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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Sat Apr 12, 2008 3:56 pm Post subject: Roller Coaster Tycoon 1 and 2 |
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It's so addicting!
Who else plays? Who just enjoys crashing the rides? Who hypercam captures the guests vomiting? (just kidding about the last one). But seriously, does anyone else play? |
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r.e.l. 237 Secret Agent

Joined: 12 Mar 2008 Posts: 270
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Posted: Sat Apr 12, 2008 6:20 pm Post subject: |
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hmm i never really got into it it wasnt as inviting as the sims |
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GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Sat Apr 12, 2008 7:27 pm Post subject: |
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I used to play it a lot. I liked terrorizing the park (like deleting the path leading to the exit, firing all staff) and throwing it into total chaos! I used to drown large amounts of guests at once, too. Such good times.... |
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Sun Apr 13, 2008 8:09 am Post subject: |
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ah yes, the sims was one of my all time favorites as well
as for roller coaster tycoon, terrorizing the park was just hilarious. (Especially at the places the the big lakes and stuff so they could drown. Despite killing hundreds of (animated)innocent people, i don't know about you guys, but i felt extremely proud of myself when i did end up building a 20,000 foot roller coaster, and the guests actually went on! |
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GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Sun Apr 13, 2008 8:38 am Post subject: |
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One thing that really did it for me was I accidentally saved after deleting everything in my park. My park was just hundreds of people walking aimlessly. |
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Sun Apr 13, 2008 9:46 am Post subject: |
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lol. i remember i created a level entitled "HELL". I built a lake (about 3x3 square units) and i crammed about 5000 people onto 2 square unit paths. Then, after the game to no longer release guests to the entrance, (that's right, the game does have a guest limit per park) i deleted the two paths, and well, lol, the guest count went from 5,000 to 0 in about 7 seconds. Only seven seconds, but i did save the game right before i deleted the path. Watching the guest count drop tremendously in a short amount of time is actually quite exciting.
EDIT: Am i allowed to say hell on shootersforever? I do apoligize if im not.... |
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