need help troubleshooting my attempt at importing
9 loofadawg 129 Sun Jul 22, 2018 6:41 pm
MRKane View latest post
No new posts Assistance with mission setup
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16 MRKane 228 Sun Jul 22, 2018 6:09 pm
MRKane View latest post
No new posts Starting simple
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18 loofadawg 393 Thu Jul 19, 2018 2:56 pm
loofadawg View latest post
No new posts Improving Secondary Shadows & Alpha Gradients
7 MRKane 144 Mon Jul 16, 2018 1:59 am
MRKane View latest post
No new posts Texture Alpha Issues
2 Siul 137 Wed Jul 11, 2018 8:09 am
Siul View latest post
No new posts How to line doors perfectly op ?
10 Corfix 213 Wed Jul 11, 2018 1:55 am
SubDrag View latest post
No new posts I cant update the beta
3 Corfix 115 Tue Jul 10, 2018 1:39 pm
Wreck View latest post
No new posts Perfect Dark Solo Start Point Offset
14 MRKane 686 Sun Jul 01, 2018 8:54 pm
MRKane View latest post
No new posts Triangulation Benchmark
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16 pavarini 1179 Tue Jun 12, 2018 8:51 am
Trevor View latest post
No new posts Question about path importing for PD
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17 MRKane 867 Wed May 30, 2018 10:45 am
Lazlo52 View latest post
No new posts see through rail texture problem GE
8 Mr. Sketch 572 Fri May 18, 2018 8:22 am
SubDrag View latest post
No new posts Remapping Carrington Institute
11 Reflectionist 605 Wed May 09, 2018 10:35 pm
pavarini View latest post
No new posts how to make overlays on walls
4 Corfix 369 Mon May 07, 2018 6:47 am
Corfix View latest post
No new posts Crash on Texture Import when Importing New Levels
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27 MRKane 1459 Thu Apr 26, 2018 5:14 pm
MRKane View latest post
No new posts Texture glitch solved
6 Corfix 412 Mon Apr 16, 2018 7:04 am
Corfix View latest post
No new posts Making portals solved
3 Corfix 559 Tue Mar 27, 2018 1:27 pm
Corfix View latest post
No new posts Using Blender + Softimage Mod Tool for animations
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15 Fillerthefreak 1279 Mon Mar 26, 2018 1:08 pm
Fillerthefreak View latest post
No new posts Multiple rooms in one room
3 Corfix 682 Tue Feb 13, 2018 11:27 am
Garabuyo View latest post
No new posts Fort Plastro from Sarge's Heroes to GE or PD (W.I.P.)
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47 Johnny Thunder 6648 Tue Feb 06, 2018 2:02 pm
Johnny Thunder View latest post
No new posts textures are not showed in the editor
2 DF Ank1 693 Thu Jan 04, 2018 10:07 am
Garabuyo View latest post
No new posts .obj want appear in editor after import / just blue level
2 DF Ank1 459 Tue Dec 26, 2017 10:56 am
DF Ank1 View latest post
No new posts Port Timesplitters Maps
5 Gamma 682 Sat Dec 23, 2017 11:27 am
Dragonsbrethren View latest post
No new posts possible to import Solidworks models to Blender?
4 Johnny Thunder 693 Fri Nov 24, 2017 11:02 am
Garabuyo View latest post
No new posts Some questions
1 Corfix 495 Mon Oct 30, 2017 3:44 pm
Garabuyo View latest post
No new posts view height of the player is to low solved
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16 Corfix 2014 Fri Oct 20, 2017 7:42 am
AL64inthedark View latest post
No new posts Reflective textures
3 Garabuyo 665 Thu Oct 19, 2017 6:25 am
Trevor View latest post
No new posts Custom GE weapon models
5 Fillerthefreak 746 Mon Oct 16, 2017 11:38 pm
pavarini View latest post
No new posts Black decals on custom map
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25 AL64inthedark 4630 Fri Jul 28, 2017 3:40 pm
Wreck View latest post
No new posts Disable Back Culling in Visual Editor
5 Garabuyo 907 Fri Jul 07, 2017 8:07 am
AL64inthedark View latest post
No new posts Only triangles supported
7 Garabuyo 890 Tue Jul 04, 2017 8:55 pm
DF Ank1 View latest post
No new posts How does the GESE handle the rooms of a .obj file?
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15 DF Ank1 1967 Fri Jun 30, 2017 10:30 pm
AL64inthedark View latest post
No new posts Error reading .bmp files while loading map into editor.
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32 DF Ank1 3298 Sun Jun 25, 2017 8:14 am
AL64inthedark View latest post
No new posts Preview of current WIP project
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31 DF Ank1 4546 Sat Jun 24, 2017 8:32 am
Johnny Thunder View latest post
No new posts Help me import my Hammer map into Goldeneye
11 FitterSpace 1621 Sun Jun 18, 2017 9:44 am
AL64inthedark View latest post
No new posts Is there a way to move and edit polygons in GSE itself?
6 FitterSpace 1106 Fri Jun 16, 2017 7:46 pm
Wreck View latest post
No new posts Where can I find up-to-date tutorials for GSE 3.0?
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22 FitterSpace 4752 Mon Jun 12, 2017 8:47 am
DF Ank1 View latest post
No new posts Goldeneye back [My proposal scenery->Runway+dam+facility]
6 Garabuyo 1597 Sun May 14, 2017 8:45 am
Garabuyo View latest post
No new posts Polygon limit on PD maps?
9 Fillerthefreak 1786 Thu Apr 27, 2017 8:02 am
DF Ank1 View latest post
No new posts Why am I the only one who can't add decent number of texture
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17 AL64inthedark 3488 Thu Mar 16, 2017 12:34 pm
AL64inthedark View latest post
No new posts That texture effect from 64DD boot menu
2 AL64inthedark 810 Fri Dec 30, 2016 3:45 am
AL64inthedark View latest post
No new posts Why do the Levels have no standard/solid size ?
9 DF Ank1 1765 Wed Dec 14, 2016 2:41 pm
bmw View latest post
No new posts Extended Silo W.i.P
8 DF Ank1 1675 Fri Dec 09, 2016 10:07 pm
DF Ank1 View latest post
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