 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
Simulants having an seemingly unfair advantage of disarming you |
annoys you |
|
40% |
[ 4 ] |
does not annoy you |
|
60% |
[ 6 ] |
|
Total Votes : 10 |
|
|
|
 |
 |
 |
 |
 |
kwakkles Agent

Joined: 11 May 2008 Posts: 67 Location: Detroit, Michigan  |
Posted: Sat May 17, 2008 7:25 pm Post subject: Who else finds the DISARM to be TERRIBLY ANNOYING?!?!???? |
 |
|
Rareware thought of many options to be included on the Combat Simulator menu for the player to pick and choose, when designing this superb first person shooter Nintendo 64 game.
Of all those bright ideas the team had and then implemented in the Combat Simulator for what they thought would be *max customizability,* one idea that they didn't think of was being able to have an Off/On options regarding you and the simulants using the ability of "Disarm." Simulants Disarm you from distances human players can't reach - it's an annoying habit of theirs, but if you get as close as you would to a human player, you'll likely find yourself blurred and disarmed.
Do not misinterpret my complaint - I am stating only that I sooo wished that there was an option. |
|
|
|
|
|
 |
 |
 |
 |
 |
SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
 |
Posted: Sat May 17, 2008 7:44 pm Post subject: |
 |
|
I think it's ok, I just want the freaking dizziness gone. |
|
|
|
|
|
 |
 |
 |
 |
 |
zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
 |
Posted: Sat May 17, 2008 7:56 pm Post subject: |
 |
|
It drives me so nuts I removed the woozy from the attack. I removed it from most of them, actually.
The nastiest thing is when they kill you with woozy and knives. Nothing like being poinsoned and unable to see when you respawn... _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
|
|
|
|
|
 |
 |
 |
 |
 |
DK25 00 Agent

Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO  |
Posted: Sun May 18, 2008 11:01 am Post subject: |
 |
|
the reason it doesn't annoy me is just cus i use disarm a lot, don't ask why. |
|
|
|
|
|
 |
 |
 |
 |
 |
Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
 |
Posted: Sun May 18, 2008 3:25 pm Post subject: |
 |
|
It's strange that with all the customization options they had they never bothered to make one to disable to blurriness after getting hit. That's the only thing I don't like about disarm, losing your weapon can be annoying but not being able to see to retaliate afterwards is just cruel. I can understand the tranquilizer and crossbow adding blurriness, nothing else makes sense to me. Consider that you can get shot by an assault rifle repeatedly and it has no negative affect on anything except your health. |
|
|
|
|
|
 |
 |
 |
 |
 |
fantsu 007

Joined: 30 Apr 2007 Posts: 1003
 |
Posted: Wed Jun 04, 2008 11:00 am Post subject: |
 |
|
I like the disarm, it makes Joanna very dangerous at close combat, just running and disarming, it makes me feel pro.
And what comes to blurriness, there are gameshark codes, so who cares?
CODE TO TURN OFF BLURRINESS FROM THE UNARMED COMBAT (both punch and disarm) AND PISTOL WHIPS (falcon2, DY357 and so on)
8006B2D6 00A0
8006B322 00A4
8006B6C6 00A0
8006BCEE 00A0
CODE TO TURN OFF BLURRINESS FORM WEAPONS (crossbow, n-bomb, psychosis gun, tranquilizer and so on)
8006E236 0020
8006E3E6 0000
8006DEEA 0024
8006DF0E 0024
8006E4F2 0000
 |
|
|
|
|
|
 |
 |
 |
 |
 |
Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
 |
Posted: Fri Jun 06, 2008 9:47 am Post subject: |
 |
|
Yes, you can use codes, but it should have been an in-game option considering how many other things they had. Never mind the fact that we can't use codes when we play online. |
|
|
|
|
|
 |
 |
 |
 |
 |
fantsu 007

Joined: 30 Apr 2007 Posts: 1003
 |
Posted: Fri Jun 06, 2008 10:49 pm Post subject: |
 |
|
Yep, you're right it should have been an option, but hey... there isn't any games, that have all the options you want. Like in GE... where is the "no bodyarmors"? |
|
|
|
|
|
 |
 |
 |
 |
 |
zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
 |
Posted: Sat Jun 07, 2008 4:21 am Post subject: |
 |
|
I wrote that no body armor code ages ago (Dr. No!), and incidentally it goes right into the cheat menu. It's even linked on the front page:
goldeneyeforever.com
I wouldn't even mind it so much if they cleared the tags at respawn. I mean, I'd just assume once my poor dead corpse fades to dust I wouldn't be poisoned or loopy any longer... _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
|
|
|
|
|
 |
 |
 |
 |
 |
SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
 |
Posted: Sat Jun 07, 2008 4:29 am Post subject: |
 |
|
You'd think so. |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |