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[PATCH MULTIPLAYER] - Jungle (PM author for patch)

 
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MultiplayerX
007
007


Joined: 29 Jan 2006
Posts: 1210
Location: USA

 PostPosted: Sat Mar 24, 2007 7:58 pm    Post subject: [PATCH MULTIPLAYER] - Jungle (PM author for patch) Reply with quote Back to top

Yes, I'm particularly proud of this level. Jungle has always intrigued me as being the, "Ultimate Sniper" level for multiplayer. With this thick of a Jungle everyone should be pretty satisfied with hiding possibilities .

Due to legalities ask me for the file for play in PJ64. This is for private use only and not to be sold for profit.

Use these gameshark codes to make the level load in PJ64 (SOLO Fog code included) TURN INFINITE AMMO ON:

"Jungle"
8002A8F7 0025
8103757A 58C4
8104531A 00ED
D002B523 0003
8104531A 0151
D002B523 0004
8104531A 01B5
80045343 0001
8104534C 0000
81045350 0000
81045354 0000


NOTE:
I'll be starting on STREETS next. Should be able to write the SOLO version with the extended level and all it's buildings. Peace Wink

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Last edited by MultiplayerX on Wed Apr 18, 2007 5:13 pm; edited 1 time in total
 
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SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6125

 PostPosted: Sat Mar 24, 2007 11:06 pm    Post subject: Reply with quote Back to top

So many trees and shrub! And huge level! Cool level. I did pick up a new weapon sometimes, not sure why that happened. Streets, never even thought about it, you're right we can have full streets now.

Can you also please post the setup file, and a readme similar to the other levels in the release version?
 
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Ryani
Secret Agent
Secret Agent


Joined: 23 Nov 2006
Posts: 204

 PostPosted: Sun Mar 25, 2007 12:32 am    Post subject: Reply with quote Back to top

post screens, I wanna see this!
 
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MultiplayerX
007
007


Joined: 29 Jan 2006
Posts: 1210
Location: USA

 PostPosted: Sun Mar 25, 2007 8:38 am    Post subject: Reply with quote Back to top

Observe:






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