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Sound in editor?

 
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SubDrag
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 PostPosted: Sat Jun 23, 2007 2:10 pm    Post subject: Sound in editor? Reply with quote Back to top

I was thinking today there's no sound. Would you be interested in it playing a sound, for example if you click an object, insert something, etc? If you are interested, please post a list of when you would want sound effects and if you have any suggestions. If it works (and is trivial), I'd prob also let you add your own, but only wav files.
 
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moonraker808
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 PostPosted: Sat Jun 23, 2007 6:10 pm    Post subject: Reply with quote Back to top

yeah it would be a fun addition to the editor, but of course you should be able to disable and enable it when you want to.
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 PostPosted: Sat Jun 23, 2007 6:34 pm    Post subject: Reply with quote Back to top

Yeah of course it could be disabled, but any ideas of what sounds for what actions?
 
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 PostPosted: Sat Jun 23, 2007 7:20 pm    Post subject: Reply with quote Back to top

Well when you choose the level..the levels song would play, and when you inserted objectives,tags,and paths, it would make a noise that sounded like a button being pressed or something.

00 objects,27 Objects,Inserting a preset(00 or 27) etc.. would be a console data load(kinda like a beeping noise)
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moonraker808
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 PostPosted: Sat Jun 23, 2007 7:23 pm    Post subject: Reply with quote Back to top

yeah, when you place guards they should make grunts; or when you place objects it should be a noise of metal hitting metal or if it's a table then a sound of wood hitting the table ect. When you select bonds place it should be a very short sound clip of the bond theme song.
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SubDrag
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 PostPosted: Sat Jun 23, 2007 8:33 pm    Post subject: Reply with quote Back to top

Those are good ideas. I'll see what I can do. I wanted to have mp3s playing in the background, but I couldn't find an mp3 library for C++.
 
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moonraker808
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 PostPosted: Sat Jun 23, 2007 9:07 pm    Post subject: Reply with quote Back to top

Sweet! Also why don't you just convert the .mp3's to .wav? It will increase the size though.
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 PostPosted: Sun Jun 24, 2007 5:43 pm    Post subject: Reply with quote Back to top

oh and when you delete something, it could be the sound of a nice, long, smelly, squeaky fart, with scratch and sniff added! Very Happy Smile Sad Surprised Shocked Confused Cool Laughing Mad Razz Embarassed Crying or Very sad Evil or Very Mad Twisted Evil Rolling Eyes Wink Exclamation Question Idea Arrow Neutral Mr. Green
 
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 PostPosted: Sun Jun 24, 2007 9:58 pm    Post subject: Reply with quote Back to top

Next version in a few days will have bg music!!! Midis of the GE levels. It is really nice!

Sounds should be there in a few days. So far I will do:
CString soundSelection;
CString soundDelete;
CString soundGuard;
CString sound00Preset;
CString sound27Preset;
CString sound00Object;
CString sound27Object;
CString soundSpecialInsert;
CString soundTag;
CString soundSoloStartPoint;
CString soundMultiStartPoint;
CString soundUndo;
CString soundRedo;
CString soundOpenVisualWindow;
CString soundClone;


Last edited by SubDrag on Mon Jun 25, 2007 9:24 pm; edited 1 time in total
 
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 PostPosted: Mon Jun 25, 2007 7:42 pm    Post subject: Reply with quote Back to top

I got mp3 background music working.
 
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moonraker808
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 PostPosted: Mon Jun 25, 2007 8:47 pm    Post subject: Reply with quote Back to top

sweet! When do you expect to release the latest version?
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 PostPosted: Mon Jun 25, 2007 8:52 pm    Post subject: Reply with quote Back to top

I think in 3 days. I hope the sound doesn't lag too much, slow PCs should turn it off.
 
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moonraker808
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 PostPosted: Mon Jun 25, 2007 11:09 pm    Post subject: Reply with quote Back to top

great Very Happy
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