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Mapping and Modelling

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No new posts How to line doors perfectly op ?
10 Corfix 9333 Wed Jul 11, 2018 1:55 am
SubDrag View latest post
No new posts Perfect Dark Solo Start Point Offset
14 MRKane 11991 Sun Jul 01, 2018 8:54 pm
MRKane View latest post
No new posts Triangulation Benchmark
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16 pavarini 17666 Tue Jun 12, 2018 8:51 am
Trevor View latest post
No new posts Question about path importing for PD
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17 MRKane 16111 Wed May 30, 2018 10:45 am
Lazlo52 View latest post
No new posts see through rail texture problem GE
8 Mr. Sketch 9355 Fri May 18, 2018 8:22 am
SubDrag View latest post
No new posts Remapping Carrington Institute
11 Reflectionist 11538 Wed May 09, 2018 10:35 pm
pavarini View latest post
No new posts how to make overlays on walls
4 Corfix 5955 Mon May 07, 2018 6:47 am
Corfix View latest post
No new posts Crash on Texture Import when Importing New Levels
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27 MRKane 22703 Thu Apr 26, 2018 5:14 pm
MRKane View latest post
No new posts Texture glitch solved
6 Corfix 8578 Mon Apr 16, 2018 7:04 am
Corfix View latest post
No new posts Making portals solved
3 Corfix 14001 Tue Mar 27, 2018 1:27 pm
Corfix View latest post
No new posts Fort Plastro from Sarge's Heroes to GE or PD (Released)
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47 Johnny Thunder 81821 Tue Feb 06, 2018 2:02 pm
Johnny Thunder View latest post
No new posts textures are not showed in the editor
2 DF Ank1 8552 Thu Jan 04, 2018 10:07 am
Garabuyo View latest post
No new posts .obj want appear in editor after import / just blue level
2 DF Ank1 5067 Tue Dec 26, 2017 10:56 am
DF Ank1 View latest post
No new posts Port Timesplitters Maps
5 Gamma 6584 Sat Dec 23, 2017 11:27 am
Dragonsbrethren View latest post
No new posts possible to import Solidworks models to Blender?
4 Johnny Thunder 5718 Fri Nov 24, 2017 11:02 am
Garabuyo View latest post
No new posts Some questions
1 Corfix 3822 Mon Oct 30, 2017 3:44 pm
Garabuyo View latest post
No new posts view height of the player is to low solved
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16 Corfix 13565 Fri Oct 20, 2017 7:42 am
AL64inthedark View latest post
No new posts Reflective textures
3 Garabuyo 4779 Thu Oct 19, 2017 6:25 am
Trevor View latest post
No new posts Custom GE weapon models
5 Fillerthefreak 7458 Mon Oct 16, 2017 11:38 pm
pavarini View latest post
No new posts Black decals on custom map
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25 AL64inthedark 19855 Fri Jul 28, 2017 3:40 pm
Wreck View latest post
No new posts Disable Back Culling in Visual Editor
5 Garabuyo 5428 Fri Jul 07, 2017 8:07 am
AL64inthedark View latest post
No new posts Only triangles supported
7 Garabuyo 6012 Tue Jul 04, 2017 8:55 pm
DF Ank1 View latest post
No new posts How does the GESE handle the rooms of a .obj file?
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15 DF Ank1 12383 Fri Jun 30, 2017 10:30 pm
AL64inthedark View latest post
No new posts Error reading .bmp files while loading map into editor.
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32 DF Ank1 21205 Sun Jun 25, 2017 8:14 am
AL64inthedark View latest post
No new posts Preview of current WIP project
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31 DF Ank1 24488 Sat Jun 24, 2017 8:32 am
Johnny Thunder View latest post
No new posts Help me import my Hammer map into Goldeneye
11 FitterSpace 9932 Sun Jun 18, 2017 9:44 am
AL64inthedark View latest post
No new posts Is there a way to move and edit polygons in GSE itself?
6 FitterSpace 6968 Fri Jun 16, 2017 7:46 pm
Wreck View latest post
No new posts Where can I find up-to-date tutorials for GSE 3.0?
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22 FitterSpace 27861 Mon Jun 12, 2017 8:47 am
DF Ank1 View latest post
No new posts Polygon limit on PD maps?
9 Fillerthefreak 11613 Thu Apr 27, 2017 8:02 am
DF Ank1 View latest post
No new posts Why am I the only one who can't add decent number of texture
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17 AL64inthedark 32078 Thu Mar 16, 2017 12:34 pm
AL64inthedark View latest post
No new posts That texture effect from 64DD boot menu
2 AL64inthedark 4010 Fri Dec 30, 2016 3:45 am
AL64inthedark View latest post
No new posts Why do the Levels have no standard/solid size ?
9 DF Ank1 8254 Wed Dec 14, 2016 2:41 pm
bmw View latest post
No new posts Extended Silo W.i.P
8 DF Ank1 8041 Fri Dec 09, 2016 10:07 pm
DF Ank1 View latest post
No new posts Beautiful Facility Map Re-Created In Unreal engine 4
1 PS3 God 3774 Sat Sep 17, 2016 3:03 pm
Wreck View latest post
No new posts Level Texturing
9 connery as bond 8093 Thu Mar 31, 2016 8:01 am
connery as bond View latest post
No new posts Blender help!
6 Omegacop_jp 7947 Sat Feb 20, 2016 3:06 pm
Fillerthefreak View latest post
No new posts Importing OBJ map into Goldeneye Editor issues
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24 EternallyAries 22321 Fri Feb 12, 2016 7:42 am
klobb View latest post
No new posts The new Facility
4 DF Ank1 4935 Wed Feb 10, 2016 6:27 am
DF Ank1 View latest post
No new posts Runway Hangar
6 DF Ank1 5958 Thu Feb 04, 2016 9:56 pm
connery as bond View latest post
No new posts Rather dumb question.
0 Fillerthefreak 3414 Sat Jan 30, 2016 11:51 pm
Fillerthefreak View latest post
No new posts 3D Printed CcamoguardZ
9 Trevor 9707 Mon Jan 25, 2016 10:57 am
DF Ank1 View latest post
No new posts Would it be possible to import this model to PD?
12 Fillerthefreak 9806 Tue Dec 01, 2015 4:23 pm
AL64inthedark View latest post
No new posts How does one import a map to PD/GE?
3 Fillerthefreak 4706 Sun Nov 01, 2015 7:18 pm
SubDrag View latest post
No new posts GE/PD weapon model ripping.
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38 Fillerthefreak 39803 Sun Nov 01, 2015 5:05 pm
Fillerthefreak View latest post
No new posts Making Caves Brighter
5 Gamma 7070 Thu Sep 10, 2015 7:54 pm
Gegaren View latest post
No new posts How to change the colours of a level, please?
10 Kerr Avon 8866 Thu Jun 04, 2015 9:09 am
bmw View latest post
No new posts An PC version of PD\GE ?
6 Raijin 7820 Mon Dec 29, 2014 10:30 pm
MultiplayerX View latest post
The selected topics have been moved. Moved: Can I combine multiple xdelta/IPS patches into one ROM?
3 NamajnaG 54 Wed Jan 08, 2014 3:44 am
Dragonsbrethren View latest post
No new posts New Freeware Modeling Program
1 Volante 4481 Mon Dec 30, 2013 12:51 pm
EternallyAries View latest post
No new posts What are the limitations of GE64?
1 CaptainCrazy 4378 Wed Dec 18, 2013 12:38 pm
SubDrag View latest post
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