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Starting Gun Code?

 
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kcghost
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 PostPosted: Fri Apr 21, 2006 7:03 am    Post subject: Starting Gun Code? Reply with quote Back to top

Okay, two things. Is it feasible/possible to replace the slapper with another weapon (Nobody likes the slapper anyway Smile )? Or is it possible to just start out with slapper and a weapon (I thought this might be possible based on one of Zoinkity's posts talking about changing a default ammo type to tank). I do not want to place starting weapons at player respawn positions, which would be the cheapest way of doing it. It would be awesome if both codes were possible, but I'm just asking if it has been done or is relatively easy to do here. Oh, I forgot to mention this would be for Multi, so it would likeley consist of four codes, one for each player.
 
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PaD
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 PostPosted: Fri Apr 21, 2006 7:59 am    Post subject: Reply with quote Back to top

starting with DD44 in 4P Facility:
801F2E4B 0006 (replace 06 with any weapon ID)

yes, this can be done using the info zoinkity posted.
the method is this:

go to 75D08, there's a pointer to the respawn data.
there, find the part that says
0000 0001 0000 0001 FFFF FFFF 0000 0000
the second "1" is for the slapper, change it to whatever.

zoinkity wrote:
00000001 000000rr LLLLLLLL 0000000s
[R]ight handed weapon
[L]eft handed double, or FFFFFFFF for none
note: multiplayer must use ONLY right handed weapons
[s]et number


the problem is of course that you don't have any ammo.
to add ammo, you either need to sacrifice a respawn point or expand the respawn data (by changing the pointer at 75D08).

both methods have their disadvantages:
sacrificing a respawn is generally a bad thing, moving the respawn data requires a bunch of code.

however, you'd give people ammo using this:
zoinkity wrote:
00000002 000000aa ######## 0000000s
[a]mmo type
[#] of ammo
[s]et number


s can simply be 0.
however, if you add multiple guns at startup (then you'd really need to move the data in order to have enough space), you'd probably have to increase s for every gun.

EXAMPLE CODE: Start with DD44 Dostovei and 100 ammo in Facility 4P

"gun"
801F2E4B 0006
"ammo"
801F2E5F 0002
811F2E60 0000
811F2E62 0001
811F2E64 0000
811F2E66 0064
"new end"
801F2E6F 0009
"repoint unused path stuff"
81075D06 2E80

note: this uses another method, I simply took the space of the unused path data and changed its pointer.
this should work fine Smile
 
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kcghost
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 PostPosted: Fri Apr 21, 2006 11:16 am    Post subject: Reply with quote Back to top

Thanks a million, Later on today you shall see why exactly I wanted this code. Too bad its level based, oh well, i'll just make a couple for the most popular maps, facility being one.
 
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kcghost
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 PostPosted: Fri Apr 21, 2006 2:14 pm    Post subject: Reply with quote Back to top

Didn't want to post a new thread, need another code. (This must make you be curious as to what sort of package of codes Im making Smile ) Is it possible to a: Replace the model of one weapon for another, leaving the original weapon's power (Zoinkity's Model replacement doc does not include weapon models) ? Or b: Make a specific weapon more powerful?

Update: Nevermind, I know the latter is possible. I just have to dissect some code I found a long while ago (in the list) :

STINGER-select the DD44 Destovei
This is a silenced DD44, automatic, with a 35 round clip. It shoots through doors, and does as much damage as a Cougar Magnum. I also made text modifier codes, to complete the code.


Changes gun Gun pick-up text Watch menu text
80032755 0023
81032778 0000
8003275B 002E
80032788 0000 812AE7DF 0053
812AE7E2 5449
812AE7E4 4E47
812AE7E6 4552
812AE7E8 0A00 812ACB48 5354
812ACB4A 494E
812ACB4C 4745
812ACB4E 520A
812ACB50 0000

-----------------------------------------

Obviously makes some really cool changes to the gun. Im gonna try to figure out what does what, but if anybody already knows the formula, please post lol.

Update 2: The code above doesn't work right, at least in Emulator, probrobly not made for Multi. Only parts of it did, like the 35 round clip, but it caused all the other weapons to be dostevels! Wierd code. Well, anyway, is this possible for multi? Smile
 
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PaD
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 PostPosted: Sat Apr 22, 2006 1:32 am    Post subject: Reply with quote Back to top

weapon mods would be a really cool thing, I was trying to find out how to make unselectable weapons (like Plastique) selectable, I mean NOT using the watch.
this could make really cool things possible in multi Wink

and I believe that's stored in the weapon data, if I knew where it was...
you don't know what the code above does? hm.
where did you get it from?
 
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zoinkity
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 PostPosted: Sat Apr 22, 2006 9:12 am    Post subject: Reply with quote Back to top

I didn't bother posting it because it s so strikingly limited. You can also swap characters around. Don't have it with me, naturally; maybe next week.

The weapon thing... Forgot about that. It probably wouldn't be impossible to just copy the block that was loaded somewhere unused, and tag some extra weapons at the beginning. Be kinda neat. After this path stuff though. It's kicking the snot out of me.
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zerojett
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 PostPosted: Sat Apr 22, 2006 10:02 am    Post subject: Reply with quote Back to top

i got the STINGER to work in multi, well, in pj64 atleast. i just put in the stinger code from the Master Code List on, and went into a multi level with a set that had the DD44, and voila! The STINGER! try it with the Olga MK2
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zoinkity
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Joined: 24 Nov 2005
Posts: 1687

 PostPosted: Mon Apr 24, 2006 7:01 am    Post subject: Reply with quote Back to top

Grr... Can't get to the other pages of this doc, so you'll have to wait on players.
Default model for weapons is a very poorly mapped grenade
Most of these can't be swapped with others. This list isn't broken down like the rest were, but it should be somewhat helpful.
Code:

------------   Weapons   Watch/Held Models      
item #   Weapon Name   Internal Name      
00   nothing (no pickup)         
01   Unarmed   GfistZ     00774a40   80059664
02   Hunting Knives   GknifeZ    00781650   80059734
03   Throwing Knives   GthrowknifeZ       00794e60   800598a4
04   PP7   GwppkZ     007a6fb0   80059974
05   PP7 (silenced)   GwppksilZ      007a8c40   8005997c
06   DD44   Gtt33Z     0079a810   800598cc
07   Klobb   GskorpionZ     0078f8d0   80059850
08   KF7   Gak47Z    0076bf70   800594d0
09   ZMG   GuziZ      0079c330   800598d4
0A   D5K   Gmp5kZ     007860f0   800597a0
0B   D5K (silenced)   Gmp5ksilZ      00786cd0   800597a8
0C   Phantom   GspecterZ      00791b40   8005986c
0D   AR33   Gm16Z      007845b0   80059760
0E   RC-P90   Gfnp90Z    00776490   8005967c
0F   Shotgun   GshotgunZ      0078d090   80059834
10   Autoshotgun   GautoshotZ     0076cd10   800594e4
11   Sniper Rifle   GsniperrifleZ      00790ad0   8005985c
12   Cougar Magnum   GrugerZ    0078ab70   80059818
13   Golden Gun   PgoldengunZ    00778860   800596b0
14   Silver PP7   GsilverwppkZ       0078df70   80059840
15   Gold PP7   GgoldwppkZ     0077a040   800596bc
16   Moonraker Laser   GlaserZ    00783120   8005973c
17   Watch Laser   GwatchlaserZ       007a0b70   80059928
18   Grenade Launcher   GgrenadelaunchZ    0077c3d0   800596d4
19   Rocket Launcher   GrocketlaunchZ     00789950   80059808
1A   Grenades   GgrenadeZ      0077b9a0   800596c8
1B   Timed Mines   GtimedmineZ    00796950   800598b4
1C   Proximity Mines   GproximitymineZ    007887a0   800597e8
1D   Remote Mines   GremotemineZ       00788f90   800597f8
1E   Detonator   GtriggerZ      00797410   800598c0
1F   Tazer   GtaserZ    00793000   8005989c
20   Tank         
21   Bombcase   GbombcaseZ   0076ec20   8005950c
22   Plastique   GplastiqueZ    00787ef0   800597c8
23   Flare Pistol   GflarepistolZ      00776140   8005966c
24   Piton Gun   GpitongunZ     007879d0   800597b4
25   Bungee   GbungeeZ       00770df0   8005954c
26   Door Decoder   GdoordecoderZ      007729e0   800595e8
27   Bomb Defuser   GbombdefuserZ   0076f3b0   80059518
28   Camera   GcameraZ       00771140   80059558
29   Lock Exploder   GlockexploderZ     00784260   80059750
2A   Door Exploder   GdoorexploderZ     00772f60   800595f8
2B   Briefcase   GbriefcaseZ   0076f9a0   80059528
2C   Weapon Case   GweaponcaseZ       007a6820   80059964
2D   Safecracker Case   GsafecrackercaseZ      0078c900   80059820
2E   Key Analyser   GkeyanalysercaseZ      0077f650   800596fc
2F   Bug   GbugZ      00770130   80059534
30   Microcamera   GmicrocameraZ      007850c0   80059770
31   Bug Detector   GbugdetectorZ      00770aa0   8005953c
32   Explosive Floppy   GexplosivefloppyZ      00773960   80059624
33   Polarized Glasses   GpolarizedglassesZ     00788240   800597d4
34   Dark Glasses   GdarkglassesZ      007723e0   800595c0
35   Credit Card   GcreditcardZ       00772090   800595b0
36   Gas Keyring   GgaskeyringZ       00777130   80059684
37   Datathief   GdatathiefZ    00772730   800595d0
38   Watch Identifier   GwatchidentifierZ      0079f710   80059914
39   Watch Communicator   GwatchcommunicatorZ    0079ce50   800598e8
3A   Watch Geiger Counter   GwatchgeigercounterZ       0079e2b0   800598fc
3B   Watch Magnet Repel   GwatchmagnetrepelZ     007a53c0   80059950
3C   Watch Magnet Attract   GwatchmagnetattractZ       007a3f70   80059938
3D   Goldeneye Key   GgoldeneyekeyZ     00777eb0   800596a0
3E   Black Box   GblackboxZ     0076e520   800594f0
3F   Circuitboard   GcircuitboardZ     00771d60   80059594
40   Clipboard   GclipboardZ    00771ea0   800595a4
41   Staff List   GstafflistZ    00792e60   80059890
42   Red Dossier   GdossierredZ       007732b0   80059608
43   Plans   GplansZ    00787d20   800597c0
44   Spy File   GspyfileZ      00792b10   80059884
45   Blueprints   GblueprintsZ       0076eb20   800594fc
46   Map   GmapZ      00784fd0   80059768
47   Audio Tape   GaudiotapeZ    0076c980   800594d8
48   Video Tape   GvideotapeZ    0079cc40   800598dc
49   DAT   GdattapeZ      00772870   800595dc
4A   Spool Tape   GspooltapeZ    007927c0   80059878
4B   Microfilm   GmicrofilmZ    00785a50   8005978c
4C   Microcode   GmicrocodeZ    00785700   80059780
4D   Lectre   GlectreZ       00783f10   80059744
4E   Money   GmoneyZ    00785da0   80059798
4F   Gold Bar   GgoldbarZ      00777b60   80059694
50   Heroine (kinda funny)   GheroinZ       0077d450   800596e4
51   Keycard   GkeycardZ      007807d0   8005971c
52   Yale Key   GkeyyaleZ      00780900   80059728
53   Bolt Key   GkeyboltZ      0077fde0   80059710
54   Left Suit Hand         
55   Joypad   GjoypadZ       0077d7a0   800596f0
56   NULL         
57   NULL         
58   Flag (token)         


[edit] - apology for the mess above
 
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